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78 lines
2.3 KiB
C++
78 lines
2.3 KiB
C++
/****************************************************************************
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Copyright (c) 2021-2022 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "../Config.h"
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#if USE_MEMORY_LEAK_DETECTOR
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#if CC_PLATFORM == CC_PLATFORM_WINDOWS
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#include <Windows.h>
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#endif
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#include <cstdint>
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#include <string>
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#include <vector>
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#include "../Macros.h"
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namespace cc {
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#define MAX_STACK_FRAMES 32
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#define MAX_SYMBOL_LENGTH 255
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/**
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* A single frame of callstack.
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*/
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struct CC_DLL StackFrame {
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std::string module;
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std::string file;
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std::string function;
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uint32_t line{0};
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std::string toString();
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};
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/**
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* An utility class used to backtrace callstack.
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*/
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class CC_DLL CallStack {
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public:
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static std::string basename(const std::string& path);
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static std::vector<void*> backtrace();
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static std::vector<StackFrame> backtraceSymbols(const std::vector<void*>& callstack);
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#if CC_PLATFORM == CC_PLATFORM_WINDOWS
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static void initSym();
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static void cleanupSym();
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private:
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static HANDLE _process;
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#endif
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};
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} // namespace cc
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#endif
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