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* Save all * fix uv * fix object groups * fix tintcolor * add method modifier * tslint * replace ccCOlor * add import warning * rename * add comments * add comments * update zlib * Save * pixel offset * update tests/general/sealed-global-variables.json * exclude from cc * remove _walkGen * update setScale & setRotationFromEuler
34 lines
1.0 KiB
TypeScript
34 lines
1.0 KiB
TypeScript
/**
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* mixin cc.Codec.Base64
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*/
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export declare class Base64 {
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static name_: string;
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/**
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* <p>
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* cc.Codec.Base64.decode(input[, unicode=false]) -> String (http://en.wikipedia.org/wiki/Base64).
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* </p>
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* @function
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* @param {String} input The base64 encoded string to decode
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* @return {String} Decodes a base64 encoded String
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* @example
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* //decode string
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* cc.Codec.Base64.decode("U29tZSBTdHJpbmc="); // => "Some String"
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*/
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static decode(input: string): string;
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/**
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* <p>
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* Converts an input string encoded in base64 to an array of integers whose<br/>
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* values represent the decoded string's characters' bytes.
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* </p>
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* @function
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* @param {String} input The String to convert to an array of Integers
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* @param {Number} bytes
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* @return {Array}
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* @example
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* //decode string to array
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* var decodeArr = cc.Codec.Base64.decodeAsArray("U29tZSBTdHJpbmc=");
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*/
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static decodeAsArray(input: string, bytes: number): number[];
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}
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export default Base64;
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