diff --git a/assets/script/game/initialize/bll/InitRes.ts b/assets/script/game/initialize/bll/InitRes.ts index beba8a6..e4a2129 100644 --- a/assets/script/game/initialize/bll/InitRes.ts +++ b/assets/script/game/initialize/bll/InitRes.ts @@ -1,8 +1,8 @@ /* * @Author: dgflash * @Date: 2022-07-22 17:06:22 - * @LastEditors: dgflash - * @LastEditTime: 2023-07-25 17:53:47 + * @LastEditors: bansomin + * @LastEditTime: 2024-03-31 01:20:18 */ import { oops } from "../../../../../extensions/oops-plugin-framework/assets/core/Oops"; import { AsyncQueue, NextFunction } from "../../../../../extensions/oops-plugin-framework/assets/libs/collection/AsyncQueue"; @@ -93,7 +93,7 @@ export class InitResSystem extends ecs.ComblockSystem implements ecs.IEntityEnte /** 加载完成进入游戏内容加载界面 */ private onComplete(queue: AsyncQueue, e: Initialize) { queue.complete = async () => { - ModuleUtil.addView(e, LoadingViewComp, UIID.Loading); + ModuleUtil.addViewUi(e, LoadingViewComp, UIID.Loading); e.remove(InitResComp); }; } diff --git a/assets/script/game/initialize/view/LoadingViewComp.ts b/assets/script/game/initialize/view/LoadingViewComp.ts index 0e294b0..accbd37 100644 --- a/assets/script/game/initialize/view/LoadingViewComp.ts +++ b/assets/script/game/initialize/view/LoadingViewComp.ts @@ -1,8 +1,8 @@ /* * @Author: dgflash * @Date: 2021-07-03 16:13:17 - * @LastEditors: dgflash - * @LastEditTime: 2022-08-10 18:07:35 + * @LastEditors: bansomin + * @LastEditTime: 2024-03-31 01:17:02 */ import { _decorator } from "cc"; import { oops } from "../../../../../extensions/oops-plugin-framework/assets/core/Oops"; @@ -77,8 +77,8 @@ export class LoadingViewComp extends CCVMParentComp { private async onCompleteCallback() { // 获取用户信息的多语言提示文本 this.data.prompt = oops.language.getLangByID("loading_load_player"); - await ModuleUtil.addViewAsync(smc.account, DemoViewComp, UIID.Demo); - ModuleUtil.removeView(this.ent, LoadingViewComp, UIID.Loading); + await ModuleUtil.addViewUiAsync(smc.account, DemoViewComp, UIID.Demo); + ModuleUtil.removeViewUi(this.ent, LoadingViewComp, UIID.Loading); } reset(): void { }