Files
engine/tests
shensi.zxd bfe4e9ea23 fix(shader-lab): add missing semicolon in GLES100 fragment return conversion
GLES100 visitJumpStatement converted `return expr;` to `gl_FragColor = expr`
without a trailing semicolon, causing WebGL compilation errors. Only triggered
when fragment entry returns vec4 (Cocos pattern), not void (standard Galacean).
2026-03-27 01:06:15 +08:00
..
2026-03-23 17:55:13 +08:00