From ae08a6b3df4ea2c585a019630e481bf2f52e4aec Mon Sep 17 00:00:00 2001 From: singlecoder Date: Thu, 8 Aug 2024 15:11:46 +0800 Subject: [PATCH] refactor(chunk): delete MAX_VERTEX_COUNT from PrimitiveChunkManager (#2271) --- packages/core/src/RenderPipeline/PrimitiveChunkManager.ts | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/packages/core/src/RenderPipeline/PrimitiveChunkManager.ts b/packages/core/src/RenderPipeline/PrimitiveChunkManager.ts index 3ae31131b..c46931cbd 100644 --- a/packages/core/src/RenderPipeline/PrimitiveChunkManager.ts +++ b/packages/core/src/RenderPipeline/PrimitiveChunkManager.ts @@ -6,14 +6,11 @@ import { SubPrimitiveChunk } from "./SubPrimitiveChunk"; * @internal */ export class PrimitiveChunkManager { - /** The maximum number of vertex. */ - static MAX_VERTEX_COUNT = 4096; - primitiveChunks = new Array(); constructor( public engine: Engine, - public maxVertexCount = PrimitiveChunkManager.MAX_VERTEX_COUNT + public maxVertexCount = 4096 ) {} allocateSubChunk(vertexCount: number): SubPrimitiveChunk {