Files
engine/e2e/case/animator-crossfade.ts
luzhuang 8541659337 Optimize the e2e test framework (#1973)
* feat: opt e2e test framework
2024-01-17 11:10:12 +08:00

40 lines
1.5 KiB
TypeScript

/**
* @title Animation Play
* @category Animation
*/
import { OrbitControl } from "@galacean/engine-toolkit";
import { Animator, Camera, DirectLight, Logger, Vector3, WebGLEngine, GLTFResource } from "@galacean/engine";
import { initScreenshot, updateForE2E } from "./.mockForE2E";
Logger.enable();
WebGLEngine.create({ canvas: "canvas" }).then((engine) => {
engine.canvas.resizeByClientSize(2);
const scene = engine.sceneManager.activeScene;
const rootEntity = scene.createRootEntity();
// camera
const cameraEntity = rootEntity.createChild("camera_node");
cameraEntity.transform.position = new Vector3(0, 1, 5);
const camera = cameraEntity.addComponent(Camera);
cameraEntity.addComponent(OrbitControl).target = new Vector3(0, 1, 0);
const lightNode = rootEntity.createChild("light_node");
lightNode.addComponent(DirectLight).intensity = 0.6;
lightNode.transform.lookAt(new Vector3(0, 0, 1));
lightNode.transform.rotate(new Vector3(0, 90, 0));
engine.resourceManager
.load<GLTFResource>("https://gw.alipayobjects.com/os/bmw-prod/5e3c1e4e-496e-45f8-8e05-f89f2bd5e4a4.glb")
.then((gltfResource) => {
const { animations = [], defaultSceneRoot } = gltfResource;
rootEntity.addChild(defaultSceneRoot);
const animator = defaultSceneRoot.getComponent(Animator);
animator.play("agree");
updateForE2E(engine, 30);
animator.crossFade("walk", 0.5, 0, 0);
updateForE2E(engine, 30);
initScreenshot(engine, camera);
});
});