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62 lines
1.9 KiB
C++
Executable File
62 lines
1.9 KiB
C++
Executable File
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __PLAYER_UTILS_H_
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#define __PLAYER_UTILS_H_
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#include "PlayerMacros.h"
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#include <string>
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#include <vector>
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using namespace std;
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PLAYER_NS_BEGIN
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template<class T>
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vector<T> splitString(T str, T pattern)
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{
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vector<T> result;
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str += pattern;
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size_t size = str.size();
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for (size_t i = 0; i < size; i++)
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{
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size_t pos = str.find(pattern, i);
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if (pos < size)
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{
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T s = str.substr(i, pos - i);
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result.push_back(s);
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i = pos + pattern.size() - 1;
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}
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}
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return result;
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};
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PLAYER_NS_END
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#endif // __PLAYER_UTILS_H_
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