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cocos-engine/native/templates/cmake/linux.cmake
2022-05-10 11:06:37 +08:00

50 lines
1.7 KiB
CMake

macro(cc_linux_before_target target_name)
add_definitions(-DV8_COMPRESS_POINTERS) #TODO move defination to external/v8
cc_include_resources(${RES_DIR}/data CC_ASSET_FILES)
source_group(TREE ${RES_DIR}/data PREFIX "Resources" FILES ${CC_ASSET_FILES})
source_group(TREE ${CC_PROJECT_DIR} PREFIX "Source Files" FILES ${CC_PROJ_SOURCES})
source_group(TREE ${CC_PROJECT_DIR}/../common PREFIX "Source Files" FILES ${CC_COMMON_SOURCES})
list(APPEND CC_PROJ_SOURCES
${CC_PROJECT_DIR}/main.cpp
${CC_UI_RESOURCES}
)
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
set(CMAKE_INSTALL_RPATH "\${ORIGIN}")
list(APPEND CC_ALL_SOURCES ${CC_PROJ_SOURCES}
${CC_COMMON_SOURCES}
${CC_ASSET_FILES}
)
cc_common_before_target(${target_name})
endmacro()
macro(cc_linux_after_target target_name)
set_target_properties(${target_name} PROPERTIES
COMPILE_FLAGS "-pthread"
LINK_FLAGS "-pthread -lsndio ")
target_link_libraries(${target_name} dl cocos2d)
target_include_directories(${target_name} PRIVATE
${CC_PROJECT_DIR}/../common/Classes
)
if(EXISTS ${RES_DIR}/data/jsb-adapter)
set(bin_dir ${CMAKE_CURRENT_BINARY_DIR})
add_custom_target(copy_resource ALL
COMMAND ${CMAKE_COMMAND} -E echo "Copying resources to ${bin_dir}"
COMMAND ${CMAKE_COMMAND} -E make_directory ${bin_dir}/Resources
COMMAND cp -r ${RES_DIR}/data/* ${bin_dir}/Resources/
COMMAND ${CMAKE_COMMAND} -E echo "Copying resources done!"
)
add_dependencies(${target_name} copy_resource)
set_target_properties(copy_resource PROPERTIES FOLDER Utils)
endif()
cc_common_after_target(${target_name})
endmacro()