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66 lines
1.9 KiB
TypeScript
66 lines
1.9 KiB
TypeScript
/**
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* @title PrimitiveMesh
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* @category Primitive
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*/
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import {
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AssetType,
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BlinnPhongMaterial,
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Camera,
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Color,
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DirectLight,
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Logger,
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MeshRenderer,
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PrimitiveMesh,
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RenderFace,
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Texture2D,
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Vector3,
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WebGLEngine
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} from "@galacean/engine";
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import { OrbitControl } from "@galacean/engine-toolkit";
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import { initScreenshot, updateForE2E } from "./.mockForE2E";
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Logger.enable();
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WebGLEngine.create({ canvas: "canvas" }).then((engine) => {
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engine.canvas.resizeByClientSize(2);
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const scene = engine.sceneManager.activeScene;
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const rootEntity = scene.createRootEntity();
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// camera
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const cameraEntity = rootEntity.createChild("camera_node");
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cameraEntity.transform.position = new Vector3(0, 1, 5);
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const camera = cameraEntity.addComponent(Camera);
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cameraEntity.addComponent(OrbitControl).target = new Vector3(0, 1, 0);
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const lightNode = rootEntity.createChild("light_node");
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lightNode.addComponent(DirectLight).color = new Color(
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0.31854677812509186,
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0.31854677812509186,
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0.31854677812509186,
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1
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);
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lightNode.transform.lookAt(new Vector3(0, 0, 1));
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lightNode.transform.rotate(new Vector3(0, 90, 0));
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engine.resourceManager
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.load<Texture2D>({
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url: "https://gw.alipayobjects.com/mdn/rms_7c464e/afts/img/A*ArCHTbfVPXUAAAAAAAAAAAAAARQnAQ",
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type: AssetType.Texture2D
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})
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.then((texture: Texture2D) => {
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const material = new BlinnPhongMaterial(engine);
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material.renderFace = RenderFace.Double;
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material.baseTexture = texture;
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const entity = rootEntity.createChild("mesh");
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const { transform } = entity;
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transform.setPosition(0, 1, 0);
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transform.setRotation(45, 45, 0);
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const meshRenderer = entity.addComponent(MeshRenderer);
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meshRenderer.mesh = PrimitiveMesh.createTorus(engine);
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meshRenderer.setMaterial(material);
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updateForE2E(engine);
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initScreenshot(engine, camera);
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});
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});
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