Files
engine/examples/spine-animation.ts
johanzhu e998dd7bd0 feat: add spine doc (#2262)
* feat: add spine doc
2024-08-02 15:24:35 +08:00

62 lines
2.0 KiB
TypeScript

/**
* @title Spine Animation
* @category 2D
* @thumbnail https://mdn.alipayobjects.com/merchant_appfe/afts/img/A*IALeTYOXMXwAAAAAAAAAAAAADiR2AQ/original
*/
import { Camera, Entity, Logger, Vector3, WebGLEngine } from "@galacean/engine";
import { SpineAnimationRenderer } from "@galacean/engine-spine";
Logger.enable();
// Create engine
WebGLEngine.create({ canvas: "canvas" }).then((engine) => {
engine.canvas.resizeByClientSize();
const scene = engine.sceneManager.activeScene;
const rootEntity = scene.createRootEntity();
// camera
const cameraEntity = rootEntity.createChild("camera_node");
const camera = cameraEntity.addComponent(Camera);
cameraEntity.transform.position = new Vector3(0, 0, 100);
camera.nearClipPlane = 0.001;
camera.farClipPlane = 20000;
engine.resourceManager
.load({
url: "https://mdn.alipayobjects.com/huamei_kz4wfo/uri/file/as/2/kz4wfo/4/mp/qGISZ7QTJFkEL0Qx/spineboy/spineboy.json",
type: "spine",
})
.then((spineResource: any) => {
const spineEntity = new Entity(engine);
spineEntity.transform.setPosition(0, -18, 0);
const spine = spineEntity.addComponent(SpineAnimationRenderer);
spine.resource = spineResource;
spine.defaultState.scale = 0.05;
rootEntity.addChild(spineEntity);
const { state } = spine;
state.data.defaultMix = 0.3;
state.data.setMix('death', 'portal', 0);
const queue = () => {
state.setAnimation(0, 'portal', false);
state.addAnimation(0, 'idle', true, 0);
state.addAnimation(0, 'walk', true, 1);
state.addAnimation(0, 'run', true, 2);
state.addAnimation(0, 'jump', false, 2);
state.addAnimation(0, 'death', false, 0);
};
queue();
state.addListener({
complete: (entry) => {
if (entry?.animation?.name === 'death') {
setTimeout(() => {
queue();
}, 1000);
}
}
});
});
engine.run();
});