export default class BundleConfig { private static _instance: BundleConfig = null!; static get instance(): BundleConfig { return (BundleConfig._instance ? BundleConfig._instance : (BundleConfig._instance = new BundleConfig())); } // start >>>>>> BundleName = { game: { prefab: { "game1": 'prefab/game1', "game2": 'prefab/game2', }, sound: { "music1": 'sound/music1', "music2": 'sound/music2', }, texture: { "game1": 'texture/game1', "game2": 'texture/game2', }, }, home: { prefab: { "home1": 'prefab/home1', "home2": 'prefab/home2', }, sound: { "music1": 'sound/music1', "music2": 'sound/music2', }, texture: { "home1": 'texture/home1', "home2": 'texture/home2', }, }, } // end >>>>>> }