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engine/docs/en/interface/intro.md
2024-07-17 14:03:06 +08:00

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order, title, type, group, label
order title type group label
0 Interface Overview Basics Interface Basics/Interface

Home Page

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Number Area Description
1 Create Project Create a new 3D or 2D project
2 Projects View all projects, double-click to enter a project
3 Sidebar Besides the project page, you can also access project templates, documents, and editor discussions

Scene Editing Page

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Number Area Description
1 Sidebar Contains the main menu of the editor, panel toggle buttons, and personalization settings
2 Hierarchy Panel Located on the left side of the editor, it displays all nodes in the entire scene here
3 Assets Panel Located at the bottom of the editor, it displays all assets included in the current project, such as HDR textures, various texture files, scripts, font files, etc.
4 Inspector Panel Located on the right side of the editor, it will display different editing options based on your current selection
5 Main Viewport Located in the middle of the editor, it is the main operating area of the editor, where you can edit the scene using the mouse and keyboard
6 Toolbar Located at the top of the editor, it provides some quick operations such as switching Gizmo modes, changing scene views, camera configurations, etc.
7 Camera Preview Area Located in the bottom left corner of the main editing area, you can preview the scene from the perspective of the currently selected camera
8 Animation Clip Editing Double-click on the AnimationClip asset or click the Panel Toggle Button -> , where you can edit the specified AnimationClip asset
9 Animator Controller Editor Double-click on the AnimatorController asset or click the Panel Toggle Button -> , where you can edit the specified AnimationClip asset

对于各个面板详细的介绍可以点击上方链接查看。