mirror of
https://github.com/beykery/cocosocket.git
synced 2026-05-07 05:45:49 +08:00
187 lines
12 KiB
XML
187 lines
12 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<PropertyGroup>
|
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
<ProductVersion>10.0.20506</ProductVersion>
|
|
<SchemaVersion>2.0</SchemaVersion>
|
|
<ProjectGuid>{AEEAD0C1-8F7B-7ADC-9F11-B5D0B92DBAAE}</ProjectGuid>
|
|
<OutputType>Library</OutputType>
|
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
<RootNamespace></RootNamespace>
|
|
<AssemblyName>Assembly-CSharp</AssemblyName>
|
|
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
|
<FileAlignment>512</FileAlignment>
|
|
<BaseDirectory>Assets</BaseDirectory>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
<DebugSymbols>true</DebugSymbols>
|
|
<DebugType>full</DebugType>
|
|
<Optimize>false</Optimize>
|
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
|
<DefineConstants>DEBUG;TRACE;UNITY_5_0_4;UNITY_5_0;UNITY_5;ENABLE_LICENSE_RENAME;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_AUDIOMIXER_SUSPEND;ENABLE_NONPRO;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<NoWarn>0169</NoWarn>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
<DebugType>pdbonly</DebugType>
|
|
<Optimize>true</Optimize>
|
|
<OutputPath>Temp\bin\Release\</OutputPath>
|
|
<DefineConstants>TRACE</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<NoWarn>0169</NoWarn>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="System" />
|
|
<Reference Include="System.XML" />
|
|
<Reference Include="System.Core" />
|
|
<Reference Include="System.Xml.Linq" />
|
|
<Reference Include="UnityEngine">
|
|
<HintPath>D:/programfiles/Unity504f1/Editor/Data/Managed/UnityEngine.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEditor">
|
|
<HintPath>D:/programfiles/Unity504f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
|
</Reference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Compile Include="Assets\src\SocketTest.cs" />
|
|
<Compile Include="Assets\src\cocosocket\ByteBuf.cs" />
|
|
<Compile Include="Assets\src\cocosocket\ClassUtil.cs" />
|
|
<Compile Include="Assets\src\cocosocket\CodedInputStream.cs" />
|
|
<Compile Include="Assets\src\cocosocket\CodedOutputStream.cs" />
|
|
<Compile Include="Assets\src\cocosocket\Frame.cs" />
|
|
<Compile Include="Assets\src\cocosocket\IJsonWrapper.cs" />
|
|
<Compile Include="Assets\src\cocosocket\JsonData.cs" />
|
|
<Compile Include="Assets\src\cocosocket\JsonException.cs" />
|
|
<Compile Include="Assets\src\cocosocket\JsonMapper.cs" />
|
|
<Compile Include="Assets\src\cocosocket\JsonReader.cs" />
|
|
<Compile Include="Assets\src\cocosocket\JsonWriter.cs" />
|
|
<Compile Include="Assets\src\cocosocket\LVProtocal.cs" />
|
|
<Compile Include="Assets\src\cocosocket\Lexer.cs" />
|
|
<Compile Include="Assets\src\cocosocket\MessageQueueHandler.cs" />
|
|
<Compile Include="Assets\src\cocosocket\MyListner.cs" />
|
|
<Compile Include="Assets\src\cocosocket\ParserToken.cs" />
|
|
<Compile Include="Assets\src\cocosocket\ProtoAttribute.cs" />
|
|
<Compile Include="Assets\src\cocosocket\Protocal.cs" />
|
|
<Compile Include="Assets\src\cocosocket\QueueItem.cs" />
|
|
<Compile Include="Assets\src\cocosocket\ResponseMappingAttribute.cs" />
|
|
<Compile Include="Assets\src\cocosocket\SocketListner.cs" />
|
|
<Compile Include="Assets\src\cocosocket\Statics.cs" />
|
|
<Compile Include="Assets\src\cocosocket\TestListner.cs" />
|
|
<Compile Include="Assets\src\cocosocket\USocket.cs" />
|
|
<Compile Include="Assets\src\cocosocket\Varint32Frame.cs" />
|
|
<Compile Include="Assets\src\cocosocket\Varint32HeaderProtocol.cs" />
|
|
<Compile Include="Assets\src\protobuf\BclHelpers.cs" />
|
|
<Compile Include="Assets\src\protobuf\BufferExtension.cs" />
|
|
<Compile Include="Assets\src\protobuf\BufferPool.cs" />
|
|
<Compile Include="Assets\src\protobuf\CallbackAttributes.cs" />
|
|
<Compile Include="Assets\src\protobuf\Compiler\CompilerContext.cs" />
|
|
<Compile Include="Assets\src\protobuf\Compiler\CompilerDelegates.cs" />
|
|
<Compile Include="Assets\src\protobuf\Compiler\Local.cs" />
|
|
<Compile Include="Assets\src\protobuf\DataFormat.cs" />
|
|
<Compile Include="Assets\src\protobuf\Extensible.cs" />
|
|
<Compile Include="Assets\src\protobuf\ExtensibleUtil.cs" />
|
|
<Compile Include="Assets\src\protobuf\GlobalSuppressions.cs" />
|
|
<Compile Include="Assets\src\protobuf\Helpers.cs" />
|
|
<Compile Include="Assets\src\protobuf\IExtensible.cs" />
|
|
<Compile Include="Assets\src\protobuf\IExtension.cs" />
|
|
<Compile Include="Assets\src\protobuf\ImplicitFields.cs" />
|
|
<Compile Include="Assets\src\protobuf\KeyValuePairProxy.cs" />
|
|
<Compile Include="Assets\src\protobuf\Meta\AttributeMap.cs" />
|
|
<Compile Include="Assets\src\protobuf\Meta\BasicList.cs" />
|
|
<Compile Include="Assets\src\protobuf\Meta\CallbackSet.cs" />
|
|
<Compile Include="Assets\src\protobuf\Meta\MetaType.cs" />
|
|
<Compile Include="Assets\src\protobuf\Meta\RuntimeTypeModel.cs" />
|
|
<Compile Include="Assets\src\protobuf\Meta\SubType.cs" />
|
|
<Compile Include="Assets\src\protobuf\Meta\TypeFormatEventArgs.cs" />
|
|
<Compile Include="Assets\src\protobuf\Meta\TypeModel.cs" />
|
|
<Compile Include="Assets\src\protobuf\Meta\ValueMember.cs" />
|
|
<Compile Include="Assets\src\protobuf\NetObjectCache.cs" />
|
|
<Compile Include="Assets\src\protobuf\PrefixStyle.cs" />
|
|
<Compile Include="Assets\src\protobuf\Properties\AssemblyInfo.cs" />
|
|
<Compile Include="Assets\src\protobuf\ProtoContractAttribute.cs" />
|
|
<Compile Include="Assets\src\protobuf\ProtoConverterAttribute.cs" />
|
|
<Compile Include="Assets\src\protobuf\ProtoEnumAttribute.cs" />
|
|
<Compile Include="Assets\src\protobuf\ProtoException.cs" />
|
|
<Compile Include="Assets\src\protobuf\ProtoIgnoreAttribute.cs" />
|
|
<Compile Include="Assets\src\protobuf\ProtoIncludeAttribute.cs" />
|
|
<Compile Include="Assets\src\protobuf\ProtoMemberAttribute.cs" />
|
|
<Compile Include="Assets\src\protobuf\ProtoReader.cs" />
|
|
<Compile Include="Assets\src\protobuf\ProtoWriter.cs" />
|
|
<Compile Include="Assets\src\protobuf\SerializationContext.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\ArrayDecorator.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\BlobSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\BooleanSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\ByteSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\CharSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\CompiledSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\DateTimeSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\DecimalSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\DefaultValueDecorator.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\DoubleSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\EnumSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\FieldDecorator.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\GuidSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\IProtoSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\IProtoTypeSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\ISerializerProxy.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\ImmutableCollectionDecorator.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\Int16Serializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\Int32Serializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\Int64Serializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\KeyValuePairDecorator.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\ListDecorator.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\MemberSpecifiedDecorator.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\NetObjectSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\NullDecorator.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\ParseableSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\PropertyDecorator.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\ProtoDecoratorBase.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\ReflectedUriDecorator.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\SByteSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\SingleSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\StringSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\SubItemSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\SurrogateSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\SystemTypeSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\TagDecorator.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\TimeSpanSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\TupleSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\TypeSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\UInt16Serializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\UInt32Serializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\UInt64Serializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\Serializers\UriDecorator.cs" />
|
|
<Compile Include="Assets\src\protobuf\ServiceModel\ProtoBehaviorAttribute.cs" />
|
|
<Compile Include="Assets\src\protobuf\ServiceModel\ProtoBehaviorExtensionElement.cs" />
|
|
<Compile Include="Assets\src\protobuf\ServiceModel\ProtoEndpointBehavior.cs" />
|
|
<Compile Include="Assets\src\protobuf\ServiceModel\ProtoOperationBehavior.cs" />
|
|
<Compile Include="Assets\src\protobuf\ServiceModel\XmlProtoSerializer.cs" />
|
|
<Compile Include="Assets\src\protobuf\SubItemToken.cs" />
|
|
<Compile Include="Assets\src\protobuf\WireType.cs" />
|
|
<Compile Include="Assets\src\protocol\AuthRequest.cs" />
|
|
<Compile Include="Assets\src\protocol\AuthResponse.cs" />
|
|
<Compile Include="Assets\src\util\Callback.cs" />
|
|
<Compile Include="Assets\src\util\EventTriggerListener.cs" />
|
|
<Compile Include="Assets\src\util\Message.cs" />
|
|
<Reference Include="UnityEngine.UI">
|
|
<HintPath>D:/programfiles/Unity504f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
|
|
<HintPath>D:/programfiles/Unity504f1/Editor/Data/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
|
|
</Reference>
|
|
</ItemGroup>
|
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
|
<Target Name="BeforeBuild">
|
|
</Target>
|
|
<Target Name="AfterBuild">
|
|
</Target>
|
|
-->
|
|
|
|
</Project>
|