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https://github.com/cocos/cocos-engine.git
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* AnimationCurve * Mark curve frame values as uniquelyReferenced * Adjust modules * Update * Manually implements KeyframeCurve.iterator * TargetPath * Update * Fix BUG * Fix * Add size track * Update * Fix size; unit tests * fix split animation (#24) * CCONB animation clip; Remove integer track/channel/curve * Optimize key shared curves * Remove keyframecurve.empty * Exotic animation * Fix unit tests * start/end -> left/right * Curve range rename * Easing methods * Fix untyped track * Fix * fix upgradUnTypedTracks (#26) * Rename .interpMode -> .interpolationMode RealInterpMode -> RealInterpolationMode QuaternionInterpMode -> QuaternionInterpolationMode ExtrapMode -> ExtrapolationMode .preExtrap -> .preExtrapolation .postExtrap -> .postExtrapolation QuaternionCurve -> QuatCurve QuaternionKeyframeValue -> QuatKeyframeValue * Update pre/post extrap * Optimize-1 * Optimize-2 * Eliminate for-of * Mark deprecateds * Hide RealKeyframeValue/QuatKeyframeValue Constructor * Fix quat keyframe value name * Error ID * Fix RealKeyframeValue editor extras * Elimanate for-of forEach Co-authored-by: zheng han <sunstar198941@gmail.com>
90 lines
4.0 KiB
TypeScript
90 lines
4.0 KiB
TypeScript
/*
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2020 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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/**
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* Searches the **sorted** number array for an element and returns the index of that element.
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* @param array The array to search in.
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* @param value The value to search.
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* @return The index of the searched element in the sorted array, if one is found;
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* otherwise, a negative number that is the bitwise complement of the index of the next element that is large than the searched value or,
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* if there is no larger element(include the case that the array is empty), the bitwise complement of array's length.
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*/
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export function binarySearch (array: number[], value: number) {
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return binarySearchEpsilon(array, value, 0);
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}
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/**
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* Searches the **sorted** number array for an element and returns the index of that element.
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* @param array The array to search in.
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* @param value The value to search.
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* @param EPSILON The epsilon to compare the numbers. Default to `1e-6`.
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* @return The index of the searched element in the sorted array, if one is found;
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* otherwise, a negative number that is the bitwise complement of the index of the next element that is large than the searched value or,
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* if there is no larger element(include the case that the array is empty), the bitwise complement of array's length.
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*/
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export function binarySearchEpsilon (array: Readonly<ArrayLike<number>>, value: number, EPSILON = 1e-6) {
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let low = 0;
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let high = array.length - 1;
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let middle = high >>> 1;
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for (; low <= high; middle = (low + high) >>> 1) {
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const test = array[middle];
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if (test > (value + EPSILON)) {
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high = middle - 1;
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} else if (test < (value - EPSILON)) {
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low = middle + 1;
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} else {
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return middle;
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}
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}
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return ~low;
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}
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/**
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* Searches the **sorted** array for an element and returns the index of that element.
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* @param array The array to search in.
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* @param value The value to search.
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* @param lessThan The predicate which implements the less than semantic.
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* @return The index of the searched element in the sorted array, if one is found;
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* otherwise, a negative number that is the bitwise complement of the index of the next element that is large than the searched value or,
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* if there is no larger element(include the case that the array is empty), the bitwise complement of array's length.
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*/
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export function binarySearchBy<T, U> (array: T[], value: U, lessThan: (lhs: T, rhs: U) => number) {
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let low = 0;
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let high = array.length - 1;
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let middle = high >>> 1;
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for (; low <= high; middle = (low + high) >>> 1) {
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const test = array[middle];
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if (lessThan(test, value) < 0) {
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high = middle - 1;
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} else if (lessThan(test, value) > 0) {
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low = middle + 1;
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} else {
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return middle;
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}
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}
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return ~low;
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}
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