Files
cocos-engine/native/cocos/audio/android/AudioDecoderProvider.cpp
James Chen 1ffd82c4a3 [Android] Decodes mp3 & ogg audio file by the libaries in Android 7.1 source code. Benefit:
* Avoids crashes on some specific android devices (e.g. Red Mi Note4) while decoding audio file in multi-threads.
* Improves performance of decoding, 2x faster
2017-01-09 17:45:55 +08:00

57 lines
1.5 KiB
C++

#include "audio/android/AudioDecoderProvider.h"
#include "audio/android/AudioDecoderSLES.h"
#include "audio/android/AudioDecoderOgg.h"
#include "audio/android/AudioDecoderMp3.h"
#include "platform/CCFileUtils.h"
namespace cocos2d { namespace experimental {
AudioDecoder* AudioDecoderProvider::createAudioDecoder(SLEngineItf engineItf, const std::string &url, int bufferSizeInFrames, int sampleRate, const FdGetterCallback &fdGetterCallback)
{
AudioDecoder* decoder = nullptr;
std::string extension = FileUtils::getInstance()->getFileExtension(url);
if (extension == ".ogg")
{
decoder = new AudioDecoderOgg();
if (!decoder->init(url, sampleRate))
{
delete decoder;
decoder = nullptr;
}
}
else if (extension == ".mp3")
{
decoder = new AudioDecoderMp3();
if (!decoder->init(url, sampleRate))
{
delete decoder;
decoder = nullptr;
}
}
else
{
auto slesDecoder = new AudioDecoderSLES();
if (slesDecoder->init(engineItf, url, bufferSizeInFrames, sampleRate, fdGetterCallback))
{
decoder = slesDecoder;
}
else
{
delete slesDecoder;
}
}
return decoder;
}
void AudioDecoderProvider::destroyAudioDecoder(AudioDecoder** decoder)
{
if (decoder != nullptr && *decoder != nullptr)
{
delete (*decoder);
(*decoder) = nullptr;
}
}
}} // namespace cocos2d { namespace experimental {