Files
cocos-engine/native/cocos/renderer/core/ProgramUtils.cpp
hyde zhou 8c612a3bbb [pipeline] add native pipeline ubo uploading (#14061)
* merge v3.7.0-pipeline

* pass done

* fix const reference return type

* add uniform block buiding

* fix const cast

* fix const

* fix mtl const

* integrating native program library

* native pipeline workflow updated

* adding ubo binding

* Solve the problem of the version attribute of pass (#87)

* ubo upload added

* adding camera ubo

* add constant name

* update uniform buffer

* adding execution resources

* per pass ubo added

* fix bugs

* ubo added

* fix render pass bug

* bind set added

* adding ubo uploading

* shader binding overwrite added

* shader binding overwrite added

* add missing header

* draw updated

* ubo updated

* fix main light ubo

* pass ubo added

* lint

* fix custom pipeline window resize issue. (#88)

* fix lint

* fix assert

* remove texture1d

* fix constantMacros

* lint

* fixed: native custom pipeline graphics pipeline state leak. (#89)

* lint

* skybox added

* skip subpass input binding rewrite (#90)

* per pass descriptor set modified

* adding blit

* fix material

* fix fg get usage (#91)

* fix barrier fetch

* fix ios bug

* fix barrier

* support cc builtin overwrite

* try fix shadowMap

* refactor resources

* update blit

* add render graph binding

* fix shader bugs

* fix blit

* fix bugs

* remove unnessary barriers

* fix init

* fix addCameraQuad

* fix raster view order

---------

Co-authored-by: GengineJS <476393671@qq.com>
Co-authored-by: Zach Lee <bluesky013@126.com>
Co-authored-by: Zeqiang Li <zeqiang-li@outlook.com>
2023-02-01 17:46:34 +08:00

265 lines
9.8 KiB
C++

/****************************************************************************
Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "ProgramUtils.h"
namespace cc {
namespace render {
namespace {
int32_t getBitCount(int32_t cnt) {
return std::ceil(std::log2(std::max(cnt, 2))); // std::max checks number types
}
template <class ShaderInfoT>
ccstd::unordered_map<ccstd::string, uint32_t> genHandlesImpl(const ShaderInfoT &tmpl) {
Record<ccstd::string, uint32_t> handleMap{};
// block member handles
for (const auto &block : tmpl.blocks) {
const auto members = block.members;
uint32_t offset = 0;
for (const auto &uniform : members) {
handleMap[uniform.name] = genHandle(block.binding,
uniform.type,
uniform.count,
offset);
offset += (getTypeSize(uniform.type) >> 2) * uniform.count; // assumes no implicit padding, which is guaranteed by effect compiler
}
}
// samplerTexture handles
for (const auto &samplerTexture : tmpl.samplerTextures) {
handleMap[samplerTexture.name] = genHandle(samplerTexture.binding,
samplerTexture.type,
samplerTexture.count);
}
return handleMap;
}
} // namespace
void populateMacros(IProgramInfo &tmpl) {
// calculate option mask offset
int32_t offset = 0;
for (auto &def : tmpl.defines) {
int32_t cnt = 1;
if (def.type == "number") {
auto &range = def.range.value();
cnt = getBitCount(range[1] - range[0] + 1); // inclusive on both ends
def.map = [=](const MacroValue &value) -> int32_t {
if (ccstd::holds_alternative<int32_t>(value)) {
return ccstd::get<int32_t>(value) - range[0];
}
if (ccstd::holds_alternative<bool>(value)) {
return (ccstd::get<bool>(value) ? 1 : 0) - range[0];
}
CC_ABORT(); // We only support macro with int32_t type now.
return 0;
};
} else if (def.type == "string") {
cnt = getBitCount(static_cast<int32_t>(def.options.value().size()));
def.map = [=](const MacroValue &value) -> int32_t {
const auto *pValue = ccstd::get_if<ccstd::string>(&value);
if (pValue != nullptr) {
auto idx = static_cast<int32_t>(std::find(def.options.value().begin(), def.options.value().end(), *pValue) - def.options.value().begin());
return std::max(0, idx);
}
return 0;
};
} else if (def.type == "boolean") {
def.map = [](const MacroValue &value) -> int32_t {
const auto *pBool = ccstd::get_if<bool>(&value);
if (pBool != nullptr) {
return *pBool ? 1 : 0;
}
const auto *pInt = ccstd::get_if<int32_t>(&value);
if (pInt != nullptr) {
return *pInt ? 1 : 0;
}
const auto *pString = ccstd::get_if<ccstd::string>(&value);
if (pString != nullptr) {
return *pString != "0" || !(*pString).empty() ? 1 : 0;
}
return 0;
};
}
def.offset = offset;
offset += cnt;
}
if (offset > 31) {
tmpl.uber = true;
}
// generate constant macros
{
tmpl.constantMacros.clear();
std::stringstream ss;
for (auto &key : tmpl.builtins.statistics) {
ss << "#define " << key.first << " " << key.second << std::endl;
}
tmpl.constantMacros = ss.str();
}
}
ccstd::unordered_map<ccstd::string, uint32_t> genHandles(const IProgramInfo &tmpl) {
return genHandlesImpl(tmpl);
}
ccstd::unordered_map<ccstd::string, uint32_t> genHandles(const gfx::ShaderInfo &tmpl) {
return genHandlesImpl(tmpl);
}
ccstd::string getVariantKey(const IProgramInfo &tmpl, const MacroRecord &defines) {
const auto &tmplDefs = tmpl.defines;
if (tmpl.uber) {
std::stringstream key;
for (const auto &tmplDef : tmplDefs) {
auto itDef = defines.find(tmplDef.name);
if (itDef == defines.end() || !tmplDef.map) {
continue;
}
const auto &value = itDef->second;
auto mapped = tmplDef.map(value);
auto offset = tmplDef.offset;
key << offset << mapped << "|";
}
ccstd::string ret{key.str() + std::to_string(tmpl.hash)};
return ret;
}
uint32_t key = 0;
std::stringstream ss;
for (const auto &tmplDef : tmplDefs) {
auto itDef = defines.find(tmplDef.name);
if (itDef == defines.end() || !tmplDef.map) {
continue;
}
const auto &value = itDef->second;
auto mapped = tmplDef.map(value);
auto offset = tmplDef.offset;
key |= (mapped << offset);
}
ss << std::hex << key << "|" << std::to_string(tmpl.hash);
ccstd::string ret{ss.str()};
return ret;
}
namespace {
ccstd::string mapDefine(const IDefineInfo &info, const ccstd::optional<MacroRecord::mapped_type> &def) {
if (info.type == "boolean") {
return def.has_value() ? (macroRecordAsBool(def.value()) ? "1" : "0") : "0";
}
if (info.type == "string") {
return def.has_value() ? macroRecordAsString(def.value()) : info.options.value()[0];
}
if (info.type == "number") {
return def.has_value() ? macroRecordAsString(def.value()) : std::to_string(info.range.value()[0]);
}
CC_LOG_WARNING("unknown define type '%s', name: %s", info.type.c_str(), info.name.c_str());
return "-1"; // should neven happen
}
bool dependencyCheck(const ccstd::vector<ccstd::string> &dependencies, const MacroRecord &defines) {
for (const auto &d : dependencies) { // NOLINT(readability-use-anyofallof)
if (d[0] == '!') { // negative dependency
if (defines.find(d.substr(1)) != defines.end()) {
return false;
}
} else if (defines.count(d) == 0 ? true : !macroRecordAsBool(defines.at(d))) {
return false;
}
}
return true;
}
template <class Vector>
ccstd::vector<gfx::Attribute> getActiveAttributesImpl(
const IProgramInfo &tmpl,
const Vector &gfxAttributes, const MacroRecord &defines) {
ccstd::vector<gfx::Attribute> out{};
const auto &attributes = tmpl.attributes;
for (auto i = 0; i < attributes.size(); i++) {
if (!dependencyCheck(attributes[i].defines, defines)) {
continue;
}
out.emplace_back(gfxAttributes[i]);
}
return out;
}
} // namespace
ccstd::vector<IMacroInfo> prepareDefines(const MacroRecord &records, const ccstd::vector<IDefineRecord> &defList) {
ccstd::vector<IMacroInfo> macros{};
for (const auto &tmp : defList) {
const auto &name = tmp.name;
auto it = records.find(name);
auto value = mapDefine(tmp, it == records.end() ? ccstd::nullopt : ccstd::optional<MacroValue>(it->second));
bool isDefault = it == records.end() || (ccstd::holds_alternative<ccstd::string>(it->second) && ccstd::get<ccstd::string>(it->second) == "0");
macros.emplace_back();
auto &info = macros.back();
info.name = name;
info.value = value;
info.isDefault = isDefault;
}
return macros;
}
ccstd::vector<gfx::Attribute> getActiveAttributes(
const IProgramInfo &tmpl,
const ccstd::vector<gfx::Attribute> &gfxAttributes, const MacroRecord &defines) {
return getActiveAttributesImpl(tmpl, gfxAttributes, defines);
}
ccstd::vector<gfx::Attribute> getActiveAttributes(
const IProgramInfo &tmpl,
const ccstd::pmr::vector<gfx::Attribute> &gfxAttributes, const MacroRecord &defines) {
return getActiveAttributesImpl(tmpl, gfxAttributes, defines);
}
ccstd::string getShaderInstanceName(const ccstd::string &name, const ccstd::vector<IMacroInfo> &macros) {
std::stringstream ret;
ret << name;
for (const auto &cur : macros) {
if (!cur.isDefault) {
ret << "|" << cur.name << cur.value;
}
}
return ret.str();
}
void addEffectDefaultProperties(EffectAsset &effect) {
for (auto &tech : effect._techniques) {
for (auto &pass : tech.passes) {
// grab default property declaration if there is none
if (pass.propertyIndex.has_value() && !pass.properties.has_value()) {
pass.properties = tech.passes[pass.propertyIndex.value()].properties;
}
}
}
}
} // namespace render
} // namespace cc