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* Change Android mainloop, add global config and template projects for XR. * Change gfx/gles device's process flow for XR, working with other PRs, waiting. * Change gfx/Vulkan device's process flow for XR, working with other PRs, waiting. * Change render process for XR. * Develop XR input and events. * Develop 3D feature of UI widgets and raycast effect for XR. Co-authored-by: fqamic <fqamic@vip.qq.com>
115 lines
4.6 KiB
C++
115 lines
4.6 KiB
C++
/****************************************************************************
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Copyright (c) 2021-2022 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "platform/interfaces/modules/IXRInterface.h"
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namespace cc {
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class XRInterface : public IXRInterface {
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public:
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xr::XRVendor getVendor() override;
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xr::XRConfigValue getXRConfig(xr::XRConfigKey key) override;
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void setXRConfig(xr::XRConfigKey key, xr::XRConfigValue value) override;
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uint32_t getRuntimeVersion() override;
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void initialize(void *javaVM, void *activity) override;
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// render thread lifecycle
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void onRenderPause() override;
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void onRenderResume() override;
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void onRenderDestroy() override;
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// render thread lifecycle
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// gfx
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void preGFXDeviceInitialize(gfx::API gfxApi) override;
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void postGFXDeviceInitialize(gfx::API gfxApi) override;
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const xr::XRSwapchain &doGFXDeviceAcquire(gfx::API gfxApi) override;
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bool isGFXDeviceNeedsPresent(gfx::API gfxApi) override;
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void postGFXDevicePresent(gfx::API gfxApi) override;
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void createXRSwapchains() override;
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const std::vector<cc::xr::XRSwapchain> &getXRSwapchains() override;
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gfx::Format getXRSwapchainFormat() override;
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void updateXRSwapchainTypedID(uint32_t typedID) override;
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// gfx
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// vulkan
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#ifdef CC_USE_VULKAN
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uint32_t getXRVkApiVersion(uint32_t engineVkApiVersion) override;
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void initializeVulkanData(const PFN_vkGetInstanceProcAddr &addr) override;
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VkInstance createXRVulkanInstance(const VkInstanceCreateInfo &instInfo) override;
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VkDevice createXRVulkanDevice(const VkDeviceCreateInfo *deviceInfo) override;
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VkPhysicalDevice getXRVulkanGraphicsDevice() override;
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void getXRSwapchainVkImages(std::vector<VkImage> &vkImages, uint32_t eye) override;
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#endif
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// vulkan
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// gles
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#ifdef CC_USE_GLES3
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void initializeGLESData(xr::PFNGLES3WLOADPROC gles3wLoadFuncProc, gfx::GLES3GPUContext *gpuContext) override;
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void attachGLESFramebufferTexture2D() override;
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EGLSurfaceType acquireEGLSurfaceType(uint32_t typedID) override;
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#endif
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// gles
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// stereo render loop
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bool platformLoopStart() override;
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bool beginRenderFrame() override;
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bool isRenderAllowable() override;
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bool beginRenderEyeFrame(uint32_t eye) override;
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bool endRenderEyeFrame(uint32_t eye) override;
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bool endRenderFrame() override;
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bool platformLoopEnd() override;
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// stereo render loop
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ccstd::vector<float> getHMDViewPosition(uint32_t eye, int trackingType) override;
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ccstd::vector<float> getXRViewProjectionData(uint32_t eye, float near, float far) override;
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// renderwindow
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xr::XREye getXREyeByRenderWindow(void *window) override;
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void bindXREyeWithRenderWindow(void *window, xr::XREye eye) override;
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private:
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#if CC_USE_VULKAN
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PFN_vkGetInstanceProcAddr _vkGetInstanceProcAddr{nullptr};
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VkPhysicalDevice _vkPhysicalDevice{nullptr};
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VkInstance _vkInstance{nullptr};
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VkDevice _vkDevice{nullptr};
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#endif
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#if CC_USE_GLES3
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xr::PFNGLES3WLOADPROC _gles3wLoadFuncProc{nullptr};
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gfx::GLES3GPUContext *_gles3GPUContext{nullptr};
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#endif
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xr::XRSwapchain _acquireSwapchain;
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std::vector<cc::xr::XRSwapchain> _xrSwapchains;
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bool _renderPaused{false};
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bool _renderResumed{false};
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std::unordered_map<void *, xr::XREye> _xrWindowMap;
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std::unordered_map<uint32_t, EGLSurfaceType> _eglSurfaceTypeMap;
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bool _committedFrame{false};
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};
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} // namespace cc
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