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lywsvip
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engine
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History
ChenMo
1472913872
feat(core): GPU instancing auto-batching (
#2957
)
...
* feat(core): add GPU instancing auto-batching with UBO-based per-instance data
2026-05-28 23:40:18 +08:00
..
_meta.json
refactor(shader): migrate GLSL shaders to ShaderLab and clean up shader infrastructure(
#2961
)
2026-05-11 17:55:17 +08:00
shader-01-basic-shader.mdx
refactor(shader): migrate GLSL shaders to ShaderLab and clean up shader infrastructure(
#2961
)
2026-05-11 17:55:17 +08:00
shader-02-render-state.mdx
refactor(shader): migrate GLSL shaders to ShaderLab and clean up shader infrastructure(
#2961
)
2026-05-11 17:55:17 +08:00
shader-03-ui-script.mdx
refactor(shader): migrate GLSL shaders to ShaderLab and clean up shader infrastructure(
#2961
)
2026-05-11 17:55:17 +08:00
shader-04-multi-pass.mdx
refactor(shader): migrate GLSL shaders to ShaderLab and clean up shader infrastructure(
#2961
)
2026-05-11 17:55:17 +08:00
shader-05-advance.mdx
feat(core): GPU instancing auto-batching (
#2957
)
2026-05-28 23:40:18 +08:00