Files
engine/packages
shensi.zxd 80e6e3ebb3 fix(shader-lab): handle global struct-typed variables and simplify macro scanning
- Suppress `uniform` output for global struct-typed variables (e.g. `Varyings o;`)
- Register global struct vars in both per-function and cross-stage maps
- Unify macro member access scanning into callback-based _forEachMacroMemberAccess
- Add registerStructVar() encapsulation in VisitorContext
- Add Cocos VSOutput pattern test (global-varying-var)
2026-03-27 00:33:21 +08:00
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