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37 lines
1.3 KiB
C++
37 lines
1.3 KiB
C++
#include "math/Math.h"
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#include <algorithm>
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#include <cctype>
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#include <cmath>
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#include <cstring>
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namespace cc {
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namespace math {
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const float PI = static_cast<float>(3.14159265358979323846264338327950288419716939937511);
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const float PI_2 = math::PI * 2.0F;
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const float PI_DIV2 = math::PI * 0.5F;
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const float PI_DIV3 = math::PI / 3.0F;
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const float PI_DIV4 = math::PI / 4.0F;
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const float PI_DIV5 = math::PI / 5.0F;
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const float PI_DIV6 = math::PI / 6.0F;
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const float PI_DIV8 = math::PI / 8.0F;
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const float PI_SQR = static_cast<float>(9.86960440108935861883449099987615113531369940724079);
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const float PI_INV = static_cast<float>(0.31830988618379067153776752674502872406891929148091);
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const float EPSILON = std::numeric_limits<float>::epsilon();
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const float LOW_EPSILON = static_cast<float>(1e-04);
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const float POS_INFINITY = std::numeric_limits<float>::infinity();
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const float NEG_INFINITY = -std::numeric_limits<float>::infinity();
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const float LN2 = std::log(2.0F);
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const float LN10 = std::log(10.0F);
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const float LN2_INV = 1.0F / LN2;
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const float LN10_INV = 1.0F / LN10;
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const float DEG_TO_RAD = static_cast<float>(0.01745329);
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const float RAD_TO_DEG = static_cast<float>(57.29577);
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const float MIN_FLOAT = 1.175494351e-38F;
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const float MAX_FLOAT = 3.402823466e+38F;
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} // namespace math
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} // namespace cc
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