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343 lines
10 KiB
C++
343 lines
10 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2022 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#define USE_STD_UNORDERED_MAP 1
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#include <vector>
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#if USE_STD_UNORDERED_MAP
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#include <unordered_map>
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#else
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#include <map>
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#endif
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#include "base/Log.h"
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#include "base/Random.h"
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#include "base/Ref.h"
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namespace cc {
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/**
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* Similar to std::unordered_map, but it will manage reference count automatically internally.
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* Which means it will invoke Ref::retain() when adding an element, and invoke Ref::release() when removing an element.
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* @warning The element should be `Ref` or its sub-class.
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* @js NA
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* @lua NA
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*/
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template <class K, class V>
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class Map {
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public:
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#if USE_STD_UNORDERED_MAP
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using RefMap = std::unordered_map<K, V>;
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#else
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typedef std::map<K, V> RefMap;
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#endif
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// ------------------------------------------
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// Iterators
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// ------------------------------------------
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/** Iterator, can be used to loop the Map. */
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using iterator = typename RefMap::iterator;
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/** Const iterator, can be used to loop the Map. */
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using const_iterator = typename RefMap::const_iterator;
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/** Return iterator to beginning. */
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iterator begin() { return _data.begin(); }
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/** Return const_iterator to beginning. */
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const_iterator begin() const { return _data.begin(); }
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/** Return iterator to end.*/
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iterator end() { return _data.end(); }
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/** Return const_iterator to end.*/
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const_iterator end() const { return _data.end(); }
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/** Return const_iterator to beginning.*/
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const_iterator cbegin() const { return _data.cbegin(); }
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/** Return const_iterator to end.*/
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const_iterator cend() const { return _data.cend(); }
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/** Default constructor */
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Map<K, V>()
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: _data() {
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static_assert(std::is_convertible<V, Ref *>::value, "Invalid Type for cc::Map<K, V>!");
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}
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/** Constructor with capacity. */
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explicit Map<K, V>(ssize_t capacity)
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: _data() {
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static_assert(std::is_convertible<V, Ref *>::value, "Invalid Type for cc::Map<K, V>!");
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_data.reserve(capacity);
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}
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/** Copy constructor. */
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Map<K, V>(const Map<K, V> &other) {
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static_assert(std::is_convertible<V, Ref *>::value, "Invalid Type for cc::Map<K, V>!");
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_data = other._data;
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addRefForAllObjects();
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}
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/** Move constructor. */
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Map<K, V>(Map<K, V> &&other) noexcept {
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static_assert(std::is_convertible<V, Ref *>::value, "Invalid Type for cc::Map<K, V>!");
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_data = std::move(other._data);
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}
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/**
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* Destructor.
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* It will release all objects in map.
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*/
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~Map<K, V>() {
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clear();
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}
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/** Sets capacity of the map. */
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void reserve(ssize_t capacity) {
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#if USE_STD_UNORDERED_MAP
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_data.reserve(capacity);
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#endif
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}
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/** Returns the number of buckets in the Map container. */
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ssize_t bucketCount() const {
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#if USE_STD_UNORDERED_MAP
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return _data.bucket_count();
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#else
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return 0;
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#endif
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}
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/** Returns the number of elements in bucket n. */
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ssize_t bucketSize(ssize_t n) const {
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#if USE_STD_UNORDERED_MAP
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return _data.bucket_size(n);
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#else
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return 0;
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#endif
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}
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/** Returns the bucket number where the element with key k is located. */
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ssize_t bucket(const K &k) const {
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#if USE_STD_UNORDERED_MAP
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return _data.bucket(k);
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#else
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return 0;
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#endif
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}
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/** The number of elements in the map. */
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ssize_t size() const {
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return _data.size();
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}
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/**
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* Returns a bool value indicating whether the map container is empty, i.e. whether its size is 0.
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* @note This function does not modify the content of the container in any way.
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* To clear the content of an array object, member function unordered_map::clear exists.
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*/
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bool empty() const {
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return _data.empty();
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}
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/** Returns all keys in the map. */
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std::vector<K> keys() const {
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std::vector<K> keys;
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if (!_data.empty()) {
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keys.reserve(_data.size());
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for (auto iter = _data.cbegin(); iter != _data.cend(); ++iter) {
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keys.push_back(iter->first);
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}
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}
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return keys;
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}
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/** Returns all keys that matches the object. */
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std::vector<K> keys(V object) const {
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std::vector<K> keys;
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if (!_data.empty()) {
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keys.reserve(_data.size() / 10);
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for (auto iter = _data.cbegin(); iter != _data.cend(); ++iter) {
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if (iter->second == object) {
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keys.push_back(iter->first);
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}
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}
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}
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keys.shrink_to_fit();
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return keys;
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}
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/**
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* Returns a reference to the mapped value of the element with key k in the map.
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*
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* @note If key does not match the key of any element in the container, the function return nullptr.
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* @param key Key value of the element whose mapped value is accessed.
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* Member type K is the keys for the elements in the container. defined in Map<K, V> as an alias of its first template parameter (Key).
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*/
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V at(const K &key) {
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auto iter = _data.find(key);
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if (iter != _data.end()) {
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return iter->second;
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}
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return nullptr;
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}
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/**
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* Searches the container for an element with 'key' as key and returns an iterator to it if found,
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* otherwise it returns an iterator to Map<K, V>::end (the element past the end of the container).
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*
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* @param key Key to be searched for.
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* Member type 'K' is the type of the keys for the elements in the container,
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* defined in Map<K, V> as an alias of its first template parameter (Key).
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*/
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const_iterator find(const K &key) const {
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return _data.find(key);
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}
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iterator find(const K &key) {
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return _data.find(key);
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}
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/**
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* Inserts new elements in the map.
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*
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* @note If the container has already contained the key, this function will erase the old pair(key, object) and insert the new pair.
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* @param key The key to be inserted.
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* @param object The object to be inserted.
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*/
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void insert(const K &key, V object) {
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CCASSERT(object != nullptr, "Object is nullptr!");
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object->retain();
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erase(key);
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_data.insert(std::make_pair(key, object));
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}
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/**
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* Removes an element with an iterator from the Map<K, V> container.
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*
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* @param position Iterator pointing to a single element to be removed from the Map<K, V>.
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* Member type const_iterator is a forward iterator type.
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*/
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iterator erase(const_iterator position) {
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CCASSERT(position != _data.cend(), "Invalid iterator!");
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position->second->release();
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return _data.erase(position);
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}
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/**
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* Removes an element with an iterator from the Map<K, V> container.
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*
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* @param k Key of the element to be erased.
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* Member type 'K' is the type of the keys for the elements in the container,
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* defined in Map<K, V> as an alias of its first template parameter (Key).
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*/
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size_t erase(const K &k) {
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auto iter = _data.find(k);
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if (iter != _data.end()) {
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iter->second->release();
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_data.erase(iter);
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return 1;
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}
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return 0;
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}
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/**
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* Removes some elements with a vector which contains keys in the map.
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*
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* @param keys Keys of elements to be erased.
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*/
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void erase(const std::vector<K> &keys) {
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for (const auto &key : keys) {
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this->erase(key);
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}
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}
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/**
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* All the elements in the Map<K,V> container are dropped:
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* their reference count will be decreased, and they are removed from the container,
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* leaving it with a size of 0.
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*/
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void clear() {
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for (auto iter = _data.cbegin(); iter != _data.cend(); ++iter) {
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iter->second->release();
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}
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_data.clear();
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}
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/**
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* Gets a random object in the map.
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* @return Returns the random object if the map isn't empty, otherwise it returns nullptr.
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*/
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V getRandomObject() const {
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if (!_data.empty()) {
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auto randIdx = RandomHelper::randomInt<int>(0, static_cast<int>(_data.size()) - 1);
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const_iterator randIter = _data.begin();
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std::advance(randIter, randIdx);
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return randIter->second;
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}
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return nullptr;
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}
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/** Copy assignment operator. */
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Map<K, V> &operator=(const Map<K, V> &other) {
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if (this != &other) {
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clear();
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_data = other._data;
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addRefForAllObjects();
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}
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return *this;
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}
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/** Move assignment operator. */
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Map<K, V> &operator=(Map<K, V> &&other) noexcept {
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if (this != &other) {
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clear();
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_data = std::move(other._data);
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}
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return *this;
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}
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protected:
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/** Retains all the objects in the map */
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void addRefForAllObjects() {
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for (auto iter = _data.begin(); iter != _data.end(); ++iter) {
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iter->second->retain();
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}
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}
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RefMap _data;
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};
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} // namespace cc
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