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GameComponent添加批量绑定Button触摸事件功能
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@@ -74,7 +74,7 @@ export class TimerManager extends Component {
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}
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}
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*/
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register(object: any, field: string, onSecond: Function, onComplete: Function): any {
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register(object: any, field: string, onSecond: Function, onComplete: Function): string {
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var timer = new Timer();
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timer.step = 1;
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