mirror of
https://github.com/galacean/engine.git
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121 lines
4.1 KiB
TypeScript
121 lines
4.1 KiB
TypeScript
/**
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* @title Multi Camera
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* @category Camera
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* @thumbnail https://mdn.alipayobjects.com/merchant_appfe/afts/img/A*_vyfS5xqVe4AAAAAAAAAAAAADiR2AQ/original
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*/
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import { SpineAnimationRenderer } from "@galacean/engine-spine";
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import {
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AssetType,
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BackgroundMode,
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BlinnPhongMaterial,
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Camera,
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Color,
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DirectLight,
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Entity,
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Layer,
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MeshRenderer,
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PrimitiveMesh,
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Script,
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SkyBoxMaterial,
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TextureCube,
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Vector3,
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WebGLEngine
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} from "@galacean/engine";
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import { OrbitControl } from "@galacean/engine-toolkit-controls";
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/**
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* Script for rotate.
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*/
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class RotateScript extends Script {
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/**
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* @override
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* The main loop, called frame by frame.
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* @param deltaTime - The deltaTime when the script update.
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*/
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onUpdate(deltaTime: number): void {
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this.entity.transform.rotate(0.0, 0.6, 0);
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}
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}
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WebGLEngine.create({ canvas: "canvas" }).then((engine) => {
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engine.canvas.resizeByClientSize();
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const scene = engine.sceneManager.activeScene;
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const { background } = scene;
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const rootEntity = scene.createRootEntity();
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// init full screen camera
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const cameraEntity = rootEntity.createChild("fullscreen-camera");
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const camera = cameraEntity.addComponent(Camera);
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camera.cullingMask = Layer.Layer0;
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cameraEntity.transform.setPosition(10, 10, 10);
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cameraEntity.transform.lookAt(new Vector3(0, 0, 0));
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cameraEntity.addComponent(OrbitControl);
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const lightEntity = rootEntity.createChild("Light");
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lightEntity.transform.setRotation(-30, 0, 0);
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lightEntity.addComponent(DirectLight);
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// init cube
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const cubeEntity = rootEntity.createChild("cube");
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cubeEntity.transform.setPosition(-3, 0, 3);
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const renderer = cubeEntity.addComponent(MeshRenderer);
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renderer.mesh = PrimitiveMesh.createCuboid(engine, 2, 2, 2);
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const material = new BlinnPhongMaterial(engine);
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material.baseColor = new Color(1, 0.25, 0.25, 1);
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renderer.setMaterial(material);
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cubeEntity.addComponent(RotateScript);
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//----------------------------------------------------------------------------------------------------------------------
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// init window camera
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const windowEntity = scene.createRootEntity();
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windowEntity.layer = Layer.Layer1;
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const windowCameraEntity = windowEntity.createChild("window-camera");
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const windowCamera = windowCameraEntity.addComponent(Camera);
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windowCamera.cullingMask = Layer.Layer1;
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windowCamera.viewport.set(0.5, 0.2, 0.3, 0.6);
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windowCamera.farClipPlane = 200;
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windowCameraEntity.transform.setPosition(0, 3, 20);
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engine.run();
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engine.resourceManager
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.load({
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url: "https://mdn.alipayobjects.com/huamei_kz4wfo/uri/file/as/2/kz4wfo/4/mp/qGISZ7QTJFkEL0Qx/spineboy/spineboy.json",
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type: "spine"
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})
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.then((spineResource: any) => {
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const spineEntity = new Entity(engine);
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spineEntity.layer = Layer.Layer1;
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spineEntity.transform.setPosition(0, -3, 0);
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const spine = spineEntity.addComponent(SpineAnimationRenderer);
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spine.resource = spineResource;
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spine.defaultState.scale = 0.01;
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windowEntity.addChild(spineEntity);
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const { state } = spine;
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state.data.defaultMix = 0.3;
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state.data.setMix("death", "portal", 0);
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state.setAnimation(0, "walk", true, 1);
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});
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engine.resourceManager
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.load<TextureCube>({
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urls: [
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"https://gw.alipayobjects.com/mdn/rms_7c464e/afts/img/A*5w6_Rr6ML6IAAAAAAAAAAAAAARQnAQ",
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"https://gw.alipayobjects.com/mdn/rms_7c464e/afts/img/A*TiT2TbN5cG4AAAAAAAAAAAAAARQnAQ",
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"https://gw.alipayobjects.com/mdn/rms_7c464e/afts/img/A*8GF6Q4LZefUAAAAAAAAAAAAAARQnAQ",
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"https://gw.alipayobjects.com/mdn/rms_7c464e/afts/img/A*D5pdRqUHC3IAAAAAAAAAAAAAARQnAQ",
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"https://gw.alipayobjects.com/mdn/rms_7c464e/afts/img/A*_FooTIp6pNIAAAAAAAAAAAAAARQnAQ",
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"https://gw.alipayobjects.com/mdn/rms_7c464e/afts/img/A*CYGZR7ogZfoAAAAAAAAAAAAAARQnAQ"
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],
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type: AssetType.TextureCube
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})
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.then((cubeMap1) => {
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// Add skybox background
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background.mode = BackgroundMode.Sky;
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const skyMaterial = (background.sky.material = new SkyBoxMaterial(engine));
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skyMaterial.texture = cubeMap1;
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background.sky.mesh = PrimitiveMesh.createCuboid(engine, 2, 2, 2);
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});
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});
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