mirror of
https://github.com/galacean/engine.git
synced 2026-06-01 08:14:10 +08:00
docs: add docs and examples (#2127)
This commit is contained in:
104
examples/transform-basic.ts
Normal file
104
examples/transform-basic.ts
Normal file
@@ -0,0 +1,104 @@
|
||||
/**
|
||||
* @title Transform Basic
|
||||
* @category Basic
|
||||
* @thumbnail https://mdn.alipayobjects.com/merchant_appfe/afts/img/A*b__aRb7Zv4UAAAAAAAAAAAAADiR2AQ/original
|
||||
*/
|
||||
import { OrbitControl } from "@galacean/engine-toolkit-controls";
|
||||
import {
|
||||
Camera,
|
||||
Color,
|
||||
DirectLight,
|
||||
Entity,
|
||||
GLTFResource,
|
||||
Script,
|
||||
WebGLEngine,
|
||||
} from "@galacean/engine";
|
||||
|
||||
main();
|
||||
|
||||
/**
|
||||
* Init demo.
|
||||
*/
|
||||
async function main() {
|
||||
// Create engine
|
||||
const engine = await WebGLEngine.create({ canvas: "canvas" });
|
||||
engine.canvas.resizeByClientSize();
|
||||
|
||||
// Create yellow duck
|
||||
engine.resourceManager
|
||||
.load<GLTFResource>(
|
||||
"https://gw.alipayobjects.com/os/OasisHub/267000040/9994/%25E5%25BD%2592%25E6%25A1%25A3.gltf"
|
||||
)
|
||||
.then((gltf) => {
|
||||
// Create root entity.
|
||||
const rootEntity = engine.sceneManager.activeScene.createRootEntity();
|
||||
|
||||
// Create camera.
|
||||
const cameraEntity = rootEntity.createChild("CameraEntity");
|
||||
cameraEntity.transform.setPosition(0, 3, 9);
|
||||
cameraEntity.addComponent(Camera);
|
||||
cameraEntity.addComponent(OrbitControl);
|
||||
|
||||
// Create light.
|
||||
const lightEntity = rootEntity.createChild("LightEntity");
|
||||
const directLight = lightEntity.addComponent(DirectLight);
|
||||
directLight.color = new Color(0.8, 0.8, 0.8);
|
||||
|
||||
// Create three duck modles, set rotation and position.
|
||||
const duck0 = gltf.defaultSceneRoot;
|
||||
duck0.transform.rotate(0, -45, 0);
|
||||
|
||||
const duck1 = duck0.clone();
|
||||
const duck2 = duck0.clone();
|
||||
duck1.transform.setPosition(-3, 0, 0);
|
||||
duck2.transform.setPosition(3, 0, 0);
|
||||
|
||||
// Create root entity and add transform script.
|
||||
const script = rootEntity.addComponent(TransformScript);
|
||||
script.duck0 = duck0;
|
||||
script.duck1 = duck1;
|
||||
script.duck2 = duck2;
|
||||
|
||||
// Add ducks to scene.
|
||||
rootEntity.addChild(duck0);
|
||||
rootEntity.addChild(duck1);
|
||||
rootEntity.addChild(duck2);
|
||||
|
||||
//Run engine.
|
||||
engine.run();
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Script for updating ducks position, rotation, and scale.
|
||||
*/
|
||||
class TransformScript extends Script {
|
||||
/** Duck0. */
|
||||
duck0: Entity;
|
||||
/** Duck1. */
|
||||
duck1: Entity;
|
||||
/** Duck2. */
|
||||
duck2: Entity;
|
||||
|
||||
/**
|
||||
* @override
|
||||
* The main loop, called frame by frame.
|
||||
* @param deltaTime - The deltaTime when the script update.
|
||||
*/
|
||||
onUpdate(deltaTime: number): void {
|
||||
const nowTime = this.engine.time.actualElapsedTime;
|
||||
const sinFactor = Math.sin(2 * nowTime);
|
||||
|
||||
// Update duck0's position.
|
||||
const positionFactor = Math.max(sinFactor, 0);
|
||||
this.duck0.transform.setPosition(0, positionFactor, 0);
|
||||
|
||||
// Update duck1's roatation.
|
||||
const rotateFactor = nowTime * 100;
|
||||
this.duck1.transform.setRotation(0, rotateFactor, 0);
|
||||
|
||||
// Update duck2's scale.
|
||||
const scaleFactor = (sinFactor + 1.0) * 0.01;
|
||||
this.duck2.transform.setScale(scaleFactor, scaleFactor, scaleFactor);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user