Files
cocos-engine/native/cocos/platform/java/jni/glue/JniNativeGlue.cpp
qiuguohua e20e4b889e V3.5.0 Distribute touch events independently (#10712)
* Distribute touch events independently

* remove  touch event cast

* Fix the error of clang-tidy

Co-authored-by: qiuguohua <862332094@qq.com>
2022-04-10 22:10:15 +08:00

318 lines
9.1 KiB
C++

/****************************************************************************
Copyright (c) 2020-2022 Xiamen Yaji Software Co., Ltd.
http://www.cocos.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated engine source code (the "Software"), a limited,
worldwide, royalty-free, non-assignable, revocable and non-exclusive license
to use Cocos Creator solely to develop games on your target platforms. You shall
not use Cocos Creator software for developing other software or tools that's
used for developing games. You are not granted to publish, distribute,
sublicense, and/or sell copies of Cocos Creator.
The software or tools in this License Agreement are licensed, not sold.
Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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****************************************************************************/
#include "platform/java/jni/glue/JniNativeGlue.h"
#include <functional>
#include <future>
#include "cocos/bindings/event/CustomEventTypes.h"
#include "cocos/bindings/event/EventDispatcher.h"
#include "platform/BasePlatform.h"
#include "platform/IEventDispatch.h"
#include "platform/java/jni/JniImp.h"
#include "platform/java/jni/glue/MessagePipe.h"
#include "platform/java/jni/log.h"
namespace cc {
JniNativeGlue::~JniNativeGlue() = default;
JniNativeGlue* JniNativeGlue::getInstance() {
static JniNativeGlue jniNativeGlue;
return &jniNativeGlue;
}
void JniNativeGlue::start(int argc, const char** argv) {
_messagePipe = std::make_unique<MessagePipe>();
BasePlatform* platform = cc::BasePlatform::getPlatform();
if (platform->init()) {
LOGV("Platform initialization failed");
}
platform->run(argc, argv);
}
void JniNativeGlue::setWindowHandler(NativeWindowType* window) {
if (_pendingWindow) {
writeCommandSync(JniCommand::JNI_CMD_TERM_WINDOW);
}
_pendingWindow = window;
if (window) {
writeCommandSync(JniCommand::JNI_CMD_INIT_WINDOW);
}
}
void JniNativeGlue::setActivityGetter(std::function<NativeActivity(void)> getter) {
_activityGetter = std::move(getter);
}
void* JniNativeGlue::getActivity() {
return _activityGetter ? _activityGetter() : nullptr;
}
void JniNativeGlue::setEnvGetter(std::function<NativeEnv(void)> getter) {
_envGetter = std::move(getter);
}
void* JniNativeGlue::getEnv() {
return _envGetter ? _envGetter() : nullptr;
}
void JniNativeGlue::setResourceManager(ResourceManagerType* resourceManager) {
_resourceManager = resourceManager;
}
ResourceManagerType* JniNativeGlue::getResourceManager() {
return _resourceManager;
}
NativeWindowType* JniNativeGlue::getWindowHandler() {
return _window;
}
void JniNativeGlue::setSdkVersion(int sdkVersion) {
_sdkVersion = sdkVersion;
}
int JniNativeGlue::getSdkVersion() const {
return _sdkVersion;
}
void JniNativeGlue::setObbPath(const std::string& path) {
_obbPath = path;
}
std::string JniNativeGlue::getObbPath() const {
return _obbPath;
}
void JniNativeGlue::setRunning(bool isRunning) {
_threadPromise.set_value();
_running = isRunning;
}
void JniNativeGlue::waitRunning() {
_threadPromise.get_future().get();
}
bool JniNativeGlue::isRunning() const {
return _running;
}
void JniNativeGlue::flushTasksOnGameThread() const {
// Handle java events send by UI thread. Input events are handled here too.
flushTasksOnGameThreadJNI();
if (_animating) {
flushTasksOnGameThreadAtForegroundJNI();
}
}
void JniNativeGlue::writeCommandAsync(JniCommand cmd) {
CommandMsg msg{.cmd = cmd, .callback = nullptr};
_messagePipe->writeCommand(&msg, sizeof(msg));
}
void JniNativeGlue::writeCommandSync(JniCommand cmd) {
std::promise<void> fu;
CommandMsg msg{.cmd = cmd, .callback = [&fu]() {
fu.set_value();
}};
_messagePipe->writeCommand(&msg, sizeof(msg));
fu.get_future().get();
}
int JniNativeGlue::readCommand(CommandMsg* msg) {
return _messagePipe->readCommand(msg, sizeof(CommandMsg));
}
int JniNativeGlue::readCommandWithTimeout(CommandMsg* cmd, int delayMS) {
return _messagePipe->readCommandWithTimeout(cmd, sizeof(CommandMsg), delayMS);
}
void JniNativeGlue::setEventDispatch(IEventDispatch* eventDispatcher) {
_eventDispatcher = eventDispatcher;
}
void JniNativeGlue::dispatchEvent(const OSEvent& ev) {
if (_eventDispatcher) {
_eventDispatcher->dispatchEvent(ev);
}
}
void JniNativeGlue::dispatchTouchEvent(const TouchEvent& ev) {
if (_eventDispatcher) {
_eventDispatcher->dispatchTouchEvent(ev);
}
}
bool JniNativeGlue::isPause() const {
if (!_animating) {
return true;
}
if (_appState == JniCommand::JNI_CMD_PAUSE) {
return true;
}
return false;
}
void JniNativeGlue::onPause() {
writeCommandAsync(JniCommand::JNI_CMD_PAUSE);
}
void JniNativeGlue::onResume() {
writeCommandAsync(JniCommand::JNI_CMD_RESUME);
}
void JniNativeGlue::onLowMemory() {
writeCommandAsync(JniCommand::JNI_CMD_LOW_MEMORY);
}
void JniNativeGlue::execCommand() {
static CommandMsg msg;
static bool runInLowRate{false};
runInLowRate = !_animating || JniCommand::JNI_CMD_PAUSE == _appState;
if (readCommandWithTimeout(&msg, runInLowRate ? 50 : 0) > 0) {
preExecCmd(msg.cmd);
engineHandleCmd(msg.cmd);
postExecCmd(msg.cmd);
if (msg.callback) {
msg.callback();
}
}
}
void JniNativeGlue::preExecCmd(JniCommand cmd) {
switch (cmd) {
case JniCommand::JNI_CMD_INIT_WINDOW: {
LOGV("JNI_CMD_INIT_WINDOW");
_animating = true;
_window = _pendingWindow;
} break;
case JniCommand::JNI_CMD_TERM_WINDOW:
LOGV("JNI_CMD_TERM_WINDOW");
_animating = false;
break;
case JniCommand::JNI_CMD_RESUME:
LOGV("JNI_CMD_RESUME");
_appState = cmd;
break;
case JniCommand::JNI_CMD_PAUSE:
LOGV("JNI_CMD_PAUSE");
_appState = cmd;
break;
default:
break;
}
}
void JniNativeGlue::engineHandleCmd(JniCommand cmd) {
static bool isWindowInitialized = false;
// Handle CMD here if needed.
switch (cmd) {
case JniCommand::JNI_CMD_INIT_WINDOW: {
if (!isWindowInitialized) {
isWindowInitialized = true;
return;
}
cc::CustomEvent event;
event.name = EVENT_RECREATE_WINDOW;
event.args->ptrVal = reinterpret_cast<void*>(getWindowHandler());
dispatchEvent(event);
} break;
case JniCommand::JNI_CMD_TERM_WINDOW: {
cc::CustomEvent event;
event.name = EVENT_DESTROY_WINDOW;
event.args->ptrVal = reinterpret_cast<void*>(getWindowHandler());
dispatchEvent(event);
} break;
case JniCommand::JNI_CMD_RESUME: {
WindowEvent ev;
ev.type = WindowEvent::Type::SHOW;
dispatchEvent(ev);
} break;
case JniCommand::JNI_CMD_PAUSE: {
WindowEvent ev;
ev.type = WindowEvent::Type::HIDDEN;
dispatchEvent(ev);
} break;
case JniCommand::JNI_CMD_DESTROY: {
LOGV("APP_CMD_DESTROY");
WindowEvent ev;
ev.type = WindowEvent::Type::CLOSE;
dispatchEvent(ev);
setRunning(false);
} break;
case JniCommand::JNI_CMD_LOW_MEMORY: {
DeviceEvent ev;
ev.type = DeviceEvent::Type::DEVICE_MEMORY;
dispatchEvent(ev);
break;
}
default:
break;
}
}
void JniNativeGlue::postExecCmd(JniCommand cmd) {
switch (cmd) {
case JniCommand::JNI_CMD_TERM_WINDOW: {
#if CC_PLATFORM == CC_PLATFORM_ANDROID
if (_window) {
ANativeWindow_release(_window);
}
#endif
_window = nullptr;
} break;
default:
break;
}
}
int32_t JniNativeGlue::getWidth() const {
int32_t width = 0;
if (_window) {
#if (CC_PLATFORM == CC_PLATFORM_ANDROID)
width = ANativeWindow_getWidth(_window);
#elif (CC_PLATFORM == CC_PLATFORM_OHOS)
width = NativeLayerHandle(_window, NativeLayerOps::GET_WIDTH);
#endif
}
return width;
}
int32_t JniNativeGlue::getHeight() const {
int32_t height = 0;
if (_window) {
#if (CC_PLATFORM == CC_PLATFORM_ANDROID)
height = ANativeWindow_getHeight(_window);
#elif (CC_PLATFORM == CC_PLATFORM_OHOS)
height = NativeLayerHandle(_window, NativeLayerOps::GET_HEIGHT);
#endif
}
return height;
}
} // namespace cc