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https://github.com/cocos/cocos-engine.git
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* module restructure * refine * restructure module * merge * revert * fix ci * update import path of unit-test * split 2d and ui * add more module * change audio adapter * rename primitive * config wechat plugin * merge * add category config * merge * merge
66 lines
2.4 KiB
TypeScript
66 lines
2.4 KiB
TypeScript
/*
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Copyright (c) 2020 Xiamen Yaji Software Co., Ltd.
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https://www.cocos.com/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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export class BufferBlob {
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private _arrayBufferOrPaddings: Array<ArrayBuffer | number> = [];
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private _length = 0;
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public setNextAlignment (align: number) {
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if (align !== 0) {
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const remainder = this._length % align;
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if (remainder !== 0) {
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const padding = align - remainder;
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this._arrayBufferOrPaddings.push(padding);
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this._length += padding;
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}
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}
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}
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public addBuffer (arrayBuffer: ArrayBuffer) {
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const result = this._length;
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this._arrayBufferOrPaddings.push(arrayBuffer);
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this._length += arrayBuffer.byteLength;
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return result;
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}
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public getLength () {
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return this._length;
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}
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public getCombined () {
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const result = new Uint8Array(this._length);
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let counter = 0;
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this._arrayBufferOrPaddings.forEach((arrayBufferOrPadding) => {
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if (typeof arrayBufferOrPadding === 'number') {
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counter += arrayBufferOrPadding;
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} else {
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result.set(new Uint8Array(arrayBufferOrPadding), counter);
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counter += arrayBufferOrPadding.byteLength;
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}
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});
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return result.buffer;
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}
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}
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