diff --git a/assets/core/common/audio/AudioManager.ts b/assets/core/common/audio/AudioManager.ts index fdd1374..d13885a 100644 --- a/assets/core/common/audio/AudioManager.ts +++ b/assets/core/common/audio/AudioManager.ts @@ -8,7 +8,6 @@ import { IAudioData, IAudioParams } from "./IAudio"; const LOCAL_STORE_KEY = "game_audio"; - /** * 音频管理 * @help https://gitee.com/dgflash/oops-framework/wikis/pages?sort_id=12037893&doc_id=2873565 @@ -26,12 +25,21 @@ export class AudioManager extends Component { private data: { [node: string]: IAudioData } = {}; /** - * 播放音效 - * @param url 资源地址 - * @param params 音效参数 + * 播放背景音乐 + * @param path 资源路径 + * @param params 音效参数 */ - playEffect(url: string | AudioClip, params?: IAudioParams): Promise { - return this.effect.loadAndPlay(url, params); + playMusic(path: string, params?: IAudioParams) { + this.music.loadAndPlay(path, params); + } + + /** + * 播放音效 + * @param path 资源路径 + * @param params 音效参数 + */ + playEffect(path: string | AudioClip, params?: IAudioParams): Promise { + return this.effect.loadAndPlay(path, params); } /** 回收音效播放器 */