mirror of
https://github.com/cocos/cocos-engine.git
synced 2026-09-06 15:48:37 +08:00
100 lines
3.6 KiB
Plaintext
100 lines
3.6 KiB
Plaintext
globalThis.__wxRequire = require;
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var GameGlobal = getApp().GameGlobal;
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Page({
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onReady() {
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GameGlobal.indexThis = this;
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const query = wx.createSelectorQuery()
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query.select('#myCanvas').node().exec(async (res) => {
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const canvas = res[0].node;
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let width = canvas.width;
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let height = canvas.height;
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const adapter = require('./miniapp-adapter');
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adapter.adapt(canvas, width, height);
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require('./web-adapter');
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const firstScreen = require('./first-screen');
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<%- include(cocosTemplate, {}) %>
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const loader = require('load-module.js');
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await loader.loadModules();
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require('./application.js');
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// Adjust initial canvas size
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if (canvas && GameGlobal.devicePixelRatio >= 2) {
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canvas.width *= 2; canvas.height *= 2;
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}
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const importMap = require("<%= importMapFile%>").default;
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const System = GameGlobal.System;
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System.warmup({
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importMap,
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importMapUrl: '<%= importMapFile%>',
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// defaultHandler: (urlNoSchema) => {
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// require('.' + urlNoSchema);
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// },
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// handlers: {
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// 'plugin:': (urlNoSchema) => {
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// requirePlugin(urlNoSchema);
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// },
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// 'project:': (urlNoSchema) => {
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// require(urlNoSchema);
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// },
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// },
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});
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firstScreen.start('<%= alpha %>', '<%= antialias %>', '<%= useWebgl2 %>').then(() => {
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return System.import('<%= applicationJs %>');
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}).then((module) => {
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return firstScreen.setProgress(0.2).then(() => Promise.resolve(module));
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}).then(({ Application }) => {
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return new Application();
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}).then((application) => {
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return firstScreen.setProgress(0.4).then(() => Promise.resolve(application));
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}).then((application) => {
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return onApplicationCreated(application);
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}).catch((err) => {
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console.error(err);
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});
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function onApplicationCreated(application) {
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return System.import('cc').then((module) => {
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return firstScreen.setProgress(0.6).then(() => Promise.resolve(module));
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}).then((cc) => {
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require('./engine-adapter');
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return application.init(cc);
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}).then(() => {
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return firstScreen.end().then(() => application.start());
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});
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}
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})
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},
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onKeyboardInput: function (event) {
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GameGlobal._onKeyboardInput && GameGlobal._onKeyboardInput(event);
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},
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onKeyboardConfirm: function (event) {
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console.log(event.detail.value);
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GameGlobal._onKeyboardConfirm && GameGlobal._onKeyboardConfirm(event);
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},
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onKeyboardComplete: function (event) {
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console.log(event.detail.value);
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GameGlobal._onKeyboardComplete && GameGlobal._onKeyboardComplete(event);
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},
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touchStart(event) {
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GameGlobal._touchStart && GameGlobal._touchStart(event);
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},
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touchEnd(event) {
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GameGlobal._touchEnd && GameGlobal._touchEnd(event);
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},
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touchMove(event) {
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GameGlobal._touchMove && GameGlobal._touchMove(event);
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},
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touchCancel(event) {
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GameGlobal._touchCancel && GameGlobal._touchCancel(event);
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}
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}) |