Files
engine/examples/shadow-basic.ts
2024-07-04 18:10:43 +08:00

59 lines
1.7 KiB
TypeScript

/**
* @title Shadow Basic
* @category Light
* @thumbnail https://mdn.alipayobjects.com/merchant_appfe/afts/img/A*EXbeTbDNEvoAAAAAAAAAAAAADiR2AQ/original
*/
import { FreeControl } from "@galacean/engine-toolkit-controls";
import {
AmbientLight,
AssetType,
Camera,
DirectLight,
GLTFResource,
ShadowType,
Vector3,
WebGLEngine,
} from "@galacean/engine";
async function init() {
const engine = await WebGLEngine.create({ canvas: "canvas" });
engine.canvas.resizeByClientSize();
const scene = engine.sceneManager.activeScene;
// Set shadow distance
scene.shadowDistance = 20;
// Create root entity
const rootEntity = scene.createRootEntity();
// Create camera entity and component
const cameraEntity = rootEntity.createChild("camera");
cameraEntity.transform.setPosition(3, 2.5, 0);
cameraEntity.transform.lookAt(new Vector3(0, 2, 0));
cameraEntity.addComponent(Camera);
cameraEntity.addComponent(FreeControl).floorMock = false;
// Create light entity and component
const lightEntity = rootEntity.createChild("light");
lightEntity.transform.setPosition(0.5, 0.9, 0);
lightEntity.transform.lookAt(new Vector3(0, 0, 0));
const directLight = lightEntity.addComponent(DirectLight);
// Enable shadow
directLight.shadowType = ShadowType.SoftLow;
const glTFResource = await engine.resourceManager.load<GLTFResource>(
"https://gw.alipayobjects.com/os/bmw-prod/ca50859b-d736-4a3e-9fc3-241b0bd2afef.gltf"
);
rootEntity.addChild(glTFResource.defaultSceneRoot);
const ambientLight = await engine.resourceManager.load<AmbientLight>({
type: AssetType.Env,
url: "https://gw.alipayobjects.com/os/bmw-prod/09904c03-0d23-4834-aa73-64e11e2287b0.bin",
});
scene.ambientLight = ambientLight;
engine.run();
}
init();