Files
oops-framework/assets/script/Main.ts

46 lines
1.5 KiB
TypeScript

/*
* @Author: dgflash
* @Date: 2021-07-03 16:13:17
* @LastEditors: dgflash
* @LastEditTime: 2023-01-19 15:28:28
*/
import { DynamicAtlasManager, _decorator, macro, profiler } from 'cc';
import { DEBUG, JSB } from 'cc/env';
import { oops } from '../../extensions/oops-plugin-framework/assets/core/Oops';
import { Root } from '../../extensions/oops-plugin-framework/assets/core/Root';
import { ecs } from '../../extensions/oops-plugin-framework/assets/libs/ecs/ECS';
import { UIConfigData } from './game/common/config/GameUIConfig';
import { smc } from './game/common/ecs/SingletonModuleComp';
import { EcsPositionSystem } from './game/common/ecs/position/EcsPositionSystem';
import { Initialize } from './game/initialize/Initialize';
const { ccclass, property } = _decorator;
macro.CLEANUP_IMAGE_CACHE = false;
DynamicAtlasManager.instance.enabled = true;
DynamicAtlasManager.instance.maxFrameSize = 512;
@ccclass('Main')
export class Main extends Root {
start() {
if (DEBUG) profiler.showStats();
}
protected run() {
smc.initialize = ecs.getEntity<Initialize>(Initialize);
if (JSB) {
oops.gui.toast("热更新后新程序的提示");
}
}
protected initGui() {
oops.gui.init(UIConfigData);
}
protected async initEcsSystem() {
oops.ecs.add(new EcsPositionSystem())
// oops.ecs.add(new EcsAccountSystem());
// oops.ecs.add(new EcsRoleSystem());
// oops.ecs.add(new EcsInitializeSystem());
}
}