mirror of
https://github.com/wyb10a10/cocos_creator_framework.git
synced 2026-06-21 06:36:04 +08:00
66 lines
2.4 KiB
TypeScript
66 lines
2.4 KiB
TypeScript
import { Component, Label, _decorator, view, director, Node, RichText, tween, Tween, math, randomRange, Vec3, Quat } from "cc";
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import { applyDiff, getReplicateObject, makeObjectReplicated } from "../sync/SyncUtil";
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const { ccclass, property } = _decorator;
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@ccclass
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export default class SyncExample extends Component {
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@property(Node)
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leftNode: Node = null!;
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@property(Node)
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rightNode: Node = null!;
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lastVersion = 0;
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onLoad() {
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/*let vec = new Vec3(Vec3.ZERO);
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makeObjectReplicated(vec);
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vec.x = 123;
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let diff = getReplicateObject(vec).genDiff(this.lastVersion, this.lastVersion + 1);
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console.log(`vec diff ${diff}`);*/
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let syncProperty = ['_scale', '_position', '_eulerAngles'];
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makeObjectReplicated(this.leftNode, { SyncProperty : syncProperty});
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}
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onSyncClick() {
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/*let diffScale = getReplicateObject(this.leftNode.scale).genDiff(this.lastVersion, this.lastVersion + 1);
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let diffPos = getReplicateObject(this.leftNode.position).genDiff(this.lastVersion, this.lastVersion + 1);
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let diffRot = getReplicateObject(this.leftNode.eulerAngles).genDiff(this.lastVersion, this.lastVersion + 1);
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let diff = {scale : diffScale, position: diffPos, eulerAngles: diffRot};*/
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let diff = getReplicateObject(this.leftNode).genDiff(this.lastVersion, this.lastVersion + 1);
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applyDiff(diff, this.rightNode);
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}
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onRotateClick() {
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tween(this.leftNode)
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.by(3.0, {eulerAngles : new Vec3(0, randomRange(0, 180), 0)})
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.start();
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/*
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// 使用tween旋转四元数会导致拉伸,应该使用欧拉角进行线性旋转
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let rot = this.leftNode.getRotation();
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let out : Quat = new Quat();
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Quat.rotateAroundLocal(out, rot, Vec3.UP, Math.PI * 0.05);
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tween(this.leftNode)
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.to(3.0, {rotation : out })
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.start();*/
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}
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onPosClick() {
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let x = randomRange(-3, 3);
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let y = randomRange(-3, 3);
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let z = randomRange(-3, 3);
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tween(this.leftNode)
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.to(3.0, {position : new Vec3(x, y, z)})
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.start();
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}
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onScaleClick() {
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let scale = randomRange(0.1, 2.5);
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tween(this.leftNode)
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.to(3.0, {scale : new Vec3(scale, scale, scale)})
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.start();
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}
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// update (dt) {}
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}
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