diff --git a/assets/resources/config.json b/assets/resources/config.json index 0bf3ab4..e2d023f 100644 --- a/assets/resources/config.json +++ b/assets/resources/config.json @@ -17,7 +17,7 @@ "gui": [ { "name": "LayerGame", - "type": "Node" + "type": "Game" }, { "name": "LayerUI", diff --git a/assets/script/game/common/prompt/TipsManager.ts b/assets/script/game/common/prompt/TipsManager.ts index e6dc0cc..75bbf9b 100644 --- a/assets/script/game/common/prompt/TipsManager.ts +++ b/assets/script/game/common/prompt/TipsManager.ts @@ -6,7 +6,7 @@ */ import { Node, tween, Vec3 } from "cc"; -import { UICallbacks } from "../../../../../extensions/oops-plugin-framework/assets/core/gui/layer/Defines"; +import { UICallbacks } from "db://oops-framework/core/gui/layer/LayerUIElement"; import { oops } from "../../../../../extensions/oops-plugin-framework/assets/core/Oops"; import { UIID } from "../config/GameUIConfig"; diff --git a/assets/script/game/demo/Demo.ts b/assets/script/game/demo/Demo.ts index 3f3ce85..6412a80 100644 --- a/assets/script/game/demo/Demo.ts +++ b/assets/script/game/demo/Demo.ts @@ -175,8 +175,8 @@ export class Demo extends GameComponent { /** 背景音乐 */ private btn_audio_open1(event: EventTouch, data: any) { - oops.audio.volumeMusic = 0.5; - oops.audio.playMusicLoop("audios/nocturne"); + oops.audio.music.volume = 0.5; + oops.audio.music.loadAndPlay("audios/nocturne"); } /** 背景音效 */