Files
engine/lerna.json
GuoLei bbe5efcd2f Merge Dev/0.5 (#474)
* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: use new addChannel api

* style: format code

* feat: opt code

* feat: merge gltf animation parser

* feat: opt code

* fix:opt code

* refator: opt code

* refactor: opt code

* refactor: clear imports

* refactor:fix bug

* refactor: opt code

* refactor: opt code

* feat: fix tsc

* feat: opt code

* feat: opt crossfade performance

* feat: opt crossfade performance

* feat: opt crossfade

* feat: opt crossfade

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* feat: opt mergedCurveIndexList

* feat: opt mergedCurveIndexList

* feat: add revert

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* feat: opt corssfade from pose

* feat: resolve conflict from cm

* refactor: opt code

* feat: fix type

* fix: fix additive

* refactor: opt code

* refactor: opt struct of Animation Node data

* feat: fix comment

* feat: clear import

* refactor: add CM

* refactor: opt code

* refactor:  opt crossFade code

* refactor: opt code

* refactor: opt code

* refactor: opt Animator code

* refactor: opt code

* Delete package-lock.json

delete package-lock

* Merge main (#349)

* refactor: opt code

* refactor: opt code

* refactor: improve play API

* refactor: opt code

* refactor: opt code

* refactor: fix code

* refactor: opt code

* refactor: move internal class to internal folder

* refactor: remove generic

* refactor: save code

* refactor: opt code

* refactor: opt Layer update

* refactor: opt code

* refactor: reduce GC

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: remove playState

* refactor: solve CM

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: add layer opt

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt interface design

* refactor: opt code

* refactor: opt code

* refactor: clear imports

* Animator (#337)

* refactor: refactor animator #35

* refactor: sprite material add define USE_MODEL_MATRIX (#359)

* refactor(2d): sprite material add define USE_MODEL_MATRIX

* feat: add animator-event

* feat: add animator-event

* feat: opt event code

* feat: add animator-event

* feat: opt code

* feat: merge oasis dev/0,5

* feat: opt code

* refactor: opt code

* refactor: opt code

* refactor: opt code

* refactor: clear imports

* feat: add some commonly used methods for `Color`(#385)

* test: add color test (#391)

Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>

* feat: opt code

* feat: opt code

* feat: opt code

* feat: opt code

* feat: opt code

* feat: opt code

* feat: opt code

* feat: opt code

* refactor: opt code

* refactor: opt code

* Animator event (#372)

* feat: add AnimatorEvent system #35

* Dev/0.5 (#397)

* fix: fix Animator bug

* Dev/0.5 (#399)

* fix: fix Animator bug

* Blend shape animation (#374)

* feat: add BlendShape Animation

* feat: add ObjectKeyframe for  AnimationCurve (#403)

* Refactor physics Ray-cast and Collision detection (#404)

* feat: add trigger methods into Script and rewrite CollisionDetection

* Update README.md

* Fix Typos (#409)

* fix: typos fixed

* Add sprite atlas region offset (#407)

* feat: add ObjectKeyframe

* refactor: opt code

* refactor: opt code

* refactor: improve  comments

* Fix Typos (#410)

* fix: fix typos

* feat:Support atlas #197 (#402)

* feat:Support atlas #197

Co-authored-by: azhan <zhanyingwei.zyw@antgroup.com>
Co-authored-by: GuoLei1990 <gl3336563@163.com>

* refactor: add tips for developers when use draco and BlendShape at the same time (#414)

* refactor: new pbr interface (#418)

* refactor: new pbr interface

* Feat: support spherical harmonic (#392)

* feat: support spherical harmonics

* fix:opt atlas code. (#420)

* fix:opt atlas code

* fix: glTF vertexData parser error (#423)

* fix: set interpolation with `linear` by default (#424)

* fix: set interpolation with `linear` by default
Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>

* Fix material clone (#426)

* fix: fix material clone bug

* fix:atlas support rotation (#428)

* fix:atlas support rotation

* ci: compile error (#429)

Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>

* fix: `ModleMesh` destroy bug (#430)

* Fix the comments of RenderState (#431)

* fix: the comments of `RasterState`

* feat: add sh in editor (#433)

* Add Scene Background Texture (#427)

* feat: add scene background texture

* Background texture (#434)

* refactor: opt code

* Test/material (#422)

* feat: add material test

* v0.5.0-alpha.0

* Test: test for math (#437)

* test: add test for math library

* fix:Fixed sprite’s rect display error when packaged into an atlas and trimmed (#435)

* fix:Fixed sprite’s rect display error when packaged into an atlas and trimmed

* Fix BlendShape bug (#441)

* fix: `ModleMesh` memory access bug

* Add blendshape test  (#442)

* refactor: add `Blendshape` test

* Fix blend shape add frame (#445)

* refactor: fix  addFrame() of BlendShape

* Test for Background (#438)

* test: test for background

* Fix Background Texture Error (#446)

* refactor: fix background texture bug

* v0.5.1-alpha.0

* v0.5.2-alpha.0

* v0.5.3-alpha.0

* fix: temp fix type convert function (#449)

* v0.5.3-0.5.0-alpha.1.0

* v0.5.3-alpha.0

* v0.5.3-alpha.1

* feat: support vertex color for Blinnphone (#450)

* feat: support vertex color for Blinnphone

* fix: BlendShape  access bug (#451)

* feat:Add the function of relative path loading. (#439)

* feat:Add the function of relative path loading

* fix: fix 2d renderer order error (#452)

* fix: 2d renderer order error opt code

* feat: adapt to editor

* feat: adapt to editor

* feat: adapt to editor

* feat: adapt to editor

* feat: adapt to editor

* feat: adapt to editor

* refactor: opt animator

* v0.5.3-alpha.2

* refactor: opt code

* feat: update

* refactor: opt code

* fix: gltf no animation bug

* refactor: opt code

* refactor: oopt code

* refactor: opt code

* refactor: opt code

* feat: opt animator editor

* feat: opt animator editor

* fix: revert PHYSICALLY_CORRECT_LIGHTS

* fix: revert PHYSICALLY_CORRECT_LIGHTS (#455)

* v0.5.3-alpha.3

* refactor: revert gamma space

* refactor: revert gamma space (#457)

* v0.5.3-alpha.4

* Fix Caluculation Error in Background Size (#458)


* refactor: fix background calculation

* feat: opt animator editor

* fix: bugfix

* Animator editor (#454)

* fix: bugfix

* v0.5.3-alpha.5

* v0.5.3-alpha.6

* feat: remove log

* feat: remove log

* Animator editor (#463)

* refactor: remove log

* fix: check valid if sh is null (#464)

Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>

* v0.5.3-alpha.7

* feat: add more interface for raycast (#462)

* feat: add more interface for raycast

* feat:SpriteAtlas Adaptation Editor Workflow (#461)

* feat:SpriteAtlas Adaptation Editor Workflow

* feat: 上传编辑器clip数据改为引用

* fix: bugfix

* v0.5.3-alpha.8

* fix: code err (#467)

* fix: ccompile err

* v0.5.3-y.0

* v0.5.3-alpha.8

* v0.5.3-alpha.9

* fix(2d): spine texture uniform (#468)

* v0.5.3-alpha.10

* fix(2d): fix mask uniform (#471)

* fix: bugfix (#470)

* v0.5.3-alpha.11

* Merge main to dev/0.5 (#472)

* fix: ModelMesh destroy bug (#473)

* fix: `ModelMesh` destroy() bug

* v0.5.3-alpha.12

* v0.5.0

Co-authored-by: luzhuang <364439895@qq.com>
Co-authored-by: shensi.zxd <shensi.zxd@alibaba-inc.com>
Co-authored-by: singlecoder <z18511751272@gmail.com>
Co-authored-by: zhuxudong <callzhuxudong@163.com>
Co-authored-by: yangfengzzz <yangfengzzz@hotmail.com>
Co-authored-by: AZhan <njktsmshh@163.com>
Co-authored-by: azhan <zhanyingwei.zyw@antgroup.com>
Co-authored-by: Hu Song <gz65555@gmail.com>
Co-authored-by: Izzy Chen <czizzy@163.com>
Co-authored-by: singlecoder <singlecoder2014@gmail.com>
2021-09-02 15:13:30 +08:00

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JSON

{
"npmClient": "npm",
"version": "0.5.0",
"bootstrap": {
"hoist": true
},
"packages": [
"packages/*"
],
"loglevel": "verbose"
}