添加protobuf协议解析库

This commit is contained in:
dgflash
2022-05-03 20:09:50 +08:00
parent 679311fdd4
commit d29a0f35c3
1642 changed files with 2325 additions and 274447 deletions

12
node_modules/.bin/nanoid generated vendored
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@@ -1,12 +0,0 @@
#!/bin/sh
basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
case `uname` in
*CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
esac
if [ -x "$basedir/node" ]; then
exec "$basedir/node" "$basedir/../nanoid/bin/nanoid.cjs" "$@"
else
exec node "$basedir/../nanoid/bin/nanoid.cjs" "$@"
fi

17
node_modules/.bin/nanoid.cmd generated vendored
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@@ -1,17 +0,0 @@
@ECHO off
GOTO start
:find_dp0
SET dp0=%~dp0
EXIT /b
:start
SETLOCAL
CALL :find_dp0
IF EXIST "%dp0%\node.exe" (
SET "_prog=%dp0%\node.exe"
) ELSE (
SET "_prog=node"
SET PATHEXT=%PATHEXT:;.JS;=;%
)
endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\nanoid\bin\nanoid.cjs" %*

28
node_modules/.bin/nanoid.ps1 generated vendored
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@@ -1,28 +0,0 @@
#!/usr/bin/env pwsh
$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
$exe=""
if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
# Fix case when both the Windows and Linux builds of Node
# are installed in the same directory
$exe=".exe"
}
$ret=0
if (Test-Path "$basedir/node$exe") {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "$basedir/node$exe" "$basedir/../nanoid/bin/nanoid.cjs" $args
} else {
& "$basedir/node$exe" "$basedir/../nanoid/bin/nanoid.cjs" $args
}
$ret=$LASTEXITCODE
} else {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "node$exe" "$basedir/../nanoid/bin/nanoid.cjs" $args
} else {
& "node$exe" "$basedir/../nanoid/bin/nanoid.cjs" $args
}
$ret=$LASTEXITCODE
}
exit $ret

12
node_modules/.bin/pbjs generated vendored
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@@ -1,12 +0,0 @@
#!/bin/sh
basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
case `uname` in
*CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
esac
if [ -x "$basedir/node" ]; then
exec "$basedir/node" "$basedir/../protobufjs/bin/pbjs" "$@"
else
exec node "$basedir/../protobufjs/bin/pbjs" "$@"
fi

17
node_modules/.bin/pbjs.cmd generated vendored
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@@ -1,17 +0,0 @@
@ECHO off
GOTO start
:find_dp0
SET dp0=%~dp0
EXIT /b
:start
SETLOCAL
CALL :find_dp0
IF EXIST "%dp0%\node.exe" (
SET "_prog=%dp0%\node.exe"
) ELSE (
SET "_prog=node"
SET PATHEXT=%PATHEXT:;.JS;=;%
)
endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\protobufjs\bin\pbjs" %*

28
node_modules/.bin/pbjs.ps1 generated vendored
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@@ -1,28 +0,0 @@
#!/usr/bin/env pwsh
$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
$exe=""
if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
# Fix case when both the Windows and Linux builds of Node
# are installed in the same directory
$exe=".exe"
}
$ret=0
if (Test-Path "$basedir/node$exe") {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "$basedir/node$exe" "$basedir/../protobufjs/bin/pbjs" $args
} else {
& "$basedir/node$exe" "$basedir/../protobufjs/bin/pbjs" $args
}
$ret=$LASTEXITCODE
} else {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "node$exe" "$basedir/../protobufjs/bin/pbjs" $args
} else {
& "node$exe" "$basedir/../protobufjs/bin/pbjs" $args
}
$ret=$LASTEXITCODE
}
exit $ret

12
node_modules/.bin/pbts generated vendored
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@@ -1,12 +0,0 @@
#!/bin/sh
basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
case `uname` in
*CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
esac
if [ -x "$basedir/node" ]; then
exec "$basedir/node" "$basedir/../protobufjs/bin/pbts" "$@"
else
exec node "$basedir/../protobufjs/bin/pbts" "$@"
fi

17
node_modules/.bin/pbts.cmd generated vendored
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@@ -1,17 +0,0 @@
@ECHO off
GOTO start
:find_dp0
SET dp0=%~dp0
EXIT /b
:start
SETLOCAL
CALL :find_dp0
IF EXIST "%dp0%\node.exe" (
SET "_prog=%dp0%\node.exe"
) ELSE (
SET "_prog=node"
SET PATHEXT=%PATHEXT:;.JS;=;%
)
endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\protobufjs\bin\pbts" %*

28
node_modules/.bin/pbts.ps1 generated vendored
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@@ -1,28 +0,0 @@
#!/usr/bin/env pwsh
$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
$exe=""
if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
# Fix case when both the Windows and Linux builds of Node
# are installed in the same directory
$exe=".exe"
}
$ret=0
if (Test-Path "$basedir/node$exe") {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "$basedir/node$exe" "$basedir/../protobufjs/bin/pbts" $args
} else {
& "$basedir/node$exe" "$basedir/../protobufjs/bin/pbts" $args
}
$ret=$LASTEXITCODE
} else {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "node$exe" "$basedir/../protobufjs/bin/pbts" $args
} else {
& "node$exe" "$basedir/../protobufjs/bin/pbts" $args
}
$ret=$LASTEXITCODE
}
exit $ret

12
node_modules/.bin/prettier generated vendored
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@@ -1,12 +0,0 @@
#!/bin/sh
basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
case `uname` in
*CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
esac
if [ -x "$basedir/node" ]; then
exec "$basedir/node" "$basedir/../prettier/bin-prettier.js" "$@"
else
exec node "$basedir/../prettier/bin-prettier.js" "$@"
fi

17
node_modules/.bin/prettier.cmd generated vendored
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@@ -1,17 +0,0 @@
@ECHO off
GOTO start
:find_dp0
SET dp0=%~dp0
EXIT /b
:start
SETLOCAL
CALL :find_dp0
IF EXIST "%dp0%\node.exe" (
SET "_prog=%dp0%\node.exe"
) ELSE (
SET "_prog=node"
SET PATHEXT=%PATHEXT:;.JS;=;%
)
endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\prettier\bin-prettier.js" %*

28
node_modules/.bin/prettier.ps1 generated vendored
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@@ -1,28 +0,0 @@
#!/usr/bin/env pwsh
$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
$exe=""
if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
# Fix case when both the Windows and Linux builds of Node
# are installed in the same directory
$exe=".exe"
}
$ret=0
if (Test-Path "$basedir/node$exe") {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "$basedir/node$exe" "$basedir/../prettier/bin-prettier.js" $args
} else {
& "$basedir/node$exe" "$basedir/../prettier/bin-prettier.js" $args
}
$ret=$LASTEXITCODE
} else {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "node$exe" "$basedir/../prettier/bin-prettier.js" $args
} else {
& "node$exe" "$basedir/../prettier/bin-prettier.js" $args
}
$ret=$LASTEXITCODE
}
exit $ret

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@@ -1,12 +0,0 @@
#!/bin/sh
basedir=$(dirname "$(echo "$0" | sed -e 's,\\,/,g')")
case `uname` in
*CYGWIN*|*MINGW*|*MSYS*) basedir=`cygpath -w "$basedir"`;;
esac
if [ -x "$basedir/node" ]; then
exec "$basedir/node" "$basedir/../ts-proto/protoc-gen-ts_proto" "$@"
else
exec node "$basedir/../ts-proto/protoc-gen-ts_proto" "$@"
fi

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@@ -1,17 +0,0 @@
@ECHO off
GOTO start
:find_dp0
SET dp0=%~dp0
EXIT /b
:start
SETLOCAL
CALL :find_dp0
IF EXIST "%dp0%\node.exe" (
SET "_prog=%dp0%\node.exe"
) ELSE (
SET "_prog=node"
SET PATHEXT=%PATHEXT:;.JS;=;%
)
endLocal & goto #_undefined_# 2>NUL || title %COMSPEC% & "%_prog%" "%dp0%\..\ts-proto\protoc-gen-ts_proto" %*

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@@ -1,28 +0,0 @@
#!/usr/bin/env pwsh
$basedir=Split-Path $MyInvocation.MyCommand.Definition -Parent
$exe=""
if ($PSVersionTable.PSVersion -lt "6.0" -or $IsWindows) {
# Fix case when both the Windows and Linux builds of Node
# are installed in the same directory
$exe=".exe"
}
$ret=0
if (Test-Path "$basedir/node$exe") {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "$basedir/node$exe" "$basedir/../ts-proto/protoc-gen-ts_proto" $args
} else {
& "$basedir/node$exe" "$basedir/../ts-proto/protoc-gen-ts_proto" $args
}
$ret=$LASTEXITCODE
} else {
# Support pipeline input
if ($MyInvocation.ExpectingInput) {
$input | & "node$exe" "$basedir/../ts-proto/protoc-gen-ts_proto" $args
} else {
& "node$exe" "$basedir/../ts-proto/protoc-gen-ts_proto" $args
}
$ret=$LASTEXITCODE
}
exit $ret

187
node_modules/.package-lock.json generated vendored
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@@ -1,200 +1,19 @@
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"name": "oops-framework",
"version": "3.4.2",
"version": "3.5.0",
"lockfileVersion": 2,
"requires": true,
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},
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},
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"resolved": "https://registry.npmjs.org/@protobufjs/codegen/-/codegen-2.0.4.tgz",
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},
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},
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}
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"engines": {
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"resolved": "https://registry.npmjs.org/long/-/long-4.0.0.tgz",
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},
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}
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"bin": {
"prettier": "bin-prettier.js"
},
"engines": {
"node": ">=10.13.0"
},
"funding": {
"url": "https://github.com/prettier/prettier?sponsor=1"
}
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"@protobufjs/base64": "^1.1.2",
"@protobufjs/codegen": "^2.0.4",
"@protobufjs/eventemitter": "^1.1.0",
"@protobufjs/fetch": "^1.1.0",
"@protobufjs/float": "^1.0.2",
"@protobufjs/inquire": "^1.1.0",
"@protobufjs/path": "^1.1.2",
"@protobufjs/pool": "^1.1.0",
"@protobufjs/utf8": "^1.1.0",
"@types/long": "^4.0.1",
"@types/node": ">=13.7.0",
"long": "^4.0.0"
},
"bin": {
"pbjs": "bin/pbjs",
"pbts": "bin/pbts"
}
"integrity": "sha512-wANk6fBrUwdpY4isjWrKTufkrXdu1D2YHCot2fD/DfWxF5sMrVSA+KN7ydckvaTCh0HiqX9IVl0L5/ZoXg5M7w==",
"dev": true
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"node_modules/ts-poet": {
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"dependencies": {
"lodash": "^4.17.15",
"prettier": "^2.5.1"
}
},
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"resolved": "https://registry.npmjs.org/ts-proto/-/ts-proto-1.110.4.tgz",
"integrity": "sha512-conMr8adLW8nnnacTyU6aAuAz+TOGjjXc56V5J9J8eeTXzl18R0+85oZ8CVx4Kf6/cHLALgGKmeHhPPIOrwy6Q==",
"dependencies": {
"@types/object-hash": "^1.3.0",
"dataloader": "^1.4.0",
"object-hash": "^1.3.1",
"protobufjs": "^6.8.8",
"ts-poet": "^4.11.0",
"ts-proto-descriptors": "1.6.0"
},
"bin": {
"protoc-gen-ts_proto": "protoc-gen-ts_proto"
}
},
"node_modules/ts-proto-descriptors": {
"version": "1.6.0",
"resolved": "https://registry.npmjs.org/ts-proto-descriptors/-/ts-proto-descriptors-1.6.0.tgz",
"integrity": "sha512-Vrhue2Ti99us/o76mGy28nF3W/Uanl1/8detyJw2yyRwiBC5yxy+hEZqQ/ZX2PbZ1vyCpJ51A9L4PnCCnkBMTQ==",
"dependencies": {
"long": "^4.0.0",
"protobufjs": "^6.8.8"
}
}
}
}

View File

@@ -1,26 +0,0 @@
Copyright (c) 2016, Daniel Wirtz All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of its author, nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View File

@@ -1,13 +0,0 @@
@protobufjs/aspromise
=====================
[![npm](https://img.shields.io/npm/v/@protobufjs/aspromise.svg)](https://www.npmjs.com/package/@protobufjs/aspromise)
Returns a promise from a node-style callback function.
API
---
* **asPromise(fn: `function`, ctx: `Object`, ...params: `*`): `Promise<*>`**<br />
Returns a promise from a node-style callback function.
**License:** [BSD 3-Clause License](https://opensource.org/licenses/BSD-3-Clause)

View File

@@ -1,13 +0,0 @@
export = asPromise;
type asPromiseCallback = (error: Error | null, ...params: any[]) => {};
/**
* Returns a promise from a node-style callback function.
* @memberof util
* @param {asPromiseCallback} fn Function to call
* @param {*} ctx Function context
* @param {...*} params Function arguments
* @returns {Promise<*>} Promisified function
*/
declare function asPromise(fn: asPromiseCallback, ctx: any, ...params: any[]): Promise<any>;

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@@ -1,52 +0,0 @@
"use strict";
module.exports = asPromise;
/**
* Callback as used by {@link util.asPromise}.
* @typedef asPromiseCallback
* @type {function}
* @param {Error|null} error Error, if any
* @param {...*} params Additional arguments
* @returns {undefined}
*/
/**
* Returns a promise from a node-style callback function.
* @memberof util
* @param {asPromiseCallback} fn Function to call
* @param {*} ctx Function context
* @param {...*} params Function arguments
* @returns {Promise<*>} Promisified function
*/
function asPromise(fn, ctx/*, varargs */) {
var params = new Array(arguments.length - 1),
offset = 0,
index = 2,
pending = true;
while (index < arguments.length)
params[offset++] = arguments[index++];
return new Promise(function executor(resolve, reject) {
params[offset] = function callback(err/*, varargs */) {
if (pending) {
pending = false;
if (err)
reject(err);
else {
var params = new Array(arguments.length - 1),
offset = 0;
while (offset < params.length)
params[offset++] = arguments[offset];
resolve.apply(null, params);
}
}
};
try {
fn.apply(ctx || null, params);
} catch (err) {
if (pending) {
pending = false;
reject(err);
}
}
});
}

View File

@@ -1,21 +0,0 @@
{
"name": "@protobufjs/aspromise",
"description": "Returns a promise from a node-style callback function.",
"version": "1.1.2",
"author": "Daniel Wirtz <dcode+protobufjs@dcode.io>",
"repository": {
"type": "git",
"url": "https://github.com/dcodeIO/protobuf.js.git"
},
"license": "BSD-3-Clause",
"main": "index.js",
"types": "index.d.ts",
"devDependencies": {
"istanbul": "^0.4.5",
"tape": "^4.6.3"
},
"scripts": {
"test": "tape tests/*.js",
"coverage": "istanbul cover node_modules/tape/bin/tape tests/*.js"
}
}

View File

@@ -1,130 +0,0 @@
var tape = require("tape");
var asPromise = require("..");
tape.test("aspromise", function(test) {
test.test(this.name + " - resolve", function(test) {
function fn(arg1, arg2, callback) {
test.equal(this, ctx, "function should be called with this = ctx");
test.equal(arg1, 1, "function should be called with arg1 = 1");
test.equal(arg2, 2, "function should be called with arg2 = 2");
callback(null, arg2);
}
var ctx = {};
var promise = asPromise(fn, ctx, 1, 2);
promise.then(function(arg2) {
test.equal(arg2, 2, "promise should be resolved with arg2 = 2");
test.end();
}).catch(function(err) {
test.fail("promise should not be rejected (" + err + ")");
});
});
test.test(this.name + " - reject", function(test) {
function fn(arg1, arg2, callback) {
test.equal(this, ctx, "function should be called with this = ctx");
test.equal(arg1, 1, "function should be called with arg1 = 1");
test.equal(arg2, 2, "function should be called with arg2 = 2");
callback(arg1);
}
var ctx = {};
var promise = asPromise(fn, ctx, 1, 2);
promise.then(function() {
test.fail("promise should not be resolved");
}).catch(function(err) {
test.equal(err, 1, "promise should be rejected with err = 1");
test.end();
});
});
test.test(this.name + " - resolve twice", function(test) {
function fn(arg1, arg2, callback) {
test.equal(this, ctx, "function should be called with this = ctx");
test.equal(arg1, 1, "function should be called with arg1 = 1");
test.equal(arg2, 2, "function should be called with arg2 = 2");
callback(null, arg2);
callback(null, arg1);
}
var ctx = {};
var count = 0;
var promise = asPromise(fn, ctx, 1, 2);
promise.then(function(arg2) {
test.equal(arg2, 2, "promise should be resolved with arg2 = 2");
if (++count > 1)
test.fail("promise should not be resolved twice");
test.end();
}).catch(function(err) {
test.fail("promise should not be rejected (" + err + ")");
});
});
test.test(this.name + " - reject twice", function(test) {
function fn(arg1, arg2, callback) {
test.equal(this, ctx, "function should be called with this = ctx");
test.equal(arg1, 1, "function should be called with arg1 = 1");
test.equal(arg2, 2, "function should be called with arg2 = 2");
callback(arg1);
callback(arg2);
}
var ctx = {};
var count = 0;
var promise = asPromise(fn, ctx, 1, 2);
promise.then(function() {
test.fail("promise should not be resolved");
}).catch(function(err) {
test.equal(err, 1, "promise should be rejected with err = 1");
if (++count > 1)
test.fail("promise should not be rejected twice");
test.end();
});
});
test.test(this.name + " - reject error", function(test) {
function fn(callback) {
test.ok(arguments.length === 1 && typeof callback === "function", "function should be called with just a callback");
throw 3;
}
var promise = asPromise(fn, null);
promise.then(function() {
test.fail("promise should not be resolved");
}).catch(function(err) {
test.equal(err, 3, "promise should be rejected with err = 3");
test.end();
});
});
test.test(this.name + " - reject and error", function(test) {
function fn(callback) {
callback(3);
throw 4;
}
var count = 0;
var promise = asPromise(fn, null);
promise.then(function() {
test.fail("promise should not be resolved");
}).catch(function(err) {
test.equal(err, 3, "promise should be rejected with err = 3");
if (++count > 1)
test.fail("promise should not be rejected twice");
test.end();
});
});
});

View File

@@ -1,26 +0,0 @@
Copyright (c) 2016, Daniel Wirtz All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of its author, nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View File

@@ -1,19 +0,0 @@
@protobufjs/base64
==================
[![npm](https://img.shields.io/npm/v/@protobufjs/base64.svg)](https://www.npmjs.com/package/@protobufjs/base64)
A minimal base64 implementation for number arrays.
API
---
* **base64.length(string: `string`): `number`**<br />
Calculates the byte length of a base64 encoded string.
* **base64.encode(buffer: `Uint8Array`, start: `number`, end: `number`): `string`**<br />
Encodes a buffer to a base64 encoded string.
* **base64.decode(string: `string`, buffer: `Uint8Array`, offset: `number`): `number`**<br />
Decodes a base64 encoded string to a buffer.
**License:** [BSD 3-Clause License](https://opensource.org/licenses/BSD-3-Clause)

View File

@@ -1,32 +0,0 @@
/**
* Calculates the byte length of a base64 encoded string.
* @param {string} string Base64 encoded string
* @returns {number} Byte length
*/
export function length(string: string): number;
/**
* Encodes a buffer to a base64 encoded string.
* @param {Uint8Array} buffer Source buffer
* @param {number} start Source start
* @param {number} end Source end
* @returns {string} Base64 encoded string
*/
export function encode(buffer: Uint8Array, start: number, end: number): string;
/**
* Decodes a base64 encoded string to a buffer.
* @param {string} string Source string
* @param {Uint8Array} buffer Destination buffer
* @param {number} offset Destination offset
* @returns {number} Number of bytes written
* @throws {Error} If encoding is invalid
*/
export function decode(string: string, buffer: Uint8Array, offset: number): number;
/**
* Tests if the specified string appears to be base64 encoded.
* @param {string} string String to test
* @returns {boolean} `true` if it appears to be base64 encoded, otherwise false
*/
export function test(string: string): boolean;

View File

@@ -1,139 +0,0 @@
"use strict";
/**
* A minimal base64 implementation for number arrays.
* @memberof util
* @namespace
*/
var base64 = exports;
/**
* Calculates the byte length of a base64 encoded string.
* @param {string} string Base64 encoded string
* @returns {number} Byte length
*/
base64.length = function length(string) {
var p = string.length;
if (!p)
return 0;
var n = 0;
while (--p % 4 > 1 && string.charAt(p) === "=")
++n;
return Math.ceil(string.length * 3) / 4 - n;
};
// Base64 encoding table
var b64 = new Array(64);
// Base64 decoding table
var s64 = new Array(123);
// 65..90, 97..122, 48..57, 43, 47
for (var i = 0; i < 64;)
s64[b64[i] = i < 26 ? i + 65 : i < 52 ? i + 71 : i < 62 ? i - 4 : i - 59 | 43] = i++;
/**
* Encodes a buffer to a base64 encoded string.
* @param {Uint8Array} buffer Source buffer
* @param {number} start Source start
* @param {number} end Source end
* @returns {string} Base64 encoded string
*/
base64.encode = function encode(buffer, start, end) {
var parts = null,
chunk = [];
var i = 0, // output index
j = 0, // goto index
t; // temporary
while (start < end) {
var b = buffer[start++];
switch (j) {
case 0:
chunk[i++] = b64[b >> 2];
t = (b & 3) << 4;
j = 1;
break;
case 1:
chunk[i++] = b64[t | b >> 4];
t = (b & 15) << 2;
j = 2;
break;
case 2:
chunk[i++] = b64[t | b >> 6];
chunk[i++] = b64[b & 63];
j = 0;
break;
}
if (i > 8191) {
(parts || (parts = [])).push(String.fromCharCode.apply(String, chunk));
i = 0;
}
}
if (j) {
chunk[i++] = b64[t];
chunk[i++] = 61;
if (j === 1)
chunk[i++] = 61;
}
if (parts) {
if (i)
parts.push(String.fromCharCode.apply(String, chunk.slice(0, i)));
return parts.join("");
}
return String.fromCharCode.apply(String, chunk.slice(0, i));
};
var invalidEncoding = "invalid encoding";
/**
* Decodes a base64 encoded string to a buffer.
* @param {string} string Source string
* @param {Uint8Array} buffer Destination buffer
* @param {number} offset Destination offset
* @returns {number} Number of bytes written
* @throws {Error} If encoding is invalid
*/
base64.decode = function decode(string, buffer, offset) {
var start = offset;
var j = 0, // goto index
t; // temporary
for (var i = 0; i < string.length;) {
var c = string.charCodeAt(i++);
if (c === 61 && j > 1)
break;
if ((c = s64[c]) === undefined)
throw Error(invalidEncoding);
switch (j) {
case 0:
t = c;
j = 1;
break;
case 1:
buffer[offset++] = t << 2 | (c & 48) >> 4;
t = c;
j = 2;
break;
case 2:
buffer[offset++] = (t & 15) << 4 | (c & 60) >> 2;
t = c;
j = 3;
break;
case 3:
buffer[offset++] = (t & 3) << 6 | c;
j = 0;
break;
}
}
if (j === 1)
throw Error(invalidEncoding);
return offset - start;
};
/**
* Tests if the specified string appears to be base64 encoded.
* @param {string} string String to test
* @returns {boolean} `true` if probably base64 encoded, otherwise false
*/
base64.test = function test(string) {
return /^(?:[A-Za-z0-9+/]{4})*(?:[A-Za-z0-9+/]{2}==|[A-Za-z0-9+/]{3}=)?$/.test(string);
};

View File

@@ -1,21 +0,0 @@
{
"name": "@protobufjs/base64",
"description": "A minimal base64 implementation for number arrays.",
"version": "1.1.2",
"author": "Daniel Wirtz <dcode+protobufjs@dcode.io>",
"repository": {
"type": "git",
"url": "https://github.com/dcodeIO/protobuf.js.git"
},
"license": "BSD-3-Clause",
"main": "index.js",
"types": "index.d.ts",
"devDependencies": {
"istanbul": "^0.4.5",
"tape": "^4.6.3"
},
"scripts": {
"test": "tape tests/*.js",
"coverage": "istanbul cover node_modules/tape/bin/tape tests/*.js"
}
}

View File

@@ -1,46 +0,0 @@
var tape = require("tape");
var base64 = require("..");
var strings = {
"": "",
"a": "YQ==",
"ab": "YWI=",
"abcdefg": "YWJjZGVmZw==",
"abcdefgh": "YWJjZGVmZ2g=",
"abcdefghi": "YWJjZGVmZ2hp"
};
tape.test("base64", function(test) {
Object.keys(strings).forEach(function(str) {
var enc = strings[str];
test.equal(base64.test(enc), true, "should detect '" + enc + "' to be base64 encoded");
var len = base64.length(enc);
test.equal(len, str.length, "should calculate '" + enc + "' as " + str.length + " bytes");
var buf = new Array(len);
var len2 = base64.decode(enc, buf, 0);
test.equal(len2, len, "should decode '" + enc + "' to " + len + " bytes");
test.equal(String.fromCharCode.apply(String, buf), str, "should decode '" + enc + "' to '" + str + "'");
var enc2 = base64.encode(buf, 0, buf.length);
test.equal(enc2, enc, "should encode '" + str + "' to '" + enc + "'");
});
test.throws(function() {
var buf = new Array(10);
base64.decode("YQ!", buf, 0);
}, Error, "should throw if encoding is invalid");
test.throws(function() {
var buf = new Array(10);
base64.decode("Y", buf, 0);
}, Error, "should throw if string is truncated");
test.end();
});

View File

@@ -1,26 +0,0 @@
Copyright (c) 2016, Daniel Wirtz All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of its author, nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View File

@@ -1,49 +0,0 @@
@protobufjs/codegen
===================
[![npm](https://img.shields.io/npm/v/@protobufjs/codegen.svg)](https://www.npmjs.com/package/@protobufjs/codegen)
A minimalistic code generation utility.
API
---
* **codegen([functionParams: `string[]`], [functionName: string]): `Codegen`**<br />
Begins generating a function.
* **codegen.verbose = `false`**<br />
When set to true, codegen will log generated code to console. Useful for debugging.
Invoking **codegen** returns an appender function that appends code to the function's body and returns itself:
* **Codegen(formatString: `string`, [...formatParams: `any`]): Codegen**<br />
Appends code to the function's body. The format string can contain placeholders specifying the types of inserted format parameters:
* `%d`: Number (integer or floating point value)
* `%f`: Floating point value
* `%i`: Integer value
* `%j`: JSON.stringify'ed value
* `%s`: String value
* `%%`: Percent sign<br />
* **Codegen([scope: `Object.<string,*>`]): `Function`**<br />
Finishes the function and returns it.
* **Codegen.toString([functionNameOverride: `string`]): `string`**<br />
Returns the function as a string.
Example
-------
```js
var codegen = require("@protobufjs/codegen");
var add = codegen(["a", "b"], "add") // A function with parameters "a" and "b" named "add"
("// awesome comment") // adds the line to the function's body
("return a + b - c + %d", 1) // replaces %d with 1 and adds the line to the body
({ c: 1 }); // adds "c" with a value of 1 to the function's scope
console.log(add.toString()); // function add(a, b) { return a + b - c + 1 }
console.log(add(1, 2)); // calculates 1 + 2 - 1 + 1 = 3
```
**License:** [BSD 3-Clause License](https://opensource.org/licenses/BSD-3-Clause)

View File

@@ -1,31 +0,0 @@
export = codegen;
/**
* Appends code to the function's body.
* @param [formatStringOrScope] Format string or, to finish the function, an object of additional scope variables, if any
* @param [formatParams] Format parameters
* @returns Itself or the generated function if finished
* @throws {Error} If format parameter counts do not match
*/
type Codegen = (formatStringOrScope?: (string|{ [k: string]: any }), ...formatParams: any[]) => (Codegen|Function);
/**
* Begins generating a function.
* @param functionParams Function parameter names
* @param [functionName] Function name if not anonymous
* @returns Appender that appends code to the function's body
*/
declare function codegen(functionParams: string[], functionName?: string): Codegen;
/**
* Begins generating a function.
* @param [functionName] Function name if not anonymous
* @returns Appender that appends code to the function's body
*/
declare function codegen(functionName?: string): Codegen;
declare namespace codegen {
/** When set to `true`, codegen will log generated code to console. Useful for debugging. */
let verbose: boolean;
}

View File

@@ -1,99 +0,0 @@
"use strict";
module.exports = codegen;
/**
* Begins generating a function.
* @memberof util
* @param {string[]} functionParams Function parameter names
* @param {string} [functionName] Function name if not anonymous
* @returns {Codegen} Appender that appends code to the function's body
*/
function codegen(functionParams, functionName) {
/* istanbul ignore if */
if (typeof functionParams === "string") {
functionName = functionParams;
functionParams = undefined;
}
var body = [];
/**
* Appends code to the function's body or finishes generation.
* @typedef Codegen
* @type {function}
* @param {string|Object.<string,*>} [formatStringOrScope] Format string or, to finish the function, an object of additional scope variables, if any
* @param {...*} [formatParams] Format parameters
* @returns {Codegen|Function} Itself or the generated function if finished
* @throws {Error} If format parameter counts do not match
*/
function Codegen(formatStringOrScope) {
// note that explicit array handling below makes this ~50% faster
// finish the function
if (typeof formatStringOrScope !== "string") {
var source = toString();
if (codegen.verbose)
console.log("codegen: " + source); // eslint-disable-line no-console
source = "return " + source;
if (formatStringOrScope) {
var scopeKeys = Object.keys(formatStringOrScope),
scopeParams = new Array(scopeKeys.length + 1),
scopeValues = new Array(scopeKeys.length),
scopeOffset = 0;
while (scopeOffset < scopeKeys.length) {
scopeParams[scopeOffset] = scopeKeys[scopeOffset];
scopeValues[scopeOffset] = formatStringOrScope[scopeKeys[scopeOffset++]];
}
scopeParams[scopeOffset] = source;
return Function.apply(null, scopeParams).apply(null, scopeValues); // eslint-disable-line no-new-func
}
return Function(source)(); // eslint-disable-line no-new-func
}
// otherwise append to body
var formatParams = new Array(arguments.length - 1),
formatOffset = 0;
while (formatOffset < formatParams.length)
formatParams[formatOffset] = arguments[++formatOffset];
formatOffset = 0;
formatStringOrScope = formatStringOrScope.replace(/%([%dfijs])/g, function replace($0, $1) {
var value = formatParams[formatOffset++];
switch ($1) {
case "d": case "f": return String(Number(value));
case "i": return String(Math.floor(value));
case "j": return JSON.stringify(value);
case "s": return String(value);
}
return "%";
});
if (formatOffset !== formatParams.length)
throw Error("parameter count mismatch");
body.push(formatStringOrScope);
return Codegen;
}
function toString(functionNameOverride) {
return "function " + (functionNameOverride || functionName || "") + "(" + (functionParams && functionParams.join(",") || "") + "){\n " + body.join("\n ") + "\n}";
}
Codegen.toString = toString;
return Codegen;
}
/**
* Begins generating a function.
* @memberof util
* @function codegen
* @param {string} [functionName] Function name if not anonymous
* @returns {Codegen} Appender that appends code to the function's body
* @variation 2
*/
/**
* When set to `true`, codegen will log generated code to console. Useful for debugging.
* @name util.codegen.verbose
* @type {boolean}
*/
codegen.verbose = false;

View File

@@ -1,13 +0,0 @@
{
"name": "@protobufjs/codegen",
"description": "A minimalistic code generation utility.",
"version": "2.0.4",
"author": "Daniel Wirtz <dcode+protobufjs@dcode.io>",
"repository": {
"type": "git",
"url": "https://github.com/dcodeIO/protobuf.js.git"
},
"license": "BSD-3-Clause",
"main": "index.js",
"types": "index.d.ts"
}

View File

@@ -1,13 +0,0 @@
var codegen = require("..");
// new require("benchmark").Suite().add("add", function() {
var add = codegen(["a", "b"], "add")
("// awesome comment")
("return a + b - c + %d", 1)
({ c: 1 });
if (add(1, 2) !== 3)
throw Error("failed");
// }).on("cycle", function(event) { process.stdout.write(String(event.target) + "\n"); }).run();

View File

@@ -1,26 +0,0 @@
Copyright (c) 2016, Daniel Wirtz All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of its author, nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View File

@@ -1,22 +0,0 @@
@protobufjs/eventemitter
========================
[![npm](https://img.shields.io/npm/v/@protobufjs/eventemitter.svg)](https://www.npmjs.com/package/@protobufjs/eventemitter)
A minimal event emitter.
API
---
* **new EventEmitter()**<br />
Constructs a new event emitter instance.
* **EventEmitter#on(evt: `string`, fn: `function`, [ctx: `Object`]): `EventEmitter`**<br />
Registers an event listener.
* **EventEmitter#off([evt: `string`], [fn: `function`]): `EventEmitter`**<br />
Removes an event listener or any matching listeners if arguments are omitted.
* **EventEmitter#emit(evt: `string`, ...args: `*`): `EventEmitter`**<br />
Emits an event by calling its listeners with the specified arguments.
**License:** [BSD 3-Clause License](https://opensource.org/licenses/BSD-3-Clause)

View File

@@ -1,43 +0,0 @@
export = EventEmitter;
/**
* Constructs a new event emitter instance.
* @classdesc A minimal event emitter.
* @memberof util
* @constructor
*/
declare class EventEmitter {
/**
* Constructs a new event emitter instance.
* @classdesc A minimal event emitter.
* @memberof util
* @constructor
*/
constructor();
/**
* Registers an event listener.
* @param {string} evt Event name
* @param {function} fn Listener
* @param {*} [ctx] Listener context
* @returns {util.EventEmitter} `this`
*/
on(evt: string, fn: () => any, ctx?: any): EventEmitter;
/**
* Removes an event listener or any matching listeners if arguments are omitted.
* @param {string} [evt] Event name. Removes all listeners if omitted.
* @param {function} [fn] Listener to remove. Removes all listeners of `evt` if omitted.
* @returns {util.EventEmitter} `this`
*/
off(evt?: string, fn?: () => any): EventEmitter;
/**
* Emits an event by calling its listeners with the specified arguments.
* @param {string} evt Event name
* @param {...*} args Arguments
* @returns {util.EventEmitter} `this`
*/
emit(evt: string, ...args: any[]): EventEmitter;
}

View File

@@ -1,76 +0,0 @@
"use strict";
module.exports = EventEmitter;
/**
* Constructs a new event emitter instance.
* @classdesc A minimal event emitter.
* @memberof util
* @constructor
*/
function EventEmitter() {
/**
* Registered listeners.
* @type {Object.<string,*>}
* @private
*/
this._listeners = {};
}
/**
* Registers an event listener.
* @param {string} evt Event name
* @param {function} fn Listener
* @param {*} [ctx] Listener context
* @returns {util.EventEmitter} `this`
*/
EventEmitter.prototype.on = function on(evt, fn, ctx) {
(this._listeners[evt] || (this._listeners[evt] = [])).push({
fn : fn,
ctx : ctx || this
});
return this;
};
/**
* Removes an event listener or any matching listeners if arguments are omitted.
* @param {string} [evt] Event name. Removes all listeners if omitted.
* @param {function} [fn] Listener to remove. Removes all listeners of `evt` if omitted.
* @returns {util.EventEmitter} `this`
*/
EventEmitter.prototype.off = function off(evt, fn) {
if (evt === undefined)
this._listeners = {};
else {
if (fn === undefined)
this._listeners[evt] = [];
else {
var listeners = this._listeners[evt];
for (var i = 0; i < listeners.length;)
if (listeners[i].fn === fn)
listeners.splice(i, 1);
else
++i;
}
}
return this;
};
/**
* Emits an event by calling its listeners with the specified arguments.
* @param {string} evt Event name
* @param {...*} args Arguments
* @returns {util.EventEmitter} `this`
*/
EventEmitter.prototype.emit = function emit(evt) {
var listeners = this._listeners[evt];
if (listeners) {
var args = [],
i = 1;
for (; i < arguments.length;)
args.push(arguments[i++]);
for (i = 0; i < listeners.length;)
listeners[i].fn.apply(listeners[i++].ctx, args);
}
return this;
};

View File

@@ -1,21 +0,0 @@
{
"name": "@protobufjs/eventemitter",
"description": "A minimal event emitter.",
"version": "1.1.0",
"author": "Daniel Wirtz <dcode+protobufjs@dcode.io>",
"repository": {
"type": "git",
"url": "https://github.com/dcodeIO/protobuf.js.git"
},
"license": "BSD-3-Clause",
"main": "index.js",
"types": "index.d.ts",
"devDependencies": {
"istanbul": "^0.4.5",
"tape": "^4.6.3"
},
"scripts": {
"test": "tape tests/*.js",
"coverage": "istanbul cover node_modules/tape/bin/tape tests/*.js"
}
}

View File

@@ -1,47 +0,0 @@
var tape = require("tape");
var EventEmitter = require("..");
tape.test("eventemitter", function(test) {
var ee = new EventEmitter();
var fn;
var ctx = {};
test.doesNotThrow(function() {
ee.emit("a", 1);
ee.off();
ee.off("a");
ee.off("a", function() {});
}, "should not throw if no listeners are registered");
test.equal(ee.on("a", function(arg1) {
test.equal(this, ctx, "should be called with this = ctx");
test.equal(arg1, 1, "should be called with arg1 = 1");
}, ctx), ee, "should return itself when registering events");
ee.emit("a", 1);
ee.off("a");
test.same(ee._listeners, { a: [] }, "should remove all listeners of the respective event when calling off(evt)");
ee.off();
test.same(ee._listeners, {}, "should remove all listeners when just calling off()");
ee.on("a", fn = function(arg1) {
test.equal(this, ctx, "should be called with this = ctx");
test.equal(arg1, 1, "should be called with arg1 = 1");
}, ctx).emit("a", 1);
ee.off("a", fn);
test.same(ee._listeners, { a: [] }, "should remove the exact listener when calling off(evt, fn)");
ee.on("a", function() {
test.equal(this, ee, "should be called with this = ee");
}).emit("a");
test.doesNotThrow(function() {
ee.off("a", fn);
}, "should not throw if no such listener is found");
test.end();
});

View File

@@ -1,26 +0,0 @@
Copyright (c) 2016, Daniel Wirtz All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of its author, nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View File

@@ -1,13 +0,0 @@
@protobufjs/fetch
=================
[![npm](https://img.shields.io/npm/v/@protobufjs/fetch.svg)](https://www.npmjs.com/package/@protobufjs/fetch)
Fetches the contents of a file accross node and browsers.
API
---
* **fetch(path: `string`, [options: { binary: boolean } ], [callback: `function(error: ?Error, [contents: string])`]): `Promise<string|Uint8Array>|undefined`**
Fetches the contents of a file.
**License:** [BSD 3-Clause License](https://opensource.org/licenses/BSD-3-Clause)

View File

@@ -1,56 +0,0 @@
export = fetch;
/**
* Node-style callback as used by {@link util.fetch}.
* @typedef FetchCallback
* @type {function}
* @param {?Error} error Error, if any, otherwise `null`
* @param {string} [contents] File contents, if there hasn't been an error
* @returns {undefined}
*/
type FetchCallback = (error: Error, contents?: string) => void;
/**
* Options as used by {@link util.fetch}.
* @typedef FetchOptions
* @type {Object}
* @property {boolean} [binary=false] Whether expecting a binary response
* @property {boolean} [xhr=false] If `true`, forces the use of XMLHttpRequest
*/
interface FetchOptions {
binary?: boolean;
xhr?: boolean
}
/**
* Fetches the contents of a file.
* @memberof util
* @param {string} filename File path or url
* @param {FetchOptions} options Fetch options
* @param {FetchCallback} callback Callback function
* @returns {undefined}
*/
declare function fetch(filename: string, options: FetchOptions, callback: FetchCallback): void;
/**
* Fetches the contents of a file.
* @name util.fetch
* @function
* @param {string} path File path or url
* @param {FetchCallback} callback Callback function
* @returns {undefined}
* @variation 2
*/
declare function fetch(path: string, callback: FetchCallback): void;
/**
* Fetches the contents of a file.
* @name util.fetch
* @function
* @param {string} path File path or url
* @param {FetchOptions} [options] Fetch options
* @returns {Promise<string|Uint8Array>} Promise
* @variation 3
*/
declare function fetch(path: string, options?: FetchOptions): Promise<(string|Uint8Array)>;

View File

@@ -1,115 +0,0 @@
"use strict";
module.exports = fetch;
var asPromise = require("@protobufjs/aspromise"),
inquire = require("@protobufjs/inquire");
var fs = inquire("fs");
/**
* Node-style callback as used by {@link util.fetch}.
* @typedef FetchCallback
* @type {function}
* @param {?Error} error Error, if any, otherwise `null`
* @param {string} [contents] File contents, if there hasn't been an error
* @returns {undefined}
*/
/**
* Options as used by {@link util.fetch}.
* @typedef FetchOptions
* @type {Object}
* @property {boolean} [binary=false] Whether expecting a binary response
* @property {boolean} [xhr=false] If `true`, forces the use of XMLHttpRequest
*/
/**
* Fetches the contents of a file.
* @memberof util
* @param {string} filename File path or url
* @param {FetchOptions} options Fetch options
* @param {FetchCallback} callback Callback function
* @returns {undefined}
*/
function fetch(filename, options, callback) {
if (typeof options === "function") {
callback = options;
options = {};
} else if (!options)
options = {};
if (!callback)
return asPromise(fetch, this, filename, options); // eslint-disable-line no-invalid-this
// if a node-like filesystem is present, try it first but fall back to XHR if nothing is found.
if (!options.xhr && fs && fs.readFile)
return fs.readFile(filename, function fetchReadFileCallback(err, contents) {
return err && typeof XMLHttpRequest !== "undefined"
? fetch.xhr(filename, options, callback)
: err
? callback(err)
: callback(null, options.binary ? contents : contents.toString("utf8"));
});
// use the XHR version otherwise.
return fetch.xhr(filename, options, callback);
}
/**
* Fetches the contents of a file.
* @name util.fetch
* @function
* @param {string} path File path or url
* @param {FetchCallback} callback Callback function
* @returns {undefined}
* @variation 2
*/
/**
* Fetches the contents of a file.
* @name util.fetch
* @function
* @param {string} path File path or url
* @param {FetchOptions} [options] Fetch options
* @returns {Promise<string|Uint8Array>} Promise
* @variation 3
*/
/**/
fetch.xhr = function fetch_xhr(filename, options, callback) {
var xhr = new XMLHttpRequest();
xhr.onreadystatechange /* works everywhere */ = function fetchOnReadyStateChange() {
if (xhr.readyState !== 4)
return undefined;
// local cors security errors return status 0 / empty string, too. afaik this cannot be
// reliably distinguished from an actually empty file for security reasons. feel free
// to send a pull request if you are aware of a solution.
if (xhr.status !== 0 && xhr.status !== 200)
return callback(Error("status " + xhr.status));
// if binary data is expected, make sure that some sort of array is returned, even if
// ArrayBuffers are not supported. the binary string fallback, however, is unsafe.
if (options.binary) {
var buffer = xhr.response;
if (!buffer) {
buffer = [];
for (var i = 0; i < xhr.responseText.length; ++i)
buffer.push(xhr.responseText.charCodeAt(i) & 255);
}
return callback(null, typeof Uint8Array !== "undefined" ? new Uint8Array(buffer) : buffer);
}
return callback(null, xhr.responseText);
};
if (options.binary) {
// ref: https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest/Sending_and_Receiving_Binary_Data#Receiving_binary_data_in_older_browsers
if ("overrideMimeType" in xhr)
xhr.overrideMimeType("text/plain; charset=x-user-defined");
xhr.responseType = "arraybuffer";
}
xhr.open("GET", filename);
xhr.send();
};

View File

@@ -1,25 +0,0 @@
{
"name": "@protobufjs/fetch",
"description": "Fetches the contents of a file accross node and browsers.",
"version": "1.1.0",
"author": "Daniel Wirtz <dcode+protobufjs@dcode.io>",
"repository": {
"type": "git",
"url": "https://github.com/dcodeIO/protobuf.js.git"
},
"dependencies": {
"@protobufjs/aspromise": "^1.1.1",
"@protobufjs/inquire": "^1.1.0"
},
"license": "BSD-3-Clause",
"main": "index.js",
"types": "index.d.ts",
"devDependencies": {
"istanbul": "^0.4.5",
"tape": "^4.6.3"
},
"scripts": {
"test": "tape tests/*.js",
"coverage": "istanbul cover node_modules/tape/bin/tape tests/*.js"
}
}

View File

@@ -1,16 +0,0 @@
var tape = require("tape");
var fetch = require("..");
tape.test("fetch", function(test) {
if (typeof Promise !== "undefined") {
var promise = fetch("NOTFOUND");
promise.catch(function() {});
test.ok(promise instanceof Promise, "should return a promise if callback has been omitted");
}
// TODO - some way to test this properly?
test.end();
});

View File

@@ -1,26 +0,0 @@
Copyright (c) 2016, Daniel Wirtz All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of its author, nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View File

@@ -1,102 +0,0 @@
@protobufjs/float
=================
[![npm](https://img.shields.io/npm/v/@protobufjs/float.svg)](https://www.npmjs.com/package/@protobufjs/float)
Reads / writes floats / doubles from / to buffers in both modern and ancient browsers. Fast.
API
---
* **writeFloatLE(val: `number`, buf: `Uint8Array`, pos: `number`)**<br />
Writes a 32 bit float to a buffer using little endian byte order.
* **writeFloatBE(val: `number`, buf: `Uint8Array`, pos: `number`)**<br />
Writes a 32 bit float to a buffer using big endian byte order.
* **readFloatLE(buf: `Uint8Array`, pos: `number`): `number`**<br />
Reads a 32 bit float from a buffer using little endian byte order.
* **readFloatBE(buf: `Uint8Array`, pos: `number`): `number`**<br />
Reads a 32 bit float from a buffer using big endian byte order.
* **writeDoubleLE(val: `number`, buf: `Uint8Array`, pos: `number`)**<br />
Writes a 64 bit double to a buffer using little endian byte order.
* **writeDoubleBE(val: `number`, buf: `Uint8Array`, pos: `number`)**<br />
Writes a 64 bit double to a buffer using big endian byte order.
* **readDoubleLE(buf: `Uint8Array`, pos: `number`): `number`**<br />
Reads a 64 bit double from a buffer using little endian byte order.
* **readDoubleBE(buf: `Uint8Array`, pos: `number`): `number`**<br />
Reads a 64 bit double from a buffer using big endian byte order.
Performance
-----------
There is a simple benchmark included comparing raw read/write performance of this library (float), float's fallback for old browsers, the [ieee754](https://www.npmjs.com/package/ieee754) module and node's [buffer](https://nodejs.org/api/buffer.html). On an i7-2600k running node 6.9.1 it yields:
```
benchmarking writeFloat performance ...
float x 42,741,625 ops/sec ±1.75% (81 runs sampled)
float (fallback) x 11,272,532 ops/sec ±1.12% (85 runs sampled)
ieee754 x 8,653,337 ops/sec ±1.18% (84 runs sampled)
buffer x 12,412,414 ops/sec ±1.41% (83 runs sampled)
buffer (noAssert) x 13,471,149 ops/sec ±1.09% (84 runs sampled)
float was fastest
float (fallback) was 73.5% slower
ieee754 was 79.6% slower
buffer was 70.9% slower
buffer (noAssert) was 68.3% slower
benchmarking readFloat performance ...
float x 44,382,729 ops/sec ±1.70% (84 runs sampled)
float (fallback) x 20,925,938 ops/sec ±0.86% (87 runs sampled)
ieee754 x 17,189,009 ops/sec ±1.01% (87 runs sampled)
buffer x 10,518,437 ops/sec ±1.04% (83 runs sampled)
buffer (noAssert) x 11,031,636 ops/sec ±1.15% (87 runs sampled)
float was fastest
float (fallback) was 52.5% slower
ieee754 was 61.0% slower
buffer was 76.1% slower
buffer (noAssert) was 75.0% slower
benchmarking writeDouble performance ...
float x 38,624,906 ops/sec ±0.93% (83 runs sampled)
float (fallback) x 10,457,811 ops/sec ±1.54% (85 runs sampled)
ieee754 x 7,681,130 ops/sec ±1.11% (83 runs sampled)
buffer x 12,657,876 ops/sec ±1.03% (83 runs sampled)
buffer (noAssert) x 13,372,795 ops/sec ±0.84% (85 runs sampled)
float was fastest
float (fallback) was 73.1% slower
ieee754 was 80.1% slower
buffer was 67.3% slower
buffer (noAssert) was 65.3% slower
benchmarking readDouble performance ...
float x 40,527,888 ops/sec ±1.05% (84 runs sampled)
float (fallback) x 18,696,480 ops/sec ±0.84% (86 runs sampled)
ieee754 x 14,074,028 ops/sec ±1.04% (87 runs sampled)
buffer x 10,092,367 ops/sec ±1.15% (84 runs sampled)
buffer (noAssert) x 10,623,793 ops/sec ±0.96% (84 runs sampled)
float was fastest
float (fallback) was 53.8% slower
ieee754 was 65.3% slower
buffer was 75.1% slower
buffer (noAssert) was 73.8% slower
```
To run it yourself:
```
$> npm run bench
```
**License:** [BSD 3-Clause License](https://opensource.org/licenses/BSD-3-Clause)

View File

@@ -1,87 +0,0 @@
"use strict";
var float = require(".."),
ieee754 = require("ieee754"),
newSuite = require("./suite");
var F32 = Float32Array;
var F64 = Float64Array;
delete global.Float32Array;
delete global.Float64Array;
var floatFallback = float({});
global.Float32Array = F32;
global.Float64Array = F64;
var buf = new Buffer(8);
newSuite("writeFloat")
.add("float", function() {
float.writeFloatLE(0.1, buf, 0);
})
.add("float (fallback)", function() {
floatFallback.writeFloatLE(0.1, buf, 0);
})
.add("ieee754", function() {
ieee754.write(buf, 0.1, 0, true, 23, 4);
})
.add("buffer", function() {
buf.writeFloatLE(0.1, 0);
})
.add("buffer (noAssert)", function() {
buf.writeFloatLE(0.1, 0, true);
})
.run();
newSuite("readFloat")
.add("float", function() {
float.readFloatLE(buf, 0);
})
.add("float (fallback)", function() {
floatFallback.readFloatLE(buf, 0);
})
.add("ieee754", function() {
ieee754.read(buf, 0, true, 23, 4);
})
.add("buffer", function() {
buf.readFloatLE(0);
})
.add("buffer (noAssert)", function() {
buf.readFloatLE(0, true);
})
.run();
newSuite("writeDouble")
.add("float", function() {
float.writeDoubleLE(0.1, buf, 0);
})
.add("float (fallback)", function() {
floatFallback.writeDoubleLE(0.1, buf, 0);
})
.add("ieee754", function() {
ieee754.write(buf, 0.1, 0, true, 52, 8);
})
.add("buffer", function() {
buf.writeDoubleLE(0.1, 0);
})
.add("buffer (noAssert)", function() {
buf.writeDoubleLE(0.1, 0, true);
})
.run();
newSuite("readDouble")
.add("float", function() {
float.readDoubleLE(buf, 0);
})
.add("float (fallback)", function() {
floatFallback.readDoubleLE(buf, 0);
})
.add("ieee754", function() {
ieee754.read(buf, 0, true, 52, 8);
})
.add("buffer", function() {
buf.readDoubleLE(0);
})
.add("buffer (noAssert)", function() {
buf.readDoubleLE(0, true);
})
.run();

View File

@@ -1,46 +0,0 @@
"use strict";
module.exports = newSuite;
var benchmark = require("benchmark"),
chalk = require("chalk");
var padSize = 27;
function newSuite(name) {
var benches = [];
return new benchmark.Suite(name)
.on("add", function(event) {
benches.push(event.target);
})
.on("start", function() {
process.stdout.write("benchmarking " + name + " performance ...\n\n");
})
.on("cycle", function(event) {
process.stdout.write(String(event.target) + "\n");
})
.on("complete", function() {
if (benches.length > 1) {
var fastest = this.filter("fastest"), // eslint-disable-line no-invalid-this
fastestHz = getHz(fastest[0]);
process.stdout.write("\n" + chalk.white(pad(fastest[0].name, padSize)) + " was " + chalk.green("fastest") + "\n");
benches.forEach(function(bench) {
if (fastest.indexOf(bench) === 0)
return;
var hz = hz = getHz(bench);
var percent = (1 - hz / fastestHz) * 100;
process.stdout.write(chalk.white(pad(bench.name, padSize)) + " was " + chalk.red(percent.toFixed(1) + "% slower") + "\n");
});
}
process.stdout.write("\n");
});
}
function getHz(bench) {
return 1 / (bench.stats.mean + bench.stats.moe);
}
function pad(str, len, l) {
while (str.length < len)
str = l ? str + " " : " " + str;
return str;
}

View File

@@ -1,83 +0,0 @@
/**
* Writes a 32 bit float to a buffer using little endian byte order.
* @name writeFloatLE
* @function
* @param {number} val Value to write
* @param {Uint8Array} buf Target buffer
* @param {number} pos Target buffer offset
* @returns {undefined}
*/
export function writeFloatLE(val: number, buf: Uint8Array, pos: number): void;
/**
* Writes a 32 bit float to a buffer using big endian byte order.
* @name writeFloatBE
* @function
* @param {number} val Value to write
* @param {Uint8Array} buf Target buffer
* @param {number} pos Target buffer offset
* @returns {undefined}
*/
export function writeFloatBE(val: number, buf: Uint8Array, pos: number): void;
/**
* Reads a 32 bit float from a buffer using little endian byte order.
* @name readFloatLE
* @function
* @param {Uint8Array} buf Source buffer
* @param {number} pos Source buffer offset
* @returns {number} Value read
*/
export function readFloatLE(buf: Uint8Array, pos: number): number;
/**
* Reads a 32 bit float from a buffer using big endian byte order.
* @name readFloatBE
* @function
* @param {Uint8Array} buf Source buffer
* @param {number} pos Source buffer offset
* @returns {number} Value read
*/
export function readFloatBE(buf: Uint8Array, pos: number): number;
/**
* Writes a 64 bit double to a buffer using little endian byte order.
* @name writeDoubleLE
* @function
* @param {number} val Value to write
* @param {Uint8Array} buf Target buffer
* @param {number} pos Target buffer offset
* @returns {undefined}
*/
export function writeDoubleLE(val: number, buf: Uint8Array, pos: number): void;
/**
* Writes a 64 bit double to a buffer using big endian byte order.
* @name writeDoubleBE
* @function
* @param {number} val Value to write
* @param {Uint8Array} buf Target buffer
* @param {number} pos Target buffer offset
* @returns {undefined}
*/
export function writeDoubleBE(val: number, buf: Uint8Array, pos: number): void;
/**
* Reads a 64 bit double from a buffer using little endian byte order.
* @name readDoubleLE
* @function
* @param {Uint8Array} buf Source buffer
* @param {number} pos Source buffer offset
* @returns {number} Value read
*/
export function readDoubleLE(buf: Uint8Array, pos: number): number;
/**
* Reads a 64 bit double from a buffer using big endian byte order.
* @name readDoubleBE
* @function
* @param {Uint8Array} buf Source buffer
* @param {number} pos Source buffer offset
* @returns {number} Value read
*/
export function readDoubleBE(buf: Uint8Array, pos: number): number;

View File

@@ -1,335 +0,0 @@
"use strict";
module.exports = factory(factory);
/**
* Reads / writes floats / doubles from / to buffers.
* @name util.float
* @namespace
*/
/**
* Writes a 32 bit float to a buffer using little endian byte order.
* @name util.float.writeFloatLE
* @function
* @param {number} val Value to write
* @param {Uint8Array} buf Target buffer
* @param {number} pos Target buffer offset
* @returns {undefined}
*/
/**
* Writes a 32 bit float to a buffer using big endian byte order.
* @name util.float.writeFloatBE
* @function
* @param {number} val Value to write
* @param {Uint8Array} buf Target buffer
* @param {number} pos Target buffer offset
* @returns {undefined}
*/
/**
* Reads a 32 bit float from a buffer using little endian byte order.
* @name util.float.readFloatLE
* @function
* @param {Uint8Array} buf Source buffer
* @param {number} pos Source buffer offset
* @returns {number} Value read
*/
/**
* Reads a 32 bit float from a buffer using big endian byte order.
* @name util.float.readFloatBE
* @function
* @param {Uint8Array} buf Source buffer
* @param {number} pos Source buffer offset
* @returns {number} Value read
*/
/**
* Writes a 64 bit double to a buffer using little endian byte order.
* @name util.float.writeDoubleLE
* @function
* @param {number} val Value to write
* @param {Uint8Array} buf Target buffer
* @param {number} pos Target buffer offset
* @returns {undefined}
*/
/**
* Writes a 64 bit double to a buffer using big endian byte order.
* @name util.float.writeDoubleBE
* @function
* @param {number} val Value to write
* @param {Uint8Array} buf Target buffer
* @param {number} pos Target buffer offset
* @returns {undefined}
*/
/**
* Reads a 64 bit double from a buffer using little endian byte order.
* @name util.float.readDoubleLE
* @function
* @param {Uint8Array} buf Source buffer
* @param {number} pos Source buffer offset
* @returns {number} Value read
*/
/**
* Reads a 64 bit double from a buffer using big endian byte order.
* @name util.float.readDoubleBE
* @function
* @param {Uint8Array} buf Source buffer
* @param {number} pos Source buffer offset
* @returns {number} Value read
*/
// Factory function for the purpose of node-based testing in modified global environments
function factory(exports) {
// float: typed array
if (typeof Float32Array !== "undefined") (function() {
var f32 = new Float32Array([ -0 ]),
f8b = new Uint8Array(f32.buffer),
le = f8b[3] === 128;
function writeFloat_f32_cpy(val, buf, pos) {
f32[0] = val;
buf[pos ] = f8b[0];
buf[pos + 1] = f8b[1];
buf[pos + 2] = f8b[2];
buf[pos + 3] = f8b[3];
}
function writeFloat_f32_rev(val, buf, pos) {
f32[0] = val;
buf[pos ] = f8b[3];
buf[pos + 1] = f8b[2];
buf[pos + 2] = f8b[1];
buf[pos + 3] = f8b[0];
}
/* istanbul ignore next */
exports.writeFloatLE = le ? writeFloat_f32_cpy : writeFloat_f32_rev;
/* istanbul ignore next */
exports.writeFloatBE = le ? writeFloat_f32_rev : writeFloat_f32_cpy;
function readFloat_f32_cpy(buf, pos) {
f8b[0] = buf[pos ];
f8b[1] = buf[pos + 1];
f8b[2] = buf[pos + 2];
f8b[3] = buf[pos + 3];
return f32[0];
}
function readFloat_f32_rev(buf, pos) {
f8b[3] = buf[pos ];
f8b[2] = buf[pos + 1];
f8b[1] = buf[pos + 2];
f8b[0] = buf[pos + 3];
return f32[0];
}
/* istanbul ignore next */
exports.readFloatLE = le ? readFloat_f32_cpy : readFloat_f32_rev;
/* istanbul ignore next */
exports.readFloatBE = le ? readFloat_f32_rev : readFloat_f32_cpy;
// float: ieee754
})(); else (function() {
function writeFloat_ieee754(writeUint, val, buf, pos) {
var sign = val < 0 ? 1 : 0;
if (sign)
val = -val;
if (val === 0)
writeUint(1 / val > 0 ? /* positive */ 0 : /* negative 0 */ 2147483648, buf, pos);
else if (isNaN(val))
writeUint(2143289344, buf, pos);
else if (val > 3.4028234663852886e+38) // +-Infinity
writeUint((sign << 31 | 2139095040) >>> 0, buf, pos);
else if (val < 1.1754943508222875e-38) // denormal
writeUint((sign << 31 | Math.round(val / 1.401298464324817e-45)) >>> 0, buf, pos);
else {
var exponent = Math.floor(Math.log(val) / Math.LN2),
mantissa = Math.round(val * Math.pow(2, -exponent) * 8388608) & 8388607;
writeUint((sign << 31 | exponent + 127 << 23 | mantissa) >>> 0, buf, pos);
}
}
exports.writeFloatLE = writeFloat_ieee754.bind(null, writeUintLE);
exports.writeFloatBE = writeFloat_ieee754.bind(null, writeUintBE);
function readFloat_ieee754(readUint, buf, pos) {
var uint = readUint(buf, pos),
sign = (uint >> 31) * 2 + 1,
exponent = uint >>> 23 & 255,
mantissa = uint & 8388607;
return exponent === 255
? mantissa
? NaN
: sign * Infinity
: exponent === 0 // denormal
? sign * 1.401298464324817e-45 * mantissa
: sign * Math.pow(2, exponent - 150) * (mantissa + 8388608);
}
exports.readFloatLE = readFloat_ieee754.bind(null, readUintLE);
exports.readFloatBE = readFloat_ieee754.bind(null, readUintBE);
})();
// double: typed array
if (typeof Float64Array !== "undefined") (function() {
var f64 = new Float64Array([-0]),
f8b = new Uint8Array(f64.buffer),
le = f8b[7] === 128;
function writeDouble_f64_cpy(val, buf, pos) {
f64[0] = val;
buf[pos ] = f8b[0];
buf[pos + 1] = f8b[1];
buf[pos + 2] = f8b[2];
buf[pos + 3] = f8b[3];
buf[pos + 4] = f8b[4];
buf[pos + 5] = f8b[5];
buf[pos + 6] = f8b[6];
buf[pos + 7] = f8b[7];
}
function writeDouble_f64_rev(val, buf, pos) {
f64[0] = val;
buf[pos ] = f8b[7];
buf[pos + 1] = f8b[6];
buf[pos + 2] = f8b[5];
buf[pos + 3] = f8b[4];
buf[pos + 4] = f8b[3];
buf[pos + 5] = f8b[2];
buf[pos + 6] = f8b[1];
buf[pos + 7] = f8b[0];
}
/* istanbul ignore next */
exports.writeDoubleLE = le ? writeDouble_f64_cpy : writeDouble_f64_rev;
/* istanbul ignore next */
exports.writeDoubleBE = le ? writeDouble_f64_rev : writeDouble_f64_cpy;
function readDouble_f64_cpy(buf, pos) {
f8b[0] = buf[pos ];
f8b[1] = buf[pos + 1];
f8b[2] = buf[pos + 2];
f8b[3] = buf[pos + 3];
f8b[4] = buf[pos + 4];
f8b[5] = buf[pos + 5];
f8b[6] = buf[pos + 6];
f8b[7] = buf[pos + 7];
return f64[0];
}
function readDouble_f64_rev(buf, pos) {
f8b[7] = buf[pos ];
f8b[6] = buf[pos + 1];
f8b[5] = buf[pos + 2];
f8b[4] = buf[pos + 3];
f8b[3] = buf[pos + 4];
f8b[2] = buf[pos + 5];
f8b[1] = buf[pos + 6];
f8b[0] = buf[pos + 7];
return f64[0];
}
/* istanbul ignore next */
exports.readDoubleLE = le ? readDouble_f64_cpy : readDouble_f64_rev;
/* istanbul ignore next */
exports.readDoubleBE = le ? readDouble_f64_rev : readDouble_f64_cpy;
// double: ieee754
})(); else (function() {
function writeDouble_ieee754(writeUint, off0, off1, val, buf, pos) {
var sign = val < 0 ? 1 : 0;
if (sign)
val = -val;
if (val === 0) {
writeUint(0, buf, pos + off0);
writeUint(1 / val > 0 ? /* positive */ 0 : /* negative 0 */ 2147483648, buf, pos + off1);
} else if (isNaN(val)) {
writeUint(0, buf, pos + off0);
writeUint(2146959360, buf, pos + off1);
} else if (val > 1.7976931348623157e+308) { // +-Infinity
writeUint(0, buf, pos + off0);
writeUint((sign << 31 | 2146435072) >>> 0, buf, pos + off1);
} else {
var mantissa;
if (val < 2.2250738585072014e-308) { // denormal
mantissa = val / 5e-324;
writeUint(mantissa >>> 0, buf, pos + off0);
writeUint((sign << 31 | mantissa / 4294967296) >>> 0, buf, pos + off1);
} else {
var exponent = Math.floor(Math.log(val) / Math.LN2);
if (exponent === 1024)
exponent = 1023;
mantissa = val * Math.pow(2, -exponent);
writeUint(mantissa * 4503599627370496 >>> 0, buf, pos + off0);
writeUint((sign << 31 | exponent + 1023 << 20 | mantissa * 1048576 & 1048575) >>> 0, buf, pos + off1);
}
}
}
exports.writeDoubleLE = writeDouble_ieee754.bind(null, writeUintLE, 0, 4);
exports.writeDoubleBE = writeDouble_ieee754.bind(null, writeUintBE, 4, 0);
function readDouble_ieee754(readUint, off0, off1, buf, pos) {
var lo = readUint(buf, pos + off0),
hi = readUint(buf, pos + off1);
var sign = (hi >> 31) * 2 + 1,
exponent = hi >>> 20 & 2047,
mantissa = 4294967296 * (hi & 1048575) + lo;
return exponent === 2047
? mantissa
? NaN
: sign * Infinity
: exponent === 0 // denormal
? sign * 5e-324 * mantissa
: sign * Math.pow(2, exponent - 1075) * (mantissa + 4503599627370496);
}
exports.readDoubleLE = readDouble_ieee754.bind(null, readUintLE, 0, 4);
exports.readDoubleBE = readDouble_ieee754.bind(null, readUintBE, 4, 0);
})();
return exports;
}
// uint helpers
function writeUintLE(val, buf, pos) {
buf[pos ] = val & 255;
buf[pos + 1] = val >>> 8 & 255;
buf[pos + 2] = val >>> 16 & 255;
buf[pos + 3] = val >>> 24;
}
function writeUintBE(val, buf, pos) {
buf[pos ] = val >>> 24;
buf[pos + 1] = val >>> 16 & 255;
buf[pos + 2] = val >>> 8 & 255;
buf[pos + 3] = val & 255;
}
function readUintLE(buf, pos) {
return (buf[pos ]
| buf[pos + 1] << 8
| buf[pos + 2] << 16
| buf[pos + 3] << 24) >>> 0;
}
function readUintBE(buf, pos) {
return (buf[pos ] << 24
| buf[pos + 1] << 16
| buf[pos + 2] << 8
| buf[pos + 3]) >>> 0;
}

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@@ -1,26 +0,0 @@
{
"name": "@protobufjs/float",
"description": "Reads / writes floats / doubles from / to buffers in both modern and ancient browsers.",
"version": "1.0.2",
"author": "Daniel Wirtz <dcode+protobufjs@dcode.io>",
"repository": {
"type": "git",
"url": "https://github.com/dcodeIO/protobuf.js.git"
},
"dependencies": {},
"license": "BSD-3-Clause",
"main": "index.js",
"types": "index.d.ts",
"devDependencies": {
"benchmark": "^2.1.4",
"chalk": "^1.1.3",
"ieee754": "^1.1.8",
"istanbul": "^0.4.5",
"tape": "^4.6.3"
},
"scripts": {
"test": "tape tests/*.js",
"coverage": "istanbul cover node_modules/tape/bin/tape tests/*.js",
"bench": "node bench"
}
}

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@@ -1,100 +0,0 @@
var tape = require("tape");
var float = require("..");
tape.test("float", function(test) {
// default
test.test(test.name + " - typed array", function(test) {
runTest(float, test);
});
// ieee754
test.test(test.name + " - fallback", function(test) {
var F32 = global.Float32Array,
F64 = global.Float64Array;
delete global.Float32Array;
delete global.Float64Array;
runTest(float({}), test);
global.Float32Array = F32;
global.Float64Array = F64;
});
});
function runTest(float, test) {
var common = [
0,
-0,
Infinity,
-Infinity,
0.125,
1024.5,
-4096.5,
NaN
];
test.test(test.name + " - using 32 bits", function(test) {
common.concat([
3.4028234663852886e+38,
1.1754943508222875e-38,
1.1754946310819804e-39
])
.forEach(function(value) {
var strval = value === 0 && 1 / value < 0 ? "-0" : value.toString();
test.ok(
checkValue(value, 4, float.readFloatLE, float.writeFloatLE, Buffer.prototype.writeFloatLE),
"should write and read back " + strval + " (32 bit LE)"
);
test.ok(
checkValue(value, 4, float.readFloatBE, float.writeFloatBE, Buffer.prototype.writeFloatBE),
"should write and read back " + strval + " (32 bit BE)"
);
});
test.end();
});
test.test(test.name + " - using 64 bits", function(test) {
common.concat([
1.7976931348623157e+308,
2.2250738585072014e-308,
2.2250738585072014e-309
])
.forEach(function(value) {
var strval = value === 0 && 1 / value < 0 ? "-0" : value.toString();
test.ok(
checkValue(value, 8, float.readDoubleLE, float.writeDoubleLE, Buffer.prototype.writeDoubleLE),
"should write and read back " + strval + " (64 bit LE)"
);
test.ok(
checkValue(value, 8, float.readDoubleBE, float.writeDoubleBE, Buffer.prototype.writeDoubleBE),
"should write and read back " + strval + " (64 bit BE)"
);
});
test.end();
});
test.end();
}
function checkValue(value, size, read, write, write_comp) {
var buffer = new Buffer(size);
write(value, buffer, 0);
var value_comp = read(buffer, 0);
var strval = value === 0 && 1 / value < 0 ? "-0" : value.toString();
if (value !== value) {
if (value_comp === value_comp)
return false;
} else if (value_comp !== value)
return false;
var buffer_comp = new Buffer(size);
write_comp.call(buffer_comp, value, 0);
for (var i = 0; i < size; ++i)
if (buffer[i] !== buffer_comp[i]) {
console.error(">", buffer, buffer_comp);
return false;
}
return true;
}

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@@ -1,3 +0,0 @@
npm-debug.*
node_modules/
coverage/

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@@ -1,26 +0,0 @@
Copyright (c) 2016, Daniel Wirtz All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of its author, nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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@@ -1,13 +0,0 @@
@protobufjs/inquire
===================
[![npm](https://img.shields.io/npm/v/@protobufjs/inquire.svg)](https://www.npmjs.com/package/@protobufjs/inquire)
Requires a module only if available and hides the require call from bundlers.
API
---
* **inquire(moduleName: `string`): `?Object`**<br />
Requires a module only if available.
**License:** [BSD 3-Clause License](https://opensource.org/licenses/BSD-3-Clause)

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@@ -1,9 +0,0 @@
export = inquire;
/**
* Requires a module only if available.
* @memberof util
* @param {string} moduleName Module to require
* @returns {?Object} Required module if available and not empty, otherwise `null`
*/
declare function inquire(moduleName: string): Object;

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@@ -1,17 +0,0 @@
"use strict";
module.exports = inquire;
/**
* Requires a module only if available.
* @memberof util
* @param {string} moduleName Module to require
* @returns {?Object} Required module if available and not empty, otherwise `null`
*/
function inquire(moduleName) {
try {
var mod = eval("quire".replace(/^/,"re"))(moduleName); // eslint-disable-line no-eval
if (mod && (mod.length || Object.keys(mod).length))
return mod;
} catch (e) {} // eslint-disable-line no-empty
return null;
}

View File

@@ -1,21 +0,0 @@
{
"name": "@protobufjs/inquire",
"description": "Requires a module only if available and hides the require call from bundlers.",
"version": "1.1.0",
"author": "Daniel Wirtz <dcode+protobufjs@dcode.io>",
"repository": {
"type": "git",
"url": "https://github.com/dcodeIO/protobuf.js.git"
},
"license": "BSD-3-Clause",
"main": "index.js",
"types": "index.d.ts",
"devDependencies": {
"istanbul": "^0.4.5",
"tape": "^4.6.3"
},
"scripts": {
"test": "tape tests/*.js",
"coverage": "istanbul cover node_modules/tape/bin/tape tests/*.js"
}
}

View File

@@ -1 +0,0 @@
module.exports = [1];

View File

@@ -1 +0,0 @@
module.exports = [];

View File

@@ -1 +0,0 @@
module.exports = {};

View File

@@ -1 +0,0 @@
module.exports = { a: 1 };

View File

@@ -1,20 +0,0 @@
var tape = require("tape");
var inquire = require("..");
tape.test("inquire", function(test) {
test.equal(inquire("buffer").Buffer, Buffer, "should be able to require \"buffer\"");
test.equal(inquire("%invalid"), null, "should not be able to require \"%invalid\"");
test.equal(inquire("./tests/data/emptyObject"), null, "should return null when requiring a module exporting an empty object");
test.equal(inquire("./tests/data/emptyArray"), null, "should return null when requiring a module exporting an empty array");
test.same(inquire("./tests/data/object"), { a: 1 }, "should return the object if a non-empty object");
test.same(inquire("./tests/data/array"), [ 1 ], "should return the module if a non-empty array");
test.end();
});

View File

@@ -1,26 +0,0 @@
Copyright (c) 2016, Daniel Wirtz All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of its author, nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View File

@@ -1,19 +0,0 @@
@protobufjs/path
================
[![npm](https://img.shields.io/npm/v/@protobufjs/path.svg)](https://www.npmjs.com/package/@protobufjs/path)
A minimal path module to resolve Unix, Windows and URL paths alike.
API
---
* **path.isAbsolute(path: `string`): `boolean`**<br />
Tests if the specified path is absolute.
* **path.normalize(path: `string`): `string`**<br />
Normalizes the specified path.
* **path.resolve(originPath: `string`, includePath: `string`, [alreadyNormalized=false: `boolean`]): `string`**<br />
Resolves the specified include path against the specified origin path.
**License:** [BSD 3-Clause License](https://opensource.org/licenses/BSD-3-Clause)

View File

@@ -1,22 +0,0 @@
/**
* Tests if the specified path is absolute.
* @param {string} path Path to test
* @returns {boolean} `true` if path is absolute
*/
export function isAbsolute(path: string): boolean;
/**
* Normalizes the specified path.
* @param {string} path Path to normalize
* @returns {string} Normalized path
*/
export function normalize(path: string): string;
/**
* Resolves the specified include path against the specified origin path.
* @param {string} originPath Path to the origin file
* @param {string} includePath Include path relative to origin path
* @param {boolean} [alreadyNormalized=false] `true` if both paths are already known to be normalized
* @returns {string} Path to the include file
*/
export function resolve(originPath: string, includePath: string, alreadyNormalized?: boolean): string;

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@@ -1,65 +0,0 @@
"use strict";
/**
* A minimal path module to resolve Unix, Windows and URL paths alike.
* @memberof util
* @namespace
*/
var path = exports;
var isAbsolute =
/**
* Tests if the specified path is absolute.
* @param {string} path Path to test
* @returns {boolean} `true` if path is absolute
*/
path.isAbsolute = function isAbsolute(path) {
return /^(?:\/|\w+:)/.test(path);
};
var normalize =
/**
* Normalizes the specified path.
* @param {string} path Path to normalize
* @returns {string} Normalized path
*/
path.normalize = function normalize(path) {
path = path.replace(/\\/g, "/")
.replace(/\/{2,}/g, "/");
var parts = path.split("/"),
absolute = isAbsolute(path),
prefix = "";
if (absolute)
prefix = parts.shift() + "/";
for (var i = 0; i < parts.length;) {
if (parts[i] === "..") {
if (i > 0 && parts[i - 1] !== "..")
parts.splice(--i, 2);
else if (absolute)
parts.splice(i, 1);
else
++i;
} else if (parts[i] === ".")
parts.splice(i, 1);
else
++i;
}
return prefix + parts.join("/");
};
/**
* Resolves the specified include path against the specified origin path.
* @param {string} originPath Path to the origin file
* @param {string} includePath Include path relative to origin path
* @param {boolean} [alreadyNormalized=false] `true` if both paths are already known to be normalized
* @returns {string} Path to the include file
*/
path.resolve = function resolve(originPath, includePath, alreadyNormalized) {
if (!alreadyNormalized)
includePath = normalize(includePath);
if (isAbsolute(includePath))
return includePath;
if (!alreadyNormalized)
originPath = normalize(originPath);
return (originPath = originPath.replace(/(?:\/|^)[^/]+$/, "")).length ? normalize(originPath + "/" + includePath) : includePath;
};

View File

@@ -1,21 +0,0 @@
{
"name": "@protobufjs/path",
"description": "A minimal path module to resolve Unix, Windows and URL paths alike.",
"version": "1.1.2",
"author": "Daniel Wirtz <dcode+protobufjs@dcode.io>",
"repository": {
"type": "git",
"url": "https://github.com/dcodeIO/protobuf.js.git"
},
"license": "BSD-3-Clause",
"main": "index.js",
"types": "index.d.ts",
"devDependencies": {
"istanbul": "^0.4.5",
"tape": "^4.6.3"
},
"scripts": {
"test": "tape tests/*.js",
"coverage": "istanbul cover node_modules/tape/bin/tape tests/*.js"
}
}

View File

@@ -1,60 +0,0 @@
var tape = require("tape");
var path = require("..");
tape.test("path", function(test) {
test.ok(path.isAbsolute("X:\\some\\path\\file.js"), "should identify absolute windows paths");
test.ok(path.isAbsolute("/some/path/file.js"), "should identify absolute unix paths");
test.notOk(path.isAbsolute("some\\path\\file.js"), "should identify relative windows paths");
test.notOk(path.isAbsolute("some/path/file.js"), "should identify relative unix paths");
var paths = [
{
actual: "X:\\some\\..\\.\\path\\\\file.js",
normal: "X:/path/file.js",
resolve: {
origin: "X:/path/origin.js",
expected: "X:/path/file.js"
}
}, {
actual: "some\\..\\.\\path\\\\file.js",
normal: "path/file.js",
resolve: {
origin: "X:/path/origin.js",
expected: "X:/path/path/file.js"
}
}, {
actual: "/some/.././path//file.js",
normal: "/path/file.js",
resolve: {
origin: "/path/origin.js",
expected: "/path/file.js"
}
}, {
actual: "some/.././path//file.js",
normal: "path/file.js",
resolve: {
origin: "",
expected: "path/file.js"
}
}, {
actual: ".././path//file.js",
normal: "../path/file.js"
}, {
actual: "/.././path//file.js",
normal: "/path/file.js"
}
];
paths.forEach(function(p) {
test.equal(path.normalize(p.actual), p.normal, "should normalize " + p.actual);
if (p.resolve) {
test.equal(path.resolve(p.resolve.origin, p.actual), p.resolve.expected, "should resolve " + p.actual);
test.equal(path.resolve(p.resolve.origin, p.normal, true), p.resolve.expected, "should resolve " + p.normal + " (already normalized)");
}
});
test.end();
});

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@@ -1,3 +0,0 @@
npm-debug.*
node_modules/
coverage/

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@@ -1,26 +0,0 @@
Copyright (c) 2016, Daniel Wirtz All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of its author, nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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@@ -1,13 +0,0 @@
@protobufjs/pool
================
[![npm](https://img.shields.io/npm/v/@protobufjs/pool.svg)](https://www.npmjs.com/package/@protobufjs/pool)
A general purpose buffer pool.
API
---
* **pool(alloc: `function(size: number): Uint8Array`, slice: `function(this: Uint8Array, start: number, end: number): Uint8Array`, [size=8192: `number`]): `function(size: number): Uint8Array`**<br />
Creates a pooled allocator.
**License:** [BSD 3-Clause License](https://opensource.org/licenses/BSD-3-Clause)

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@@ -1,32 +0,0 @@
export = pool;
/**
* An allocator as used by {@link util.pool}.
* @typedef PoolAllocator
* @type {function}
* @param {number} size Buffer size
* @returns {Uint8Array} Buffer
*/
type PoolAllocator = (size: number) => Uint8Array;
/**
* A slicer as used by {@link util.pool}.
* @typedef PoolSlicer
* @type {function}
* @param {number} start Start offset
* @param {number} end End offset
* @returns {Uint8Array} Buffer slice
* @this {Uint8Array}
*/
type PoolSlicer = (this: Uint8Array, start: number, end: number) => Uint8Array;
/**
* A general purpose buffer pool.
* @memberof util
* @function
* @param {PoolAllocator} alloc Allocator
* @param {PoolSlicer} slice Slicer
* @param {number} [size=8192] Slab size
* @returns {PoolAllocator} Pooled allocator
*/
declare function pool(alloc: PoolAllocator, slice: PoolSlicer, size?: number): PoolAllocator;

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@@ -1,48 +0,0 @@
"use strict";
module.exports = pool;
/**
* An allocator as used by {@link util.pool}.
* @typedef PoolAllocator
* @type {function}
* @param {number} size Buffer size
* @returns {Uint8Array} Buffer
*/
/**
* A slicer as used by {@link util.pool}.
* @typedef PoolSlicer
* @type {function}
* @param {number} start Start offset
* @param {number} end End offset
* @returns {Uint8Array} Buffer slice
* @this {Uint8Array}
*/
/**
* A general purpose buffer pool.
* @memberof util
* @function
* @param {PoolAllocator} alloc Allocator
* @param {PoolSlicer} slice Slicer
* @param {number} [size=8192] Slab size
* @returns {PoolAllocator} Pooled allocator
*/
function pool(alloc, slice, size) {
var SIZE = size || 8192;
var MAX = SIZE >>> 1;
var slab = null;
var offset = SIZE;
return function pool_alloc(size) {
if (size < 1 || size > MAX)
return alloc(size);
if (offset + size > SIZE) {
slab = alloc(SIZE);
offset = 0;
}
var buf = slice.call(slab, offset, offset += size);
if (offset & 7) // align to 32 bit
offset = (offset | 7) + 1;
return buf;
};
}

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@@ -1,21 +0,0 @@
{
"name": "@protobufjs/pool",
"description": "A general purpose buffer pool.",
"version": "1.1.0",
"author": "Daniel Wirtz <dcode+protobufjs@dcode.io>",
"repository": {
"type": "git",
"url": "https://github.com/dcodeIO/protobuf.js.git"
},
"license": "BSD-3-Clause",
"main": "index.js",
"types": "index.d.ts",
"devDependencies": {
"istanbul": "^0.4.5",
"tape": "^4.6.3"
},
"scripts": {
"test": "tape tests/*.js",
"coverage": "istanbul cover node_modules/tape/bin/tape tests/*.js"
}
}

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@@ -1,33 +0,0 @@
var tape = require("tape");
var pool = require("..");
if (typeof Uint8Array !== "undefined")
tape.test("pool", function(test) {
var alloc = pool(function(size) { return new Uint8Array(size); }, Uint8Array.prototype.subarray);
var buf1 = alloc(0);
test.equal(buf1.length, 0, "should allocate a buffer of size 0");
var buf2 = alloc(1);
test.equal(buf2.length, 1, "should allocate a buffer of size 1 (initializes slab)");
test.notEqual(buf2.buffer, buf1.buffer, "should not reference the same backing buffer if previous buffer had size 0");
test.equal(buf2.byteOffset, 0, "should allocate at byteOffset 0 when using a new slab");
buf1 = alloc(1);
test.equal(buf1.buffer, buf2.buffer, "should reference the same backing buffer when allocating a chunk fitting into the slab");
test.equal(buf1.byteOffset, 8, "should align slices to 32 bit and this allocate at byteOffset 8");
var buf3 = alloc(4097);
test.notEqual(buf3.buffer, buf2.buffer, "should not reference the same backing buffer when allocating a buffer larger than half the backing buffer's size");
buf2 = alloc(4096);
test.equal(buf2.buffer, buf1.buffer, "should reference the same backing buffer when allocating a buffer smaller or equal than half the backing buffer's size");
buf1 = alloc(4096);
test.notEqual(buf1.buffer, buf2.buffer, "should not reference the same backing buffer when the slab is exhausted (initializes new slab)");
test.end();
});

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@@ -1,3 +0,0 @@
npm-debug.*
node_modules/
coverage/

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@@ -1,26 +0,0 @@
Copyright (c) 2016, Daniel Wirtz All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of its author, nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View File

@@ -1,20 +0,0 @@
@protobufjs/utf8
================
[![npm](https://img.shields.io/npm/v/@protobufjs/utf8.svg)](https://www.npmjs.com/package/@protobufjs/utf8)
A minimal UTF8 implementation for number arrays.
API
---
* **utf8.length(string: `string`): `number`**<br />
Calculates the UTF8 byte length of a string.
* **utf8.read(buffer: `Uint8Array`, start: `number`, end: `number`): `string`**<br />
Reads UTF8 bytes as a string.
* **utf8.write(string: `string`, buffer: `Uint8Array`, offset: `number`): `number`**<br />
Writes a string as UTF8 bytes.
**License:** [BSD 3-Clause License](https://opensource.org/licenses/BSD-3-Clause)

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@@ -1,24 +0,0 @@
/**
* Calculates the UTF8 byte length of a string.
* @param {string} string String
* @returns {number} Byte length
*/
export function length(string: string): number;
/**
* Reads UTF8 bytes as a string.
* @param {Uint8Array} buffer Source buffer
* @param {number} start Source start
* @param {number} end Source end
* @returns {string} String read
*/
export function read(buffer: Uint8Array, start: number, end: number): string;
/**
* Writes a string as UTF8 bytes.
* @param {string} string Source string
* @param {Uint8Array} buffer Destination buffer
* @param {number} offset Destination offset
* @returns {number} Bytes written
*/
export function write(string: string, buffer: Uint8Array, offset: number): number;

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@@ -1,105 +0,0 @@
"use strict";
/**
* A minimal UTF8 implementation for number arrays.
* @memberof util
* @namespace
*/
var utf8 = exports;
/**
* Calculates the UTF8 byte length of a string.
* @param {string} string String
* @returns {number} Byte length
*/
utf8.length = function utf8_length(string) {
var len = 0,
c = 0;
for (var i = 0; i < string.length; ++i) {
c = string.charCodeAt(i);
if (c < 128)
len += 1;
else if (c < 2048)
len += 2;
else if ((c & 0xFC00) === 0xD800 && (string.charCodeAt(i + 1) & 0xFC00) === 0xDC00) {
++i;
len += 4;
} else
len += 3;
}
return len;
};
/**
* Reads UTF8 bytes as a string.
* @param {Uint8Array} buffer Source buffer
* @param {number} start Source start
* @param {number} end Source end
* @returns {string} String read
*/
utf8.read = function utf8_read(buffer, start, end) {
var len = end - start;
if (len < 1)
return "";
var parts = null,
chunk = [],
i = 0, // char offset
t; // temporary
while (start < end) {
t = buffer[start++];
if (t < 128)
chunk[i++] = t;
else if (t > 191 && t < 224)
chunk[i++] = (t & 31) << 6 | buffer[start++] & 63;
else if (t > 239 && t < 365) {
t = ((t & 7) << 18 | (buffer[start++] & 63) << 12 | (buffer[start++] & 63) << 6 | buffer[start++] & 63) - 0x10000;
chunk[i++] = 0xD800 + (t >> 10);
chunk[i++] = 0xDC00 + (t & 1023);
} else
chunk[i++] = (t & 15) << 12 | (buffer[start++] & 63) << 6 | buffer[start++] & 63;
if (i > 8191) {
(parts || (parts = [])).push(String.fromCharCode.apply(String, chunk));
i = 0;
}
}
if (parts) {
if (i)
parts.push(String.fromCharCode.apply(String, chunk.slice(0, i)));
return parts.join("");
}
return String.fromCharCode.apply(String, chunk.slice(0, i));
};
/**
* Writes a string as UTF8 bytes.
* @param {string} string Source string
* @param {Uint8Array} buffer Destination buffer
* @param {number} offset Destination offset
* @returns {number} Bytes written
*/
utf8.write = function utf8_write(string, buffer, offset) {
var start = offset,
c1, // character 1
c2; // character 2
for (var i = 0; i < string.length; ++i) {
c1 = string.charCodeAt(i);
if (c1 < 128) {
buffer[offset++] = c1;
} else if (c1 < 2048) {
buffer[offset++] = c1 >> 6 | 192;
buffer[offset++] = c1 & 63 | 128;
} else if ((c1 & 0xFC00) === 0xD800 && ((c2 = string.charCodeAt(i + 1)) & 0xFC00) === 0xDC00) {
c1 = 0x10000 + ((c1 & 0x03FF) << 10) + (c2 & 0x03FF);
++i;
buffer[offset++] = c1 >> 18 | 240;
buffer[offset++] = c1 >> 12 & 63 | 128;
buffer[offset++] = c1 >> 6 & 63 | 128;
buffer[offset++] = c1 & 63 | 128;
} else {
buffer[offset++] = c1 >> 12 | 224;
buffer[offset++] = c1 >> 6 & 63 | 128;
buffer[offset++] = c1 & 63 | 128;
}
}
return offset - start;
};

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@@ -1,21 +0,0 @@
{
"name": "@protobufjs/utf8",
"description": "A minimal UTF8 implementation for number arrays.",
"version": "1.1.0",
"author": "Daniel Wirtz <dcode+protobufjs@dcode.io>",
"repository": {
"type": "git",
"url": "https://github.com/dcodeIO/protobuf.js.git"
},
"license": "BSD-3-Clause",
"main": "index.js",
"types": "index.d.ts",
"devDependencies": {
"istanbul": "^0.4.5",
"tape": "^4.6.3"
},
"scripts": {
"test": "tape tests/*.js",
"coverage": "istanbul cover node_modules/tape/bin/tape tests/*.js"
}
}

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@@ -1,216 +0,0 @@
UTF-8 encoded sample plain-text file
‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
Markus Kuhn [ˈmaʳkʊs kuːn] <http://www.cl.cam.ac.uk/~mgk25/> — 2002-07-25 CC BY
The ASCII compatible UTF-8 encoding used in this plain-text file
is defined in Unicode, ISO 10646-1, and RFC 2279.
Using Unicode/UTF-8, you can write in emails and source code things such as
Mathematics and sciences:
∮ E⋅da = Q, n → ∞, ∑ f(i) = ∏ g(i), ⎧⎡⎛┌─────┐⎞⎤⎫
⎪⎢⎜│a²+b³ ⎟⎥⎪
∀x∈: ⌈x⌉ = x⌋, α ∧ ¬β = ¬(¬α β), ⎪⎢⎜│───── ⎟⎥⎪
⎪⎢⎜⎷ c₈ ⎟⎥⎪
⊆ ℕ₀ ⊂ , ⎨⎢⎜ ⎟⎥⎬
⎪⎢⎜ ∞ ⎟⎥⎪
⊥ < a ≠ b ≡ c ≤ d ≪ ⇒ (⟦A⟧ ⇔ ⟪B⟫), ⎪⎢⎜ ⎲ ⎟⎥⎪
⎪⎢⎜ ⎳aⁱ-bⁱ⎟⎥⎪
2H₂ + O₂ ⇌ 2H₂O, R = 4.7 kΩ, ⌀ 200 mm ⎩⎣⎝i=1 ⎠⎦⎭
Linguistics and dictionaries:
ði ıntəˈnæʃənəl fəˈnɛtık əsoʊsiˈeıʃn
Y [ˈʏpsilɔn], Yen [jɛn], Yoga [ˈjoːgɑ]
APL:
((VV)=V)/V←,V ⌷←⍳→⍴∆∇⊃‾⍎⍕⌈
Nicer typography in plain text files:
╔══════════════════════════════════════════╗
║ ║
║ • single and “double” quotes ║
║ ║
║ • Curly apostrophes: “Weve been here” ║
║ ║
║ • Latin-1 apostrophe and accents: '´` ║
║ ║
║ • deutsche „Anführungszeichen“ ║
║ ║
║ • †, ‡, ‰, •, 34, —, 5/+5, ™, … ║
║ ║
║ • ASCII safety test: 1lI|, 0OD, 8B ║
║ ╭─────────╮ ║
║ • the euro symbol: │ 14.95 € │ ║
║ ╰─────────╯ ║
╚══════════════════════════════════════════╝
Combining characters:
STARGΛ̊TE SG-1, a = v̇ = r̈, a⃑ ⊥ b⃑
Greek (in Polytonic):
The Greek anthem:
Σὲ γνωρίζω ἀπὸ τὴν κόψη
τοῦ σπαθιοῦ τὴν τρομερή,
σὲ γνωρίζω ἀπὸ τὴν ὄψη
ποὺ μὲ βία μετράει τὴ γῆ.
᾿Απ᾿ τὰ κόκκαλα βγαλμένη
τῶν ῾Ελλήνων τὰ ἱερά
καὶ σὰν πρῶτα ἀνδρειωμένη
χαῖρε, ὦ χαῖρε, ᾿Ελευθεριά!
From a speech of Demosthenes in the 4th century BC:
Οὐχὶ ταὐτὰ παρίσταταί μοι γιγνώσκειν, ὦ ἄνδρες ᾿Αθηναῖοι,
ὅταν τ᾿ εἰς τὰ πράγματα ἀποβλέψω καὶ ὅταν πρὸς τοὺς
λόγους οὓς ἀκούω· τοὺς μὲν γὰρ λόγους περὶ τοῦ
τιμωρήσασθαι Φίλιππον ὁρῶ γιγνομένους, τὰ δὲ πράγματ᾿
εἰς τοῦτο προήκοντα, ὥσθ᾿ ὅπως μὴ πεισόμεθ᾿ αὐτοὶ
πρότερον κακῶς σκέψασθαι δέον. οὐδέν οὖν ἄλλο μοι δοκοῦσιν
οἱ τὰ τοιαῦτα λέγοντες ἢ τὴν ὑπόθεσιν, περὶ ἧς βουλεύεσθαι,
οὐχὶ τὴν οὖσαν παριστάντες ὑμῖν ἁμαρτάνειν. ἐγὼ δέ, ὅτι μέν
ποτ᾿ ἐξῆν τῇ πόλει καὶ τὰ αὑτῆς ἔχειν ἀσφαλῶς καὶ Φίλιππον
τιμωρήσασθαι, καὶ μάλ᾿ ἀκριβῶς οἶδα· ἐπ᾿ ἐμοῦ γάρ, οὐ πάλαι
γέγονεν ταῦτ᾿ ἀμφότερα· νῦν μέντοι πέπεισμαι τοῦθ᾿ ἱκανὸν
προλαβεῖν ἡμῖν εἶναι τὴν πρώτην, ὅπως τοὺς συμμάχους
σώσομεν. ἐὰν γὰρ τοῦτο βεβαίως ὑπάρξῃ, τότε καὶ περὶ τοῦ
τίνα τιμωρήσεταί τις καὶ ὃν τρόπον ἐξέσται σκοπεῖν· πρὶν δὲ
τὴν ἀρχὴν ὀρθῶς ὑποθέσθαι, μάταιον ἡγοῦμαι περὶ τῆς
τελευτῆς ὁντινοῦν ποιεῖσθαι λόγον.
Δημοσθένους, Γ´ ᾿Ολυνθιακὸς
Georgian:
From a Unicode conference invitation:
გთხოვთ ახლავე გაიაროთ რეგისტრაცია Unicode-ის მეათე საერთაშორისო
კონფერენციაზე დასასწრებად, რომელიც გაიმართება 10-12 მარტს,
ქ. მაინცში, გერმანიაში. კონფერენცია შეჰკრებს ერთად მსოფლიოს
ექსპერტებს ისეთ დარგებში როგორიცაა ინტერნეტი და Unicode-ი,
ინტერნაციონალიზაცია და ლოკალიზაცია, Unicode-ის გამოყენება
ოპერაციულ სისტემებსა, და გამოყენებით პროგრამებში, შრიფტებში,
ტექსტების დამუშავებასა და მრავალენოვან კომპიუტერულ სისტემებში.
Russian:
From a Unicode conference invitation:
Зарегистрируйтесь сейчас на Десятую Международную Конференцию по
Unicode, которая состоится 10-12 марта 1997 года в Майнце в Германии.
Конференция соберет широкий круг экспертов по вопросам глобального
Интернета и Unicode, локализации и интернационализации, воплощению и
применению Unicode в различных операционных системах и программных
приложениях, шрифтах, верстке и многоязычных компьютерных системах.
Thai (UCS Level 2):
Excerpt from a poetry on The Romance of The Three Kingdoms (a Chinese
classic 'San Gua'):
[----------------------------|------------------------]
๏ แผ่นดินฮั่นเสื่อมโทรมแสนสังเวช พระปกเกศกองบู๊กู้ขึ้นใหม่
สิบสองกษัตริย์ก่อนหน้าแลถัดไป สององค์ไซร้โง่เขลาเบาปัญญา
ทรงนับถือขันทีเป็นที่พึ่ง บ้านเมืองจึงวิปริตเป็นนักหนา
โฮจิ๋นเรียกทัพทั่วหัวเมืองมา หมายจะฆ่ามดชั่วตัวสำคัญ
เหมือนขับไสไล่เสือจากเคหา รับหมาป่าเข้ามาเลยอาสัญ
ฝ่ายอ้องอุ้นยุแยกให้แตกกัน ใช้สาวนั้นเป็นชนวนชื่นชวนใจ
พลันลิฉุยกุยกีกลับก่อเหตุ ช่างอาเพศจริงหนาฟ้าร้องไห้
ต้องรบราฆ่าฟันจนบรรลัย ฤๅหาใครค้ำชูกู้บรรลังก์ ฯ
(The above is a two-column text. If combining characters are handled
correctly, the lines of the second column should be aligned with the
| character above.)
Ethiopian:
Proverbs in the Amharic language:
ሰማይ አይታረስ ንጉሥ አይከሰስ።
ብላ ካለኝ እንደአባቴ በቆመጠኝ።
ጌጥ ያለቤቱ ቁምጥና ነው።
ደሀ በሕልሙ ቅቤ ባይጠጣ ንጣት በገደለው።
የአፍ ወለምታ በቅቤ አይታሽም።
አይጥ በበላ ዳዋ ተመታ።
ሲተረጉሙ ይደረግሙ።
ቀስ በቀስ፥ ዕንቁላል በእግሩ ይሄዳል።
ድር ቢያብር አንበሳ ያስር።
ሰው እንደቤቱ እንጅ እንደ ጉረቤቱ አይተዳደርም።
እግዜር የከፈተውን ጉሮሮ ሳይዘጋው አይድርም።
የጎረቤት ሌባ፥ ቢያዩት ይስቅ ባያዩት ያጠልቅ።
ሥራ ከመፍታት ልጄን ላፋታት።
ዓባይ ማደሪያ የለው፥ ግንድ ይዞ ይዞራል።
የእስላም አገሩ መካ የአሞራ አገሩ ዋርካ።
ተንጋሎ ቢተፉ ተመልሶ ባፉ።
ወዳጅህ ማር ቢሆን ጨርስህ አትላሰው።
እግርህን በፍራሽህ ልክ ዘርጋ።
Runes:
ᚻᛖ ᚳᚹᚫᚦ ᚦᚫᛏ ᚻᛖ ᛒᚢᛞᛖ ᚩᚾ ᚦᚫᛗ ᛚᚪᚾᛞᛖ ᚾᚩᚱᚦᚹᛖᚪᚱᛞᚢᛗ ᚹᛁᚦ ᚦᚪ ᚹᛖᛥᚫ
(Old English, which transcribed into Latin reads 'He cwaeth that he
bude thaem lande northweardum with tha Westsae.' and means 'He said
that he lived in the northern land near the Western Sea.')
Braille:
⡌⠁⠧⠑ ⠼⠁⠒ ⡍⠜⠇⠑⠹⠰⠎ ⡣⠕⠌
⡍⠜⠇⠑⠹ ⠺⠁⠎ ⠙⠑⠁⠙⠒ ⠞⠕ ⠃⠑⠛⠔ ⠺⠊⠹⠲ ⡹⠻⠑ ⠊⠎ ⠝⠕ ⠙⠳⠃⠞
⠱⠁⠞⠑⠧⠻ ⠁⠃⠳⠞ ⠹⠁⠞⠲ ⡹⠑ ⠗⠑⠛⠊⠌⠻ ⠕⠋ ⠙⠊⠎ ⠃⠥⠗⠊⠁⠇ ⠺⠁⠎
⠎⠊⠛⠝⠫ ⠃⠹ ⠹⠑ ⠊⠇⠻⠛⠹⠍⠁⠝⠂ ⠹⠑ ⠊⠇⠻⠅⠂ ⠹⠑ ⠥⠝⠙⠻⠞⠁⠅⠻⠂
⠁⠝⠙ ⠹⠑ ⠡⠊⠑⠋ ⠍⠳⠗⠝⠻⠲ ⡎⠊⠗⠕⠕⠛⠑ ⠎⠊⠛⠝⠫ ⠊⠞⠲ ⡁⠝⠙
⡎⠊⠗⠕⠕⠛⠑⠰⠎ ⠝⠁⠍⠑ ⠺⠁⠎ ⠛⠕⠕⠙ ⠥⠏⠕⠝ ⠰⡡⠁⠝⠛⠑⠂ ⠋⠕⠗ ⠁⠝⠹⠹⠔⠛ ⠙⠑
⠡⠕⠎⠑ ⠞⠕ ⠏⠥⠞ ⠙⠊⠎ ⠙⠁⠝⠙ ⠞⠕⠲
⡕⠇⠙ ⡍⠜⠇⠑⠹ ⠺⠁⠎ ⠁⠎ ⠙⠑⠁⠙ ⠁⠎ ⠁ ⠙⠕⠕⠗⠤⠝⠁⠊⠇⠲
⡍⠔⠙⠖ ⡊ ⠙⠕⠝⠰⠞ ⠍⠑⠁⠝ ⠞⠕ ⠎⠁⠹ ⠹⠁⠞ ⡊ ⠅⠝⠪⠂ ⠕⠋ ⠍⠹
⠪⠝ ⠅⠝⠪⠇⠫⠛⠑⠂ ⠱⠁⠞ ⠹⠻⠑ ⠊⠎ ⠏⠜⠞⠊⠊⠥⠇⠜⠇⠹ ⠙⠑⠁⠙ ⠁⠃⠳⠞
⠁ ⠙⠕⠕⠗⠤⠝⠁⠊⠇⠲ ⡊ ⠍⠊⠣⠞ ⠙⠁⠧⠑ ⠃⠑⠲ ⠔⠊⠇⠔⠫⠂ ⠍⠹⠎⠑⠇⠋⠂ ⠞⠕
⠗⠑⠛⠜⠙ ⠁ ⠊⠕⠋⠋⠔⠤⠝⠁⠊⠇ ⠁⠎ ⠹⠑ ⠙⠑⠁⠙⠑⠌ ⠏⠊⠑⠊⠑ ⠕⠋ ⠊⠗⠕⠝⠍⠕⠝⠛⠻⠹
⠔ ⠹⠑ ⠞⠗⠁⠙⠑⠲ ⡃⠥⠞ ⠹⠑ ⠺⠊⠎⠙⠕⠍ ⠕⠋ ⠳⠗ ⠁⠝⠊⠑⠌⠕⠗⠎
⠊⠎ ⠔ ⠹⠑ ⠎⠊⠍⠊⠇⠑⠆ ⠁⠝⠙ ⠍⠹ ⠥⠝⠙⠁⠇⠇⠪⠫ ⠙⠁⠝⠙⠎
⠩⠁⠇⠇ ⠝⠕⠞ ⠙⠊⠌⠥⠗⠃ ⠊⠞⠂ ⠕⠗ ⠹⠑ ⡊⠳⠝⠞⠗⠹⠰⠎ ⠙⠕⠝⠑ ⠋⠕⠗⠲ ⡹⠳
⠺⠊⠇⠇ ⠹⠻⠑⠋⠕⠗⠑ ⠏⠻⠍⠊⠞ ⠍⠑ ⠞⠕ ⠗⠑⠏⠑⠁⠞⠂ ⠑⠍⠏⠙⠁⠞⠊⠊⠁⠇⠇⠹⠂ ⠹⠁⠞
⡍⠜⠇⠑⠹ ⠺⠁⠎ ⠁⠎ ⠙⠑⠁⠙ ⠁⠎ ⠁ ⠙⠕⠕⠗⠤⠝⠁⠊⠇⠲
(The first couple of paragraphs of "A Christmas Carol" by Dickens)
Compact font selection example text:
ABCDEFGHIJKLMNOPQRSTUVWXYZ /0123456789
abcdefghijklmnopqrstuvwxyz £©µÀÆÖÞßéöÿ
–—‘“”„†•…‰™œŠŸž€ ΑΒΓΔΩαβγδω АБВГДабвгд
∀∂∈ℝ∧∪≡∞ ↑↗↨↻⇣ ┐┼╔╘░►☺♀ fi<>⑀₂ἠḂӥẄɐː⍎אԱა
Greetings in various languages:
Hello world, Καλημέρα κόσμε, コンニチハ
Box drawing alignment tests: █
╔══╦══╗ ┌──┬──┐ ╭──┬──╮ ╭──┬──╮ ┏━━┳━━┓ ┎┒┏┑ ╷ ╻ ┏┯┓ ┌┰┐ ▊ ╱╲╱╲╳╳╳
║┌─╨─┐║ │╔═╧═╗│ │╒═╪═╕│ │╓─╁─╖│ ┃┌─╂─┐┃ ┗╃╄┙ ╶┼╴╺╋╸┠┼┨ ┝╋┥ ▋ ╲╱╲╱╳╳╳
║│╲ ╱│║ │║ ║│ ││ │ ││ │║ ┃ ║│ ┃│ ╿ │┃ ┍╅╆┓ ╵ ╹ ┗┷┛ └┸┘ ▌ ╱╲╱╲╳╳╳
╠╡ ╞╣ ├╢ ╟┤ ├┼─┼─┼┤ ├╫─╂─╫┤ ┣┿╾┼╼┿┫ ┕┛┖┚ ┌┄┄┐ ╎ ┏┅┅┓ ┋ ▍ ╲╱╲╱╳╳╳
║│╱ ╲│║ │║ ║│ ││ │ ││ │║ ┃ ║│ ┃│ ╽ │┃ ░░▒▒▓▓██ ┊ ┆ ╎ ╏ ┇ ┋ ▎
║└─╥─┘║ │╚═╤═╝│ │╘═╪═╛│ │╙─╀─╜│ ┃└─╂─┘┃ ░░▒▒▓▓██ ┊ ┆ ╎ ╏ ┇ ┋ ▏
╚══╩══╝ └──┴──┘ ╰──┴──╯ ╰──┴──╯ ┗━━┻━━┛ ▗▄▖▛▀▜ └╌╌┘ ╎ ┗╍╍┛ ┋ ▁▂▃▄▅▆▇█
▝▀▘▙▄▟
Surrogates:
𠜎 𠜱 𠝹 𠱓 𠱸 𠲖 𠳏 𠳕 𠴕 𠵼 𠵿 𠸎 𠸏 𠹷 𠺝 𠺢 𠻗 𠻹 𠻺 𠼭 𠼮 𠽌 𠾴 𠾼 𠿪 𡁜 𡁯 𡁵 𡁶 𡁻 𡃁
𡃉 𡇙 𢃇 𢞵 𢫕 𢭃 𢯊 𢱑 𢱕 𢳂 𢴈 𢵌 𢵧 𢺳 𣲷 𤓓 𤶸 𤷪 𥄫 𦉘 𦟌 𦧲 𦧺 𧨾 𨅝 𨈇 𨋢 𨳊 𨳍 𨳒 𩶘

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@@ -1,57 +0,0 @@
var tape = require("tape");
var utf8 = require("..");
var data = require("fs").readFileSync(require.resolve("./data/utf8.txt")),
dataStr = data.toString("utf8");
tape.test("utf8", function(test) {
test.test(test.name + " - length", function(test) {
test.equal(utf8.length(""), 0, "should return a byte length of zero for an empty string");
test.equal(utf8.length(dataStr), Buffer.byteLength(dataStr), "should return the same byte length as node buffers");
test.end();
});
test.test(test.name + " - read", function(test) {
var comp = utf8.read([], 0, 0);
test.equal(comp, "", "should decode an empty buffer to an empty string");
comp = utf8.read(data, 0, data.length);
test.equal(comp, data.toString("utf8"), "should decode to the same byte data as node buffers");
var longData = Buffer.concat([data, data, data, data]);
comp = utf8.read(longData, 0, longData.length);
test.equal(comp, longData.toString("utf8"), "should decode to the same byte data as node buffers (long)");
var chunkData = new Buffer(data.toString("utf8").substring(0, 8192));
comp = utf8.read(chunkData, 0, chunkData.length);
test.equal(comp, chunkData.toString("utf8"), "should decode to the same byte data as node buffers (chunk size)");
test.end();
});
test.test(test.name + " - write", function(test) {
var buf = new Buffer(0);
test.equal(utf8.write("", buf, 0), 0, "should encode an empty string to an empty buffer");
var len = utf8.length(dataStr);
buf = new Buffer(len);
test.equal(utf8.write(dataStr, buf, 0), len, "should encode to exactly " + len + " bytes");
test.equal(buf.length, data.length, "should encode to a buffer length equal to that of node buffers");
for (var i = 0; i < buf.length; ++i) {
if (buf[i] !== data[i]) {
test.fail("should encode to the same buffer data as node buffers (offset " + i + ")");
return;
}
}
test.pass("should encode to the same buffer data as node buffers");
test.end();
});
});

21
node_modules/@types/long/LICENSE generated vendored
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@@ -1,21 +0,0 @@
MIT License
Copyright (c) Microsoft Corporation. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE

16
node_modules/@types/long/README.md generated vendored
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@@ -1,16 +0,0 @@
# Installation
> `npm install --save @types/long`
# Summary
This package contains type definitions for long.js (https://github.com/dcodeIO/long.js).
# Details
Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/long.
### Additional Details
* Last updated: Wed, 22 Jan 2020 19:19:46 GMT
* Dependencies: none
* Global values: `Long`
# Credits
These definitions were written by Peter Kooijmans (https://github.com/peterkooijmans).

389
node_modules/@types/long/index.d.ts generated vendored
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@@ -1,389 +0,0 @@
// Type definitions for long.js 4.0.0
// Project: https://github.com/dcodeIO/long.js
// Definitions by: Peter Kooijmans <https://github.com/peterkooijmans>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
// Definitions by: Denis Cappellin <https://github.com/cappellin>
export = Long;
export as namespace Long;
declare const Long: Long.LongConstructor;
type Long = Long.Long;
declare namespace Long {
interface LongConstructor {
/**
* Constructs a 64 bit two's-complement integer, given its low and high 32 bit values as signed integers. See the from* functions below for more convenient ways of constructing Longs.
*/
new( low: number, high?: number, unsigned?: boolean ): Long;
prototype: Long;
/**
* Maximum unsigned value.
*/
MAX_UNSIGNED_VALUE: Long;
/**
* Maximum signed value.
*/
MAX_VALUE: Long;
/**
* Minimum signed value.
*/
MIN_VALUE: Long;
/**
* Signed negative one.
*/
NEG_ONE: Long;
/**
* Signed one.
*/
ONE: Long;
/**
* Unsigned one.
*/
UONE: Long;
/**
* Unsigned zero.
*/
UZERO: Long;
/**
* Signed zero
*/
ZERO: Long;
/**
* Returns a Long representing the 64 bit integer that comes by concatenating the given low and high bits. Each is assumed to use 32 bits.
*/
fromBits( lowBits:number, highBits:number, unsigned?:boolean ): Long;
/**
* Returns a Long representing the given 32 bit integer value.
*/
fromInt( value: number, unsigned?: boolean ): Long;
/**
* Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.
*/
fromNumber( value: number, unsigned?: boolean ): Long;
/**
* Returns a Long representation of the given string, written using the specified radix.
*/
fromString( str: string, unsigned?: boolean | number, radix?: number ): Long;
/**
* Creates a Long from its byte representation.
*/
fromBytes( bytes: number[], unsigned?: boolean, le?: boolean ): Long;
/**
* Creates a Long from its little endian byte representation.
*/
fromBytesLE( bytes: number[], unsigned?: boolean ): Long;
/**
* Creates a Long from its little endian byte representation.
*/
fromBytesBE( bytes: number[], unsigned?: boolean ): Long;
/**
* Tests if the specified object is a Long.
*/
isLong( obj: any ): obj is Long;
/**
* Converts the specified value to a Long.
*/
fromValue( val: Long | number | string | {low: number, high: number, unsigned: boolean} ): Long;
}
interface Long
{
/**
* The high 32 bits as a signed value.
*/
high: number;
/**
* The low 32 bits as a signed value.
*/
low: number;
/**
* Whether unsigned or not.
*/
unsigned: boolean;
/**
* Returns the sum of this and the specified Long.
*/
add( addend: number | Long | string ): Long;
/**
* Returns the bitwise AND of this Long and the specified.
*/
and( other: Long | number | string ): Long;
/**
* Compares this Long's value with the specified's.
*/
compare( other: Long | number | string ): number;
/**
* Compares this Long's value with the specified's.
*/
comp( other: Long | number | string ): number;
/**
* Returns this Long divided by the specified.
*/
divide( divisor: Long | number | string ): Long;
/**
* Returns this Long divided by the specified.
*/
div( divisor: Long | number | string ): Long;
/**
* Tests if this Long's value equals the specified's.
*/
equals( other: Long | number | string ): boolean;
/**
* Tests if this Long's value equals the specified's.
*/
eq( other: Long | number | string ): boolean;
/**
* Gets the high 32 bits as a signed integer.
*/
getHighBits(): number;
/**
* Gets the high 32 bits as an unsigned integer.
*/
getHighBitsUnsigned(): number;
/**
* Gets the low 32 bits as a signed integer.
*/
getLowBits(): number;
/**
* Gets the low 32 bits as an unsigned integer.
*/
getLowBitsUnsigned(): number;
/**
* Gets the number of bits needed to represent the absolute value of this Long.
*/
getNumBitsAbs(): number;
/**
* Tests if this Long's value is greater than the specified's.
*/
greaterThan( other: Long | number | string ): boolean;
/**
* Tests if this Long's value is greater than the specified's.
*/
gt( other: Long | number | string ): boolean;
/**
* Tests if this Long's value is greater than or equal the specified's.
*/
greaterThanOrEqual( other: Long | number | string ): boolean;
/**
* Tests if this Long's value is greater than or equal the specified's.
*/
gte( other: Long | number | string ): boolean;
/**
* Tests if this Long's value is even.
*/
isEven(): boolean;
/**
* Tests if this Long's value is negative.
*/
isNegative(): boolean;
/**
* Tests if this Long's value is odd.
*/
isOdd(): boolean;
/**
* Tests if this Long's value is positive.
*/
isPositive(): boolean;
/**
* Tests if this Long's value equals zero.
*/
isZero(): boolean;
/**
* Tests if this Long's value is less than the specified's.
*/
lessThan( other: Long | number | string ): boolean;
/**
* Tests if this Long's value is less than the specified's.
*/
lt( other: Long | number | string ): boolean;
/**
* Tests if this Long's value is less than or equal the specified's.
*/
lessThanOrEqual( other: Long | number | string ): boolean;
/**
* Tests if this Long's value is less than or equal the specified's.
*/
lte( other: Long | number | string ): boolean;
/**
* Returns this Long modulo the specified.
*/
modulo( other: Long | number | string ): Long;
/**
* Returns this Long modulo the specified.
*/
mod( other: Long | number | string ): Long;
/**
* Returns the product of this and the specified Long.
*/
multiply( multiplier: Long | number | string ): Long;
/**
* Returns the product of this and the specified Long.
*/
mul( multiplier: Long | number | string ): Long;
/**
* Negates this Long's value.
*/
negate(): Long;
/**
* Negates this Long's value.
*/
neg(): Long;
/**
* Returns the bitwise NOT of this Long.
*/
not(): Long;
/**
* Tests if this Long's value differs from the specified's.
*/
notEquals( other: Long | number | string ): boolean;
/**
* Tests if this Long's value differs from the specified's.
*/
neq( other: Long | number | string ): boolean;
/**
* Returns the bitwise OR of this Long and the specified.
*/
or( other: Long | number | string ): Long;
/**
* Returns this Long with bits shifted to the left by the given amount.
*/
shiftLeft( numBits: number | Long ): Long;
/**
* Returns this Long with bits shifted to the left by the given amount.
*/
shl( numBits: number | Long ): Long;
/**
* Returns this Long with bits arithmetically shifted to the right by the given amount.
*/
shiftRight( numBits: number | Long ): Long;
/**
* Returns this Long with bits arithmetically shifted to the right by the given amount.
*/
shr( numBits: number | Long ): Long;
/**
* Returns this Long with bits logically shifted to the right by the given amount.
*/
shiftRightUnsigned( numBits: number | Long ): Long;
/**
* Returns this Long with bits logically shifted to the right by the given amount.
*/
shru( numBits: number | Long ): Long;
/**
* Returns the difference of this and the specified Long.
*/
subtract( subtrahend: number | Long | string ): Long;
/**
* Returns the difference of this and the specified Long.
*/
sub( subtrahend: number | Long |string ): Long;
/**
* Converts the Long to a 32 bit integer, assuming it is a 32 bit integer.
*/
toInt(): number;
/**
* Converts the Long to a the nearest floating-point representation of this value (double, 53 bit mantissa).
*/
toNumber(): number;
/**
* Converts this Long to its byte representation.
*/
toBytes( le?: boolean ): number[];
/**
* Converts this Long to its little endian byte representation.
*/
toBytesLE(): number[];
/**
* Converts this Long to its big endian byte representation.
*/
toBytesBE(): number[];
/**
* Converts this Long to signed.
*/
toSigned(): Long;
/**
* Converts the Long to a string written in the specified radix.
*/
toString( radix?: number ): string;
/**
* Converts this Long to unsigned.
*/
toUnsigned(): Long;
/**
* Returns the bitwise XOR of this Long and the given one.
*/
xor( other: Long | number | string ): Long;
}
}

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@@ -1,24 +0,0 @@
{
"name": "@types/long",
"version": "4.0.1",
"description": "TypeScript definitions for long.js",
"license": "MIT",
"contributors": [
{
"name": "Peter Kooijmans",
"url": "https://github.com/peterkooijmans",
"githubUsername": "peterkooijmans"
}
],
"main": "",
"types": "index.d.ts",
"repository": {
"type": "git",
"url": "https://github.com/DefinitelyTyped/DefinitelyTyped.git",
"directory": "types/long"
},
"scripts": {},
"dependencies": {},
"typesPublisherContentHash": "5a2ae1424989c49d7303e1f5cc510288bfab1e71e0e2143cdcb9d24ff1c3dc8e",
"typeScriptVersion": "2.8"
}

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@@ -1,21 +0,0 @@
MIT License
Copyright (c) Microsoft Corporation.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE

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@@ -1,16 +0,0 @@
# Installation
> `npm install --save @types/object-hash`
# Summary
This package contains type definitions for object-hash (https://github.com/puleos/object-hash).
# Details
Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/object-hash.
### Additional Details
* Last updated: Fri, 09 Oct 2020 09:01:07 GMT
* Dependencies: none
* Global values: `objectHash`
# Credits
These definitions were written by [Michael Zabka](https://github.com/misak113), and [Artur Diniz](https://github.com/artdiniz).

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@@ -1,42 +0,0 @@
// Type definitions for object-hash v1.3.1
// Project: https://github.com/puleos/object-hash
// Definitions by: Michael Zabka <https://github.com/misak113>, Artur Diniz <https://github.com/artdiniz>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
interface IStream {
update?(chunk: any, encoding: BufferEncoding, callback: (error?: Error | null) => void): void;
write?(chunk: any, encoding: BufferEncoding, callback: (error?: Error | null) => void): void;
}
type BufferEncoding = "ascii" | "utf8" | "utf-8" | "utf16le" | "ucs2" | "ucs-2" | "base64" | "latin1" | "binary" | "hex";
import HashStatic = ObjectHash.HashStatic;
export = HashStatic;
export as namespace objectHash;
declare namespace ObjectHash {
export interface IOptions {
algorithm?: string;
encoding?: string;
excludeValues?: boolean;
ignoreUnknown?: boolean;
replacer?: (value: any) => any;
respectFunctionProperties?: boolean;
respectFunctionNames?: boolean;
respectType?: boolean;
unorderedArrays?: boolean;
unorderedSets?: boolean;
unorderedObjects?: boolean;
excludeKeys?: (key: string) => boolean;
}
export interface Hash {
(object: any, options?: IOptions): string;
sha1(object: any): string;
keys(object: any): string;
MD5(object: any): string;
keysMD5(object: any): string;
writeToStream(value: any, stream: IStream): void;
writeToStream(value: any, options: IOptions, stream: IStream): void;
}
export var HashStatic: Hash;
}

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@@ -1,29 +0,0 @@
{
"name": "@types/object-hash",
"version": "1.3.4",
"description": "TypeScript definitions for object-hash",
"license": "MIT",
"contributors": [
{
"name": "Michael Zabka",
"url": "https://github.com/misak113",
"githubUsername": "misak113"
},
{
"name": "Artur Diniz",
"url": "https://github.com/artdiniz",
"githubUsername": "artdiniz"
}
],
"main": "",
"types": "index.d.ts",
"repository": {
"type": "git",
"url": "https://github.com/DefinitelyTyped/DefinitelyTyped.git",
"directory": "types/object-hash"
},
"scripts": {},
"dependencies": {},
"typesPublisherContentHash": "988333c97dbc727913fad249a3d3d089a4d2dcb12698f9974f0021efcb275d0e",
"typeScriptVersion": "3.2"
}

30
node_modules/dataloader/LICENSE generated vendored
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@@ -1,30 +0,0 @@
BSD License
For DataLoader software
Copyright (c) 2015, Facebook, Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name Facebook nor the names of its contributors may be used to
endorse or promote products derived from this software without specific
prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

11
node_modules/dataloader/PATENTS generated vendored
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@@ -1,11 +0,0 @@
Additional Grant of Patent Rights Version 2
"Software" means the DataLoader software distributed by Facebook, Inc.
Facebook, Inc. (“Facebook”) hereby grants to each recipient of the Software (“you”) a perpetual, worldwide, royalty-free, non-exclusive, irrevocable (subject to the termination provision below) license under any Necessary Claims, to make, have made, use, sell, offer to sell, import, and otherwise transfer the Software. For avoidance of doubt, no license is granted under Facebooks rights in any patent claims that are infringed by (i) modifications to the Software made by you or any third party or (ii) the Software in combination with any software or other technology.
The license granted hereunder will terminate, automatically and without notice, if you (or any of your subsidiaries, corporate affiliates or agents) initiate directly or indirectly, or take a direct financial interest in, any Patent Assertion: (i) against Facebook or any of its subsidiaries or corporate affiliates, (ii) against any party if such Patent Assertion arises in whole or in part from any software, technology, product or service of Facebook or any of its subsidiaries or corporate affiliates, or (iii) against any party relating to the Software. Notwithstanding the foregoing, if Facebook or any of its subsidiaries or corporate affiliates files a lawsuit alleging patent infringement against you in the first instance, and you respond by filing a patent infringement counterclaim in that lawsuit against that party that is unrelated to the Software, the license granted hereunder will not terminate under section (i) of this paragraph due to such counterclaim.
A “Necessary Claim” is a claim of a patent owned by Facebook that is necessarily infringed by the Software standing alone.
A “Patent Assertion” is any lawsuit or other action alleging direct, indirect, or contributory infringement or inducement to infringe any patent, including a cross-claim or counterclaim.

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@@ -1,488 +0,0 @@
# DataLoader
DataLoader is a generic utility to be used as part of your application's data
fetching layer to provide a simplified and consistent API over various remote
data sources such as databases or web services via batching and caching.
[![Build Status](https://travis-ci.org/facebook/dataloader.svg)](https://travis-ci.org/facebook/dataloader)
[![Coverage Status](https://coveralls.io/repos/facebook/dataloader/badge.svg?branch=master&service=github)](https://coveralls.io/github/facebook/dataloader?branch=master)
A port of the "Loader" API originally developed by [@schrockn][] at Facebook in
2010 as a simplifying force to coalesce the sundry key-value store back-end
APIs which existed at the time. At Facebook, "Loader" became one of the
implementation details of the "Ent" framework, a privacy-aware data entity
loading and caching layer within web server product code. This ultimately became
the underpinning for Facebook's GraphQL server implementation and type
definitions.
DataLoader is a simplified version of this original idea implemented in
JavaScript for Node.js services. DataLoader is often used when implementing a
[graphql-js][] service, though it is also broadly useful in other situations.
This mechanism of batching and caching data requests is certainly not unique to
Node.js or JavaScript, it is also the primary motivation for
[Haxl](https://github.com/facebook/Haxl), Facebook's data loading library
for Haskell. More about how Haxl works can be read in this [blog post](https://code.facebook.com/posts/302060973291128/open-sourcing-haxl-a-library-for-haskell/).
DataLoader is provided so that it may be useful not just to build GraphQL
services for Node.js but also as a publicly available reference implementation
of this concept in the hopes that it can be ported to other languages. If you
port DataLoader to another language, please open an issue to include a link from
this repository.
## Getting Started
First, install DataLoader using npm.
```sh
npm install --save dataloader
```
To get started, create a `DataLoader`. Each `DataLoader` instance represents a
unique cache. Typically instances are created per request when used within a
web-server like [express][] if different users can see different things.
> Note: DataLoader assumes a JavaScript environment with global ES6 `Promise`
and `Map` classes, available in all supported versions of Node.js.
## Batching
Batching is not an advanced feature, it's DataLoader's primary feature.
Create loaders by providing a batch loading function.
```js
var DataLoader = require('dataloader')
var userLoader = new DataLoader(keys => myBatchGetUsers(keys));
```
A batch loading function accepts an Array of keys, and returns a Promise which
resolves to an Array of values[<sup>*</sup>](#batch-function).
Then load individual values from the loader. DataLoader will coalesce all
individual loads which occur within a single frame of execution (a single tick
of the event loop) and then call your batch function with all requested keys.
```js
userLoader.load(1)
.then(user => userLoader.load(user.invitedByID))
.then(invitedBy => console.log(`User 1 was invited by ${invitedBy}`));
// Elsewhere in your application
userLoader.load(2)
.then(user => userLoader.load(user.lastInvitedID))
.then(lastInvited => console.log(`User 2 last invited ${lastInvited}`));
```
A naive application may have issued four round-trips to a backend for the
required information, but with DataLoader this application will make at most
two.
DataLoader allows you to decouple unrelated parts of your application without
sacrificing the performance of batch data-loading. While the loader presents an
API that loads individual values, all concurrent requests will be coalesced and
presented to your batch loading function. This allows your application to safely
distribute data fetching requirements throughout your application and maintain
minimal outgoing data requests.
#### Batch Function
A batch loading function accepts an Array of keys, and returns a Promise which
resolves to an Array of values. There are a few constraints that must be upheld:
* The Array of values must be the same length as the Array of keys.
* Each index in the Array of values must correspond to the same index in the Array of keys.
For example, if your batch function was provided the Array of keys: `[ 2, 9, 6, 1 ]`,
and loading from a back-end service returned the values:
```js
{ id: 9, name: 'Chicago' }
{ id: 1, name: 'New York' }
{ id: 2, name: 'San Francisco' }
```
Our back-end service returned results in a different order than we requested, likely
because it was more efficient for it to do so. Also, it omitted a result for key `6`,
which we can interpret as no value existing for that key.
To uphold the constraints of the batch function, it must return an Array of values
the same length as the Array of keys, and re-order them to ensure each index aligns
with the original keys `[ 2, 9, 6, 1 ]`:
```js
[
{ id: 2, name: 'San Francisco' },
{ id: 9, name: 'Chicago' },
null,
{ id: 1, name: 'New York' }
]
```
## Caching
DataLoader provides a memoization cache for all loads which occur in a single
request to your application. After `.load()` is called once with a given key,
the resulting value is cached to eliminate redundant loads.
In addition to relieving pressure on your data storage, caching results per-request
also creates fewer objects which may relieve memory pressure on your application:
```js
var userLoader = new DataLoader(...)
var promise1A = userLoader.load(1)
var promise1B = userLoader.load(1)
assert(promise1A === promise1B)
```
#### Caching per-Request
DataLoader caching *does not* replace Redis, Memcache, or any other shared
application-level cache. DataLoader is first and foremost a data loading mechanism,
and its cache only serves the purpose of not repeatedly loading the same data in
the context of a single request to your Application. To do this, it maintains a
simple in-memory memoization cache (more accurately: `.load()` is a memoized function).
Avoid multiple requests from different users using the DataLoader instance, which
could result in cached data incorrectly appearing in each request. Typically,
DataLoader instances are created when a Request begins, and are not used once the
Request ends.
For example, when using with [express][]:
```js
function createLoaders(authToken) {
return {
users: new DataLoader(ids => genUsers(authToken, ids)),
}
}
var app = express()
app.get('/', function(req, res) {
var authToken = authenticateUser(req)
var loaders = createLoaders(authToken)
res.send(renderPage(req, loaders))
})
app.listen()
```
#### Clearing Cache
In certain uncommon cases, clearing the request cache may be necessary.
The most common example when clearing the loader's cache is necessary is after
a mutation or update within the same request, when a cached value could be out of
date and future loads should not use any possibly cached value.
Here's a simple example using SQL UPDATE to illustrate.
```js
// Request begins...
var userLoader = new DataLoader(...)
// And a value happens to be loaded (and cached).
userLoader.load(4).then(...)
// A mutation occurs, invalidating what might be in cache.
sqlRun('UPDATE users WHERE id=4 SET username="zuck"').then(
() => userLoader.clear(4)
)
// Later the value load is loaded again so the mutated data appears.
userLoader.load(4).then(...)
// Request completes.
```
#### Caching Errors
If a batch load fails (that is, a batch function throws or returns a rejected
Promise), then the requested values will not be cached. However if a batch
function returns an `Error` instance for an individual value, that `Error` will
be cached to avoid frequently loading the same `Error`.
In some circumstances you may wish to clear the cache for these individual Errors:
```js
userLoader.load(1).catch(error => {
if (/* determine if should clear error */) {
userLoader.clear(1);
}
throw error;
});
```
#### Disabling Cache
In certain uncommon cases, a DataLoader which *does not* cache may be desirable.
Calling `new DataLoader(myBatchFn, { cache: false })` will ensure that every
call to `.load()` will produce a *new* Promise, and requested keys will not be
saved in memory.
However, when the memoization cache is disabled, your batch function will
receive an array of keys which may contain duplicates! Each key will be
associated with each call to `.load()`. Your batch loader should provide a value
for each instance of the requested key.
For example:
```js
var myLoader = new DataLoader(keys => {
console.log(keys)
return someBatchLoadFn(keys)
}, { cache: false })
myLoader.load('A')
myLoader.load('B')
myLoader.load('A')
// > [ 'A', 'B', 'A' ]
```
More complex cache behavior can be achieved by calling `.clear()` or `.clearAll()`
rather than disabling the cache completely. For example, this DataLoader will
provide unique keys to a batch function due to the memoization cache being
enabled, but will immediately clear its cache when the batch function is called
so later requests will load new values.
```js
var myLoader = new DataLoader(keys => {
identityLoader.clearAll()
return someBatchLoadFn(keys)
})
```
## API
#### class DataLoader
DataLoader creates a public API for loading data from a particular
data back-end with unique keys such as the `id` column of a SQL table or
document name in a MongoDB database, given a batch loading function.
Each `DataLoader` instance contains a unique memoized cache. Use caution when
used in long-lived applications or those which serve many users with different
access permissions and consider creating a new instance per web request.
##### `new DataLoader(batchLoadFn [, options])`
Create a new `DataLoader` given a batch loading function and options.
- *batchLoadFn*: A function which accepts an Array of keys, and returns a
Promise which resolves to an Array of values.
- *options*: An optional object of options:
| Option Key | Type | Default | Description |
| ---------- | ---- | ------- | ----------- |
| *batch* | Boolean | `true` | Set to `false` to disable batching, invoking `batchLoadFn` with a single load key.
| *maxBatchSize* | Number | `Infinity` | Limits the number of items that get passed in to the `batchLoadFn`.
| *cache* | Boolean | `true` | Set to `false` to disable memoization caching, creating a new Promise and new key in the `batchLoadFn` for every load of the same key.
| *cacheKeyFn* | Function | `key => key` | Produces cache key for a given load key. Useful when objects are keys and two objects should be considered equivalent.
| *cacheMap* | Object | `new Map()` | Instance of [Map][] (or an object with a similar API) to be used as cache.
##### `load(key)`
Loads a key, returning a `Promise` for the value represented by that key.
- *key*: A key value to load.
##### `loadMany(keys)`
Loads multiple keys, promising an array of values:
```js
var [ a, b ] = await myLoader.loadMany([ 'a', 'b' ]);
```
This is equivalent to the more verbose:
```js
var [ a, b ] = await Promise.all([
myLoader.load('a'),
myLoader.load('b')
]);
```
- *keys*: An array of key values to load.
##### `clear(key)`
Clears the value at `key` from the cache, if it exists. Returns itself for
method chaining.
- *key*: A key value to clear.
##### `clearAll()`
Clears the entire cache. To be used when some event results in unknown
invalidations across this particular `DataLoader`. Returns itself for
method chaining.
##### `prime(key, value)`
Primes the cache with the provided key and value. If the key already exists, no
change is made. (To forcefully prime the cache, clear the key first with
`loader.clear(key).prime(key, value)`.) Returns itself for method chaining.
## Using with GraphQL
DataLoader pairs nicely well with [GraphQL][graphql-js]. GraphQL fields are
designed to be stand-alone functions. Without a caching or batching mechanism,
it's easy for a naive GraphQL server to issue new database requests each time a
field is resolved.
Consider the following GraphQL request:
```
{
me {
name
bestFriend {
name
}
friends(first: 5) {
name
bestFriend {
name
}
}
}
}
```
Naively, if `me`, `bestFriend` and `friends` each need to request the backend,
there could be at most 13 database requests!
When using DataLoader, we could define the `User` type using the
[SQLite](examples/SQL.md) example with clearer code and at most 4 database requests,
and possibly fewer if there are cache hits.
```js
var UserType = new GraphQLObjectType({
name: 'User',
fields: () => ({
name: { type: GraphQLString },
bestFriend: {
type: UserType,
resolve: user => userLoader.load(user.bestFriendID)
},
friends: {
args: {
first: { type: GraphQLInt }
},
type: new GraphQLList(UserType),
resolve: (user, { first }) => queryLoader.load([
'SELECT toID FROM friends WHERE fromID=? LIMIT ?', user.id, first
]).then(rows => rows.map(row => userLoader.load(row.toID)))
}
})
})
```
## Common Patterns
### Creating a new DataLoader per request.
In many applications, a web server using DataLoader serves requests to many
different users with different access permissions. It may be dangerous to use
one cache across many users, and is encouraged to create a new DataLoader
per request:
```js
function createLoaders(authToken) {
return {
users: new DataLoader(ids => genUsers(authToken, ids)),
cdnUrls: new DataLoader(rawUrls => genCdnUrls(authToken, rawUrls)),
stories: new DataLoader(keys => genStories(authToken, keys)),
};
}
// When handling an incoming web request:
var loaders = createLoaders(request.query.authToken);
// Then, within application logic:
var user = await loaders.users.load(4);
var pic = await loaders.cdnUrls.load(user.rawPicUrl);
```
Creating an object where each key is a `DataLoader` is one common pattern which
provides a single value to pass around to code which needs to perform
data loading, such as part of the `rootValue` in a [graphql-js][] request.
### Loading by alternative keys.
Occasionally, some kind of value can be accessed in multiple ways. For example,
perhaps a "User" type can be loaded not only by an "id" but also by a "username"
value. If the same user is loaded by both keys, then it may be useful to fill
both caches when a user is loaded from either source:
```js
let userByIDLoader = new DataLoader(ids => genUsersByID(ids).then(users => {
for (let user of users) {
usernameLoader.prime(user.username, user);
}
return users;
}));
let usernameLoader = new DataLoader(names => genUsernames(names).then(users => {
for (let user of users) {
userByIDLoader.prime(user.id, user);
}
return users;
}));
```
## Custom Caches
DataLoader can optionaly be provided a custom Map instance to use as its
memoization cache. More specifically, any object that implements the methods `get()`,
`set()`, `delete()` and `clear()` can be provided. This allows for custom Maps
which implement various [cache algorithms][] to be provided. By default,
DataLoader uses the standard [Map][] which simply grows until the DataLoader
is released. The default is appropriate when requests to your application are
short-lived.
## Common Back-ends
Looking to get started with a specific back-end? Try the [loaders in the examples directory](/examples).
## Other implementations
* PHP
* [DataLoaderPHP](https://github.com/overblog/dataloader-php)
* Ruby
* [Dataloader](https://github.com/sheerun/dataloader)
* [BatchLoader](https://github.com/exaspark/batch-loader)
* ReasonML
* [bs-dataloader](https://github.com/ulrikstrid/bs-dataloader)
* Java
* [java-dataloader](https://github.com/graphql-java/java-dataloader)
* Elixir
* [dataloader](https://github.com/absinthe-graphql/dataloader)
* Golang
* [Dataloader](https://github.com/nicksrandall/dataloader)
## Video Source Code Walkthrough
**DataLoader Source Code Walkthrough (YouTube):**
<a href="https://youtu.be/OQTnXNCDywA" target="_blank" alt="DataLoader Source Code Walkthrough"><img src="https://img.youtube.com/vi/OQTnXNCDywA/0.jpg" /></a>
[@schrockn]: https://github.com/schrockn
[Map]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map
[graphql-js]: https://github.com/graphql/graphql-js
[cache algorithms]: https://en.wikipedia.org/wiki/Cache_algorithms
[express]: http://expressjs.com/
[babel/polyfill]: https://babeljs.io/docs/usage/polyfill/

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/**
* Copyright (c) 2015, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
/**
* DataLoader creates a public API for loading data from a particular
* data back-end with unique keys such as the id column of a SQL table
* or document name in a MongoDB database, given a batch loading function.
*
* Each DataLoader instance contains a unique memoized cache. Use caution
* when used in long-lived applications or those which serve many users
* with different access permissions and consider creating a new instance
* per web request.
*/
declare class DataLoader<K, V> {
constructor(batchLoadFn: DataLoader.BatchLoadFn<K, V>, options?: DataLoader.Options<K, V>);
/**
* Loads a key, returning a `Promise` for the value represented by that key.
*/
load(key: K): Promise<V>;
/**
* Loads multiple keys, promising an array of values:
*
* var [ a, b ] = await myLoader.loadMany([ 'a', 'b' ]);
*
* This is equivalent to the more verbose:
*
* var [ a, b ] = await Promise.all([
* myLoader.load('a'),
* myLoader.load('b')
* ]);
*
*/
loadMany(keys: K[]): Promise<V[]>;
/**
* Clears the value at `key` from the cache, if it exists. Returns itself for
* method chaining.
*/
clear(key: K): DataLoader<K, V>;
/**
* Clears the entire cache. To be used when some event results in unknown
* invalidations across this particular `DataLoader`. Returns itself for
* method chaining.
*/
clearAll(): DataLoader<K, V>;
/**
* Adds the provied key and value to the cache. If the key already exists, no
* change is made. Returns itself for method chaining.
*/
prime(key: K, value: V): DataLoader<K, V>;
}
declare namespace DataLoader {
// If a custom cache is provided, it must be of this type (a subset of ES6 Map).
export type CacheMap<K, V> = {
get(key: K): V | void;
set(key: K, value: V): any;
delete(key: K): any;
clear(): any;
}
// A Function, which when given an Array of keys, returns a Promise of an Array
// of values or Errors.
export type BatchLoadFn<K, V> = (keys: K[]) => Promise<Array<V | Error>>;
// Optionally turn off batching or caching or provide a cache key function or a
// custom cache instance.
export type Options<K, V> = {
/**
* Default `true`. Set to `false` to disable batching,
* instead immediately invoking `batchLoadFn` with a
* single load key.
*/
batch?: boolean,
/**
* Default `Infinity`. Limits the number of items that get
* passed in to the `batchLoadFn`.
*/
maxBatchSize?: number;
/**
* Default `true`. Set to `false` to disable memoization caching,
* instead creating a new Promise and new key in the `batchLoadFn` for every
* load of the same key.
*/
cache?: boolean,
/**
* A function to produce a cache key for a given load key.
* Defaults to `key => key`. Useful to provide when JavaScript
* objects are keys and two similarly shaped objects should
* be considered equivalent.
*/
cacheKeyFn?: (key: any) => any,
/**
* An instance of Map (or an object with a similar API) to
* be used as the underlying cache for this loader.
* Default `new Map()`.
*/
cacheMap?: CacheMap<K, Promise<V>>;
}
}
export = DataLoader;

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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
/**
* A `DataLoader` creates a public API for loading data from a particular
* data back-end with unique keys such as the `id` column of a SQL table or
* document name in a MongoDB database, given a batch loading function.
*
* Each `DataLoader` instance contains a unique memoized cache. Use caution when
* used in long-lived applications or those which serve many users with
* different access permissions and consider creating a new instance per
* web request.
*/
// Optionally turn off batching or caching or provide a cache key function or a
// custom cache instance.
var DataLoader = function () {
function DataLoader(batchLoadFn, options) {
_classCallCheck(this, DataLoader);
if (typeof batchLoadFn !== 'function') {
throw new TypeError('DataLoader must be constructed with a function which accepts ' + ('Array<key> and returns Promise<Array<value>>, but got: ' + batchLoadFn + '.'));
}
this._batchLoadFn = batchLoadFn;
this._options = options;
this._promiseCache = getValidCacheMap(options);
this._queue = [];
}
// Private
/**
* Loads a key, returning a `Promise` for the value represented by that key.
*/
DataLoader.prototype.load = function load(key) {
var _this = this;
if (key === null || key === undefined) {
throw new TypeError('The loader.load() function must be called with a value,' + ('but got: ' + String(key) + '.'));
}
// Determine options
var options = this._options;
var shouldBatch = !options || options.batch !== false;
var shouldCache = !options || options.cache !== false;
var cacheKeyFn = options && options.cacheKeyFn;
var cacheKey = cacheKeyFn ? cacheKeyFn(key) : key;
// If caching and there is a cache-hit, return cached Promise.
if (shouldCache) {
var cachedPromise = this._promiseCache.get(cacheKey);
if (cachedPromise) {
return cachedPromise;
}
}
// Otherwise, produce a new Promise for this value.
var promise = new Promise(function (resolve, reject) {
// Enqueue this Promise to be dispatched.
_this._queue.push({ key: key, resolve: resolve, reject: reject });
// Determine if a dispatch of this queue should be scheduled.
// A single dispatch should be scheduled per queue at the time when the
// queue changes from "empty" to "full".
if (_this._queue.length === 1) {
if (shouldBatch) {
// If batching, schedule a task to dispatch the queue.
enqueuePostPromiseJob(function () {
return dispatchQueue(_this);
});
} else {
// Otherwise dispatch the (queue of one) immediately.
dispatchQueue(_this);
}
}
});
// If caching, cache this promise.
if (shouldCache) {
this._promiseCache.set(cacheKey, promise);
}
return promise;
};
/**
* Loads multiple keys, promising an array of values:
*
* var [ a, b ] = await myLoader.loadMany([ 'a', 'b' ]);
*
* This is equivalent to the more verbose:
*
* var [ a, b ] = await Promise.all([
* myLoader.load('a'),
* myLoader.load('b')
* ]);
*
*/
DataLoader.prototype.loadMany = function loadMany(keys) {
var _this2 = this;
if (!Array.isArray(keys)) {
throw new TypeError('The loader.loadMany() function must be called with Array<key> ' + ('but got: ' + keys + '.'));
}
return Promise.all(keys.map(function (key) {
return _this2.load(key);
}));
};
/**
* Clears the value at `key` from the cache, if it exists. Returns itself for
* method chaining.
*/
DataLoader.prototype.clear = function clear(key) {
var cacheKeyFn = this._options && this._options.cacheKeyFn;
var cacheKey = cacheKeyFn ? cacheKeyFn(key) : key;
this._promiseCache.delete(cacheKey);
return this;
};
/**
* Clears the entire cache. To be used when some event results in unknown
* invalidations across this particular `DataLoader`. Returns itself for
* method chaining.
*/
DataLoader.prototype.clearAll = function clearAll() {
this._promiseCache.clear();
return this;
};
/**
* Adds the provided key and value to the cache. If the key already
* exists, no change is made. Returns itself for method chaining.
*/
DataLoader.prototype.prime = function prime(key, value) {
var cacheKeyFn = this._options && this._options.cacheKeyFn;
var cacheKey = cacheKeyFn ? cacheKeyFn(key) : key;
// Only add the key if it does not already exist.
if (this._promiseCache.get(cacheKey) === undefined) {
// Cache a rejected promise if the value is an Error, in order to match
// the behavior of load(key).
var promise = value instanceof Error ? Promise.reject(value) : Promise.resolve(value);
this._promiseCache.set(cacheKey, promise);
}
return this;
};
return DataLoader;
}();
// Private: Enqueue a Job to be executed after all "PromiseJobs" Jobs.
//
// ES6 JavaScript uses the concepts Job and JobQueue to schedule work to occur
// after the current execution context has completed:
// http://www.ecma-international.org/ecma-262/6.0/#sec-jobs-and-job-queues
//
// Node.js uses the `process.nextTick` mechanism to implement the concept of a
// Job, maintaining a global FIFO JobQueue for all Jobs, which is flushed after
// the current call stack ends.
//
// When calling `then` on a Promise, it enqueues a Job on a specific
// "PromiseJobs" JobQueue which is flushed in Node as a single Job on the
// global JobQueue.
//
// DataLoader batches all loads which occur in a single frame of execution, but
// should include in the batch all loads which occur during the flushing of the
// "PromiseJobs" JobQueue after that same execution frame.
//
// In order to avoid the DataLoader dispatch Job occuring before "PromiseJobs",
// A Promise Job is created with the sole purpose of enqueuing a global Job,
// ensuring that it always occurs after "PromiseJobs" ends.
//
// Node.js's job queue is unique. Browsers do not have an equivalent mechanism
// for enqueuing a job to be performed after promise microtasks and before the
// next macrotask. For browser environments, a macrotask is used (via
// setImmediate or setTimeout) at a potential performance penalty.
// If a custom cache is provided, it must be of this type (a subset of ES6 Map).
/**
* Copyright (c) 2015, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
// A Function, which when given an Array of keys, returns a Promise of an Array
// of values or Errors.
var enqueuePostPromiseJob = typeof process === 'object' && typeof process.nextTick === 'function' ? function (fn) {
if (!resolvedPromise) {
resolvedPromise = Promise.resolve();
}
resolvedPromise.then(function () {
return process.nextTick(fn);
});
} : setImmediate || setTimeout;
// Private: cached resolved Promise instance
var resolvedPromise;
// Private: given the current state of a Loader instance, perform a batch load
// from its current queue.
function dispatchQueue(loader) {
// Take the current loader queue, replacing it with an empty queue.
var queue = loader._queue;
loader._queue = [];
// If a maxBatchSize was provided and the queue is longer, then segment the
// queue into multiple batches, otherwise treat the queue as a single batch.
var maxBatchSize = loader._options && loader._options.maxBatchSize;
if (maxBatchSize && maxBatchSize > 0 && maxBatchSize < queue.length) {
for (var i = 0; i < queue.length / maxBatchSize; i++) {
dispatchQueueBatch(loader, queue.slice(i * maxBatchSize, (i + 1) * maxBatchSize));
}
} else {
dispatchQueueBatch(loader, queue);
}
}
function dispatchQueueBatch(loader, queue) {
// Collect all keys to be loaded in this dispatch
var keys = queue.map(function (_ref) {
var key = _ref.key;
return key;
});
// Call the provided batchLoadFn for this loader with the loader queue's keys.
var batchLoadFn = loader._batchLoadFn;
var batchPromise = batchLoadFn(keys);
// Assert the expected response from batchLoadFn
if (!batchPromise || typeof batchPromise.then !== 'function') {
return failedDispatch(loader, queue, new TypeError('DataLoader must be constructed with a function which accepts ' + 'Array<key> and returns Promise<Array<value>>, but the function did ' + ('not return a Promise: ' + String(batchPromise) + '.')));
}
// Await the resolution of the call to batchLoadFn.
batchPromise.then(function (values) {
// Assert the expected resolution from batchLoadFn.
if (!Array.isArray(values)) {
throw new TypeError('DataLoader must be constructed with a function which accepts ' + 'Array<key> and returns Promise<Array<value>>, but the function did ' + ('not return a Promise of an Array: ' + String(values) + '.'));
}
if (values.length !== keys.length) {
throw new TypeError('DataLoader must be constructed with a function which accepts ' + 'Array<key> and returns Promise<Array<value>>, but the function did ' + 'not return a Promise of an Array of the same length as the Array ' + 'of keys.' + ('\n\nKeys:\n' + String(keys)) + ('\n\nValues:\n' + String(values)));
}
// Step through the values, resolving or rejecting each Promise in the
// loaded queue.
queue.forEach(function (_ref2, index) {
var resolve = _ref2.resolve,
reject = _ref2.reject;
var value = values[index];
if (value instanceof Error) {
reject(value);
} else {
resolve(value);
}
});
}).catch(function (error) {
return failedDispatch(loader, queue, error);
});
}
// Private: do not cache individual loads if the entire batch dispatch fails,
// but still reject each request so they do not hang.
function failedDispatch(loader, queue, error) {
queue.forEach(function (_ref3) {
var key = _ref3.key,
reject = _ref3.reject;
loader.clear(key);
reject(error);
});
}
// Private: given the DataLoader's options, produce a CacheMap to be used.
function getValidCacheMap(options) {
var cacheMap = options && options.cacheMap;
if (!cacheMap) {
return new Map();
}
var cacheFunctions = ['get', 'set', 'delete', 'clear'];
var missingFunctions = cacheFunctions.filter(function (fnName) {
return cacheMap && typeof cacheMap[fnName] !== 'function';
});
if (missingFunctions.length !== 0) {
throw new TypeError('Custom cacheMap missing methods: ' + missingFunctions.join(', '));
}
return cacheMap;
}
// Private
module.exports = DataLoader;

342
node_modules/dataloader/index.js.flow generated vendored
View File

@@ -1,342 +0,0 @@
/* @flow */
/**
* Copyright (c) 2015, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
// A Function, which when given an Array of keys, returns a Promise of an Array
// of values or Errors.
export type BatchLoadFn<K, V> =
(keys: $ReadOnlyArray<K>) => Promise<$ReadOnlyArray<V | Error>>;
// Optionally turn off batching or caching or provide a cache key function or a
// custom cache instance.
export type Options<K, V> = {
batch?: boolean;
maxBatchSize?: number;
cache?: boolean;
cacheKeyFn?: (key: any) => any;
cacheMap?: CacheMap<K, Promise<V>>;
};
// If a custom cache is provided, it must be of this type (a subset of ES6 Map).
export type CacheMap<K, V> = {
get(key: K): V | void;
set(key: K, value: V): any;
delete(key: K): any;
clear(): any;
};
/**
* A `DataLoader` creates a public API for loading data from a particular
* data back-end with unique keys such as the `id` column of a SQL table or
* document name in a MongoDB database, given a batch loading function.
*
* Each `DataLoader` instance contains a unique memoized cache. Use caution when
* used in long-lived applications or those which serve many users with
* different access permissions and consider creating a new instance per
* web request.
*/
class DataLoader<K, V> {
constructor(
batchLoadFn: BatchLoadFn<K, V>,
options?: Options<K, V>
) {
if (typeof batchLoadFn !== 'function') {
throw new TypeError(
'DataLoader must be constructed with a function which accepts ' +
`Array<key> and returns Promise<Array<value>>, but got: ${batchLoadFn}.`
);
}
this._batchLoadFn = batchLoadFn;
this._options = options;
this._promiseCache = getValidCacheMap(options);
this._queue = [];
}
// Private
_batchLoadFn: BatchLoadFn<K, V>;
_options: ?Options<K, V>;
_promiseCache: CacheMap<K, Promise<V>>;
_queue: LoaderQueue<K, V>;
/**
* Loads a key, returning a `Promise` for the value represented by that key.
*/
load(key: K): Promise<V> {
if (key === null || key === undefined) {
throw new TypeError(
'The loader.load() function must be called with a value,' +
`but got: ${String(key)}.`
);
}
// Determine options
var options = this._options;
var shouldBatch = !options || options.batch !== false;
var shouldCache = !options || options.cache !== false;
var cacheKeyFn = options && options.cacheKeyFn;
var cacheKey = cacheKeyFn ? cacheKeyFn(key) : key;
// If caching and there is a cache-hit, return cached Promise.
if (shouldCache) {
var cachedPromise = this._promiseCache.get(cacheKey);
if (cachedPromise) {
return cachedPromise;
}
}
// Otherwise, produce a new Promise for this value.
var promise = new Promise((resolve, reject) => {
// Enqueue this Promise to be dispatched.
this._queue.push({ key, resolve, reject });
// Determine if a dispatch of this queue should be scheduled.
// A single dispatch should be scheduled per queue at the time when the
// queue changes from "empty" to "full".
if (this._queue.length === 1) {
if (shouldBatch) {
// If batching, schedule a task to dispatch the queue.
enqueuePostPromiseJob(() => dispatchQueue(this));
} else {
// Otherwise dispatch the (queue of one) immediately.
dispatchQueue(this);
}
}
});
// If caching, cache this promise.
if (shouldCache) {
this._promiseCache.set(cacheKey, promise);
}
return promise;
}
/**
* Loads multiple keys, promising an array of values:
*
* var [ a, b ] = await myLoader.loadMany([ 'a', 'b' ]);
*
* This is equivalent to the more verbose:
*
* var [ a, b ] = await Promise.all([
* myLoader.load('a'),
* myLoader.load('b')
* ]);
*
*/
loadMany(keys: $ReadOnlyArray<K>): Promise<Array<V>> {
if (!Array.isArray(keys)) {
throw new TypeError(
'The loader.loadMany() function must be called with Array<key> ' +
`but got: ${keys}.`
);
}
return Promise.all(keys.map(key => this.load(key)));
}
/**
* Clears the value at `key` from the cache, if it exists. Returns itself for
* method chaining.
*/
clear(key: K): DataLoader<K, V> {
var cacheKeyFn = this._options && this._options.cacheKeyFn;
var cacheKey = cacheKeyFn ? cacheKeyFn(key) : key;
this._promiseCache.delete(cacheKey);
return this;
}
/**
* Clears the entire cache. To be used when some event results in unknown
* invalidations across this particular `DataLoader`. Returns itself for
* method chaining.
*/
clearAll(): DataLoader<K, V> {
this._promiseCache.clear();
return this;
}
/**
* Adds the provided key and value to the cache. If the key already
* exists, no change is made. Returns itself for method chaining.
*/
prime(key: K, value: V): DataLoader<K, V> {
var cacheKeyFn = this._options && this._options.cacheKeyFn;
var cacheKey = cacheKeyFn ? cacheKeyFn(key) : key;
// Only add the key if it does not already exist.
if (this._promiseCache.get(cacheKey) === undefined) {
// Cache a rejected promise if the value is an Error, in order to match
// the behavior of load(key).
var promise = value instanceof Error ?
Promise.reject(value) :
Promise.resolve(value);
this._promiseCache.set(cacheKey, promise);
}
return this;
}
}
// Private: Enqueue a Job to be executed after all "PromiseJobs" Jobs.
//
// ES6 JavaScript uses the concepts Job and JobQueue to schedule work to occur
// after the current execution context has completed:
// http://www.ecma-international.org/ecma-262/6.0/#sec-jobs-and-job-queues
//
// Node.js uses the `process.nextTick` mechanism to implement the concept of a
// Job, maintaining a global FIFO JobQueue for all Jobs, which is flushed after
// the current call stack ends.
//
// When calling `then` on a Promise, it enqueues a Job on a specific
// "PromiseJobs" JobQueue which is flushed in Node as a single Job on the
// global JobQueue.
//
// DataLoader batches all loads which occur in a single frame of execution, but
// should include in the batch all loads which occur during the flushing of the
// "PromiseJobs" JobQueue after that same execution frame.
//
// In order to avoid the DataLoader dispatch Job occuring before "PromiseJobs",
// A Promise Job is created with the sole purpose of enqueuing a global Job,
// ensuring that it always occurs after "PromiseJobs" ends.
//
// Node.js's job queue is unique. Browsers do not have an equivalent mechanism
// for enqueuing a job to be performed after promise microtasks and before the
// next macrotask. For browser environments, a macrotask is used (via
// setImmediate or setTimeout) at a potential performance penalty.
var enqueuePostPromiseJob =
typeof process === 'object' && typeof process.nextTick === 'function' ?
function (fn) {
if (!resolvedPromise) {
resolvedPromise = Promise.resolve();
}
resolvedPromise.then(() => process.nextTick(fn));
} :
setImmediate || setTimeout;
// Private: cached resolved Promise instance
var resolvedPromise;
// Private: given the current state of a Loader instance, perform a batch load
// from its current queue.
function dispatchQueue<K, V>(loader: DataLoader<K, V>) {
// Take the current loader queue, replacing it with an empty queue.
var queue = loader._queue;
loader._queue = [];
// If a maxBatchSize was provided and the queue is longer, then segment the
// queue into multiple batches, otherwise treat the queue as a single batch.
var maxBatchSize = loader._options && loader._options.maxBatchSize;
if (maxBatchSize && maxBatchSize > 0 && maxBatchSize < queue.length) {
for (var i = 0; i < queue.length / maxBatchSize; i++) {
dispatchQueueBatch(
loader,
queue.slice(i * maxBatchSize, (i + 1) * maxBatchSize)
);
}
} else {
dispatchQueueBatch(loader, queue);
}
}
function dispatchQueueBatch<K, V>(
loader: DataLoader<K, V>,
queue: LoaderQueue<K, V>
) {
// Collect all keys to be loaded in this dispatch
var keys = queue.map(({ key }) => key);
// Call the provided batchLoadFn for this loader with the loader queue's keys.
var batchLoadFn = loader._batchLoadFn;
var batchPromise = batchLoadFn(keys);
// Assert the expected response from batchLoadFn
if (!batchPromise || typeof batchPromise.then !== 'function') {
return failedDispatch(loader, queue, new TypeError(
'DataLoader must be constructed with a function which accepts ' +
'Array<key> and returns Promise<Array<value>>, but the function did ' +
`not return a Promise: ${String(batchPromise)}.`
));
}
// Await the resolution of the call to batchLoadFn.
batchPromise.then(values => {
// Assert the expected resolution from batchLoadFn.
if (!Array.isArray(values)) {
throw new TypeError(
'DataLoader must be constructed with a function which accepts ' +
'Array<key> and returns Promise<Array<value>>, but the function did ' +
`not return a Promise of an Array: ${String(values)}.`
);
}
if (values.length !== keys.length) {
throw new TypeError(
'DataLoader must be constructed with a function which accepts ' +
'Array<key> and returns Promise<Array<value>>, but the function did ' +
'not return a Promise of an Array of the same length as the Array ' +
'of keys.' +
`\n\nKeys:\n${String(keys)}` +
`\n\nValues:\n${String(values)}`
);
}
// Step through the values, resolving or rejecting each Promise in the
// loaded queue.
queue.forEach(({ resolve, reject }, index) => {
var value = values[index];
if (value instanceof Error) {
reject(value);
} else {
resolve(value);
}
});
}).catch(error => failedDispatch(loader, queue, error));
}
// Private: do not cache individual loads if the entire batch dispatch fails,
// but still reject each request so they do not hang.
function failedDispatch<K, V>(
loader: DataLoader<K, V>,
queue: LoaderQueue<K, V>,
error: Error
) {
queue.forEach(({ key, reject }) => {
loader.clear(key);
reject(error);
});
}
// Private: given the DataLoader's options, produce a CacheMap to be used.
function getValidCacheMap<K, V>(
options: ?Options<K, V>
): CacheMap<K, Promise<V>> {
var cacheMap = options && options.cacheMap;
if (!cacheMap) {
return new Map();
}
var cacheFunctions = [ 'get', 'set', 'delete', 'clear' ];
var missingFunctions = cacheFunctions
.filter(fnName => cacheMap && typeof cacheMap[fnName] !== 'function');
if (missingFunctions.length !== 0) {
throw new TypeError(
'Custom cacheMap missing methods: ' + missingFunctions.join(', ')
);
}
return cacheMap;
}
// Private
type LoaderQueue<K, V> = Array<{
key: K;
resolve: (value: V) => void;
reject: (error: Error) => void;
}>;
module.exports = DataLoader;

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