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engine/docs/en/interface/hierarchy.mdx
2025-05-26 18:32:34 +08:00

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---
order: 3
title: Hierarchy Panel
type: Basics
group: Interface
label: Basics/Interface
---
The hierarchy panel is located on the far left side of the editor and displays all nodes in the current scene in a tree structure. The scene node is the parent node of all other nodes, including cameras, lights, meshes, and more.
<Image src="https://mdn.alipayobjects.com/huamei_fvsq9p/afts/img/A*YOCVRa_kAaAAAAAAAAAAAAAADqiTAQ/original" />
In the hierarchy panel, you can edit the basic properties of entities and manage components. For more details, refer to the [Entity](/en/docs/core/entity) documentation.