Files
cocos-engine/native/cocos/platform/java/jni/JniCocosTouchHandler.cpp
qiuguohua e20e4b889e V3.5.0 Distribute touch events independently (#10712)
* Distribute touch events independently

* remove  touch event cast

* Fix the error of clang-tidy

Co-authored-by: qiuguohua <862332094@qq.com>
2022-04-10 22:10:15 +08:00

96 lines
4.1 KiB
C++

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#include <jni.h>
#include "cocos/bindings/event/EventDispatcher.h"
#include "platform/java/jni/JniHelper.h"
#include "platform/java/jni/glue/JniNativeGlue.h"
namespace {
struct cc::TouchEvent touchEvent;
}
extern "C" {
//NOLINTNEXTLINE
JNIEXPORT void JNICALL Java_com_cocos_lib_CocosTouchHandler_handleActionDown(JNIEnv *env, jobject obj, jint id,
jfloat x, jfloat y) {
touchEvent.type = cc::TouchEvent::Type::BEGAN;
touchEvent.touches.emplace_back(x, y, id);
JNI_NATIVE_GLUE()->dispatchTouchEvent(touchEvent);
touchEvent.touches.clear();
}
//NOLINTNEXTLINE
JNIEXPORT void JNICALL Java_com_cocos_lib_CocosTouchHandler_handleActionUp(JNIEnv *env, jobject obj, jint id, jfloat x,
jfloat y) {
touchEvent.type = cc::TouchEvent::Type::ENDED;
touchEvent.touches.emplace_back(x, y, id);
JNI_NATIVE_GLUE()->dispatchTouchEvent(touchEvent);
touchEvent.touches.clear();
}
//NOLINTNEXTLINE
JNIEXPORT void JNICALL Java_com_cocos_lib_CocosTouchHandler_handleActionMove(JNIEnv *env, jobject obj,
jintArray ids,
jfloatArray xs,
jfloatArray ys) {
touchEvent.type = cc::TouchEvent::Type::MOVED;
int size = env->GetArrayLength(ids);
jint id[size];
jfloat x[size];
jfloat y[size];
env->GetIntArrayRegion(ids, 0, size, id);
env->GetFloatArrayRegion(xs, 0, size, x);
env->GetFloatArrayRegion(ys, 0, size, y);
for (int i = 0; i < size; i++) {
touchEvent.touches.emplace_back(x[i], y[i], id[i]);
}
JNI_NATIVE_GLUE()->dispatchTouchEvent(touchEvent);
touchEvent.touches.clear();
}
//NOLINTNEXTLINE
JNIEXPORT void JNICALL Java_com_cocos_lib_CocosTouchHandler_handleActionCancel(JNIEnv *env, jobject obj,
jintArray ids,
jfloatArray xs,
jfloatArray ys) {
touchEvent.type = cc::TouchEvent::Type::CANCELLED;
int size = env->GetArrayLength(ids);
jint id[size];
jfloat x[size];
jfloat y[size];
env->GetIntArrayRegion(ids, 0, size, id);
env->GetFloatArrayRegion(xs, 0, size, x);
env->GetFloatArrayRegion(ys, 0, size, y);
for (int i = 0; i < size; i++) {
touchEvent.touches.emplace_back(x[i], y[i], id[i]);
}
JNI_NATIVE_GLUE()->dispatchTouchEvent(touchEvent);
touchEvent.touches.clear();
}
}