import { resLoader } from "../res/ResLoader"; import { ResUtil } from "../res/ResUtil"; const { ccclass, property } = cc._decorator; @ccclass export default class NetExample extends cc.Component { @property(cc.Boolean) resUtilMode = true; @property(cc.Node) attachNode: cc.Node = null; @property(cc.Label) dumpLabel: cc.Label = null; onAdd() { resLoader.loadRes("prefabDir/HelloWorld", cc.Prefab, (error: Error, prefab: cc.Prefab) => { if (!error) { let myNode = ResUtil.instantiate(prefab); myNode.parent = this.attachNode; myNode.setPosition((Math.random() * 500) - 250, myNode.position.y); console.log(myNode.position); } }); } onSub() { if (this.attachNode.childrenCount > 0) { this.attachNode.children[this.attachNode.childrenCount - 1].destroy(); } } onAssign() { resLoader.loadRes("images/test", cc.SpriteFrame, (error: Error, sp: cc.SpriteFrame) => { if (this.attachNode.childrenCount > 0) { let targetNode = this.attachNode.children[this.attachNode.childrenCount - 1]; targetNode.getComponent(cc.Sprite).spriteFrame = ResUtil.assignWith(sp, targetNode); } //resLoader.releaseRes("images/test", cc.SpriteFrame); resLoader.releaseAsset(sp); }); } onClean() { this.attachNode.destroyAllChildren(); } onDump() { let Loader: any = cc.loader; this.dumpLabel.string = `当前资源总数:${Object.keys(Loader._cache).length}`; } }