Files
engine/e2e/case/physx-collision.ts
luzhuang f558c38c66 Fix collision exception when the scale is negative (#2037)
* fix: collision exception when the scale is negative
2024-04-17 14:55:56 +08:00

157 lines
4.8 KiB
TypeScript

/**
* @title Physx Collision
* @category Physics
*/
import {
WebGLEngine,
SphereColliderShape,
DynamicCollider,
BoxColliderShape,
Vector3,
MeshRenderer,
PointLight,
PrimitiveMesh,
Camera,
Script,
StaticCollider,
ColliderShape,
PBRMaterial,
AmbientLight,
AssetType,
BlinnPhongMaterial,
Entity,
BaseMaterial
} from "@galacean/engine";
import { WireframeManager } from "@galacean/engine-toolkit";
import { PhysXPhysics } from "@galacean/engine-physics-physx";
import { initScreenshot, updateForE2E } from "./.mockForE2E";
function addBox(rootEntity: Entity, cubeSize: number, x: number, y: number, z: number, index: number) {
const boxEntity = rootEntity.createChild("BoxEntity");
boxEntity.transform.setPosition(x, y, z);
boxEntity.transform.setScale(-1, 1, 1);
const boxMtl = new PBRMaterial(rootEntity.engine);
const boxRenderer = boxEntity.addComponent(MeshRenderer);
boxMtl.baseColor.set(0.6, 0.3, 0.3, 1.0);
boxMtl.roughness = 0.5;
boxMtl.metallic = 0.0;
boxRenderer.mesh = PrimitiveMesh.createCuboid(rootEntity.engine, cubeSize, cubeSize, cubeSize);
boxRenderer.setMaterial(boxMtl);
if (index === 0) {
boxMtl.baseColor.set(1, 0, 0, 1.0);
} else {
boxMtl.baseColor.set(0, 1, 0, 1.0);
}
const physicsBox = new BoxColliderShape();
physicsBox.size = new Vector3(cubeSize, cubeSize, cubeSize);
physicsBox.material.staticFriction = 0.1;
physicsBox.material.dynamicFriction = 0.2;
physicsBox.material.bounciness = 1;
physicsBox.isTrigger = true;
const boxCollider = boxEntity.addComponent(StaticCollider);
boxCollider.addShape(physicsBox);
return boxEntity;
}
WebGLEngine.create({ canvas: "canvas", physics: new PhysXPhysics() }).then((engine) => {
engine.canvas.resizeByClientSize();
const scene = engine.sceneManager.activeScene;
const rootEntity = scene.createRootEntity("root");
scene.ambientLight.diffuseSolidColor.set(1, 1, 1, 1);
scene.ambientLight.diffuseIntensity = 1.2;
// init camera
const cameraEntity = rootEntity.createChild("camera");
const camera = cameraEntity.addComponent(Camera);
cameraEntity.transform.setPosition(-5, 0, 20);
// init point light
const light = rootEntity.createChild("light");
light.transform.setPosition(0, 3, 0);
light.addComponent(PointLight);
// create box test entity
const boxEntity1 = addBox(rootEntity, 2, 0, 0, 0, 0);
const boxEntity2 = addBox(rootEntity, 2, -10, 0, 0, 1);
// create sphere test entity
const radius = 1.25;
const sphereEntity = rootEntity.createChild("SphereEntity");
sphereEntity.transform.setPosition(-2, 0, 0);
const sphereMtl = new PBRMaterial(engine);
const sphereRenderer = sphereEntity.addComponent(MeshRenderer);
sphereMtl.baseColor.set(Math.random(), Math.random(), Math.random(), 1.0);
sphereMtl.metallic = 0.0;
sphereMtl.roughness = 0.5;
sphereRenderer.mesh = PrimitiveMesh.createSphere(engine, radius);
sphereRenderer.setMaterial(sphereMtl);
const physicsSphere = new SphereColliderShape();
physicsSphere.radius = radius;
physicsSphere.material.staticFriction = 0.1;
physicsSphere.material.dynamicFriction = 0.2;
physicsSphere.material.bounciness = 1;
const sphereCollider = sphereEntity.addComponent(DynamicCollider);
sphereCollider.isKinematic = true;
sphereCollider.addShape(physicsSphere);
rootEntity.addComponent(MeshRenderer);
const wireframe = rootEntity.addComponent(WireframeManager); // debug draw
wireframe.addEntityWireframe(sphereEntity);
wireframe.addEntityWireframe(boxEntity1);
wireframe.addEntityWireframe(boxEntity2);
class MoveScript extends Script {
pos: number = -5;
vel: number = 0.05;
velSign: number = -1;
onPhysicsUpdate() {
if (this.pos >= 5) {
this.velSign = -1;
}
if (this.pos <= -15) {
this.velSign = 1;
}
this.pos += this.vel * this.velSign;
this.entity.transform.worldPosition.set(this.pos, 0, 0);
}
}
// Collision Detection
class CollisionScript extends Script {
onTriggerExit(other: ColliderShape) {
(<BlinnPhongMaterial>sphereRenderer.getMaterial()).baseColor.set(1, 1, 1, 1.0);
}
onTriggerEnter(other: ColliderShape) {
(sphereRenderer.getMaterial() as BlinnPhongMaterial).baseColor = (
other.collider.entity.getComponent(MeshRenderer)?.getMaterial() as PBRMaterial
).baseColor;
}
onTriggerStay(other: ColliderShape) {}
}
sphereEntity.addComponent(CollisionScript);
sphereEntity.addComponent(MoveScript);
engine.resourceManager
.load<AmbientLight>({
type: AssetType.Env,
url: "https://gw.alipayobjects.com/os/bmw-prod/89c54544-1184-45a1-b0f5-c0b17e5c3e68.bin"
})
.then((ambientLight) => {
scene.ambientLight = ambientLight;
updateForE2E(engine, 95);
initScreenshot(engine, camera);
});
});