fix(shader): add missing camera_VPMat declaration in Transform.glsl (#2969)

fix(shader): add missing camera_VPMat declaration in Transform.glsl
This commit is contained in:
zhuxudong
2026-04-17 15:05:05 +08:00
committed by GitHub
parent 00942cc808
commit 35bc258071

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@@ -5,6 +5,7 @@ mat4 renderer_LocalMat;
mat4 renderer_ModelMat;
mat4 camera_ViewMat;
mat4 camera_ProjMat;
mat4 camera_VPMat;
mat4 renderer_MVMat;
mat4 renderer_MVPMat;
mat4 renderer_NormalMat;