# Cocos Creator Engine Errors ### 0100 %s not yet implemented. ### 0200 You should specify a valid DOM canvas element. ### 1100 Expected 'data' dict, but not found. Config file: %s ### 1101 Please load the resource first : %s ### 1200 cocos2d: Director: Error in gettimeofday ### 1204 running scene should not null ### 1205 the scene should not null ### 1206 loadScene: The scene index to load (%s) is out of range. ### 1207 loadScene: Unknown name type to load: '%s' ### 1208 loadScene: Failed to load scene '%s' because '%s' is already loading ### 1209 loadScene: Can not load the scene '%s' because it was not in the build settings before playing. ### 1210 Failed to preload '%s', %s ### 1211 loadScene: The scene index to load (%s) is out of range. ### 1212 loadScene: Unknown name type to load: '%s' ### 1213 loadScene: Failed to load scene '%s' because '%s' is already loading ### 1214 loadScene: Can not load the scene '%s' because it was not in the build settings before playing. ### 1215 Failed to preload '%s', %s ### 1216 Director.runSceneImmediate: scene is not valid ### 1217 Director._initOnEngineInitialized: renderer root initialization failed ### 1300 element type is wrong! ### 1400 '%s' is deprecated, please use '%s' instead. ### 1401 The first argument should be the destination object ### 1402 The 'visible' property of %s is deprecated, use 'enabled' instead please. ### 1403 Sorry, cc.audioEngine.willPlayMusic is removed. ### 1404 cc.spriteFrameCache is removed, please use cc.loader to load and cache sprite frames of atlas format. ### 1405 The '%s' will be removed in v2.0, please use '%s' instead. ### 1406 '%s.%s' is removed ### 1407 cc.pool is being removed from v2.0, you are getting cc.js.Pool instead ### 1502 cc.scheduler.scheduleCallbackForTarget(): target should be non-null. ### 1503 cc.Scheduler.pauseTarget():target should be non-null ### 1504 cc.Scheduler.resumeTarget():target should be non-null ### 1505 cc.Scheduler.isTargetPaused():target should be non-null ### 1506 warning: you CANNOT change update priority in scheduled function ### 1507 scheduler#scheduleSelector. Selector already scheduled. Updating interval from: %.4f to %.4f ### 1508 Argument callback must not be empty ### 1509 Argument target must be non-nullptr ### 1510 cc.Scheduler: Illegal target which doesn't have id, you should do Scheduler.enableForTarget(target) before all scheduler API usage on target ### 1511 cc.Scheduler: pause state of the scheduled task doesn't match the element pause state in Scheduler, the given paused state will be ignored. ### 1512 cc.Scheduler: updateFunc parameter is deprecated in scheduleUpdate function, and will be removed in v2.0 ### 1513 cc.Scheduler: scheduler stopped using `__instanceId` as id since v2.0, you should do Scheduler.enableForTarget(target) before all scheduler API usage on target ### 1605 child already added. It can't be added again ### 1606 child must be non-null ### 1607 removeFromParentAndCleanup is deprecated. Use removeFromParent instead ### 1608 boundingBox is deprecated. Use getBoundingBox instead ### 1609 argument tag is an invalid tag ### 1619 callback function must be non-null ### 1620 interval must be positive ### 1623 Set '%s' to normal node (not persist root node). ### 1624 Replacing with the same sgNode ### 1625 The replacement sgNode should not contain any child. ### 1626 Should not set alpha via 'color', set 'opacity' please. ### 1627 Not support for asynchronous creating node in SG ### 1628 Renderer error: Size of the cc._RendererInSG._sgNode must be zero ### 1629 The node '%s' has a component inherited from 'cc._RendererInSG' ### 1630 JSB environment is not support invoke node.runAction before the 'cc._RendererInSG' component enabled. ### 1631 Please use runAction in the method 'start' instead. ### 1632 Node name can not include '/'. ### 1633 Internal error, should not remove unknown node from parent. ### 1634 addChild: The child to add must be instance of cc.Node, not %s. ### 1635 reorderChild: this child is not in children list. ### 1636 Node's zIndex value can't be greater than cc.macro.MAX_ZINDEX, setting to the maximum value ### 1637 Node's zIndex value can't be smaller than cc.macro.MIN_ZINDEX, setting to the minimum value ### 1638 Private node's zIndex can't be set, it will keep cc.macro.MIN_ZINDEX as its value ### 1800 cc._EventListenerKeyboard.checkAvailable(): Invalid EventListenerKeyboard! ### 1801 cc._EventListenerTouchOneByOne.checkAvailable(): Invalid EventListenerTouchOneByOne! ### 1802 cc._EventListenerTouchAllAtOnce.checkAvailable(): Invalid EventListenerTouchAllAtOnce! ### 1803 cc._EventListenerAcceleration.checkAvailable(): _onAccelerationEvent must be non-nil ### 1900 Invalid parameter. ### 2200 Resolution not valid ### 2201 should set resolutionPolicy ### 2300 The touches is more than MAX_TOUCHES, nUnusedIndex = %s ### 3103 textureUtil.addImage(): path should be non-null ### 3119 Lazy init texture with image element failed due to image loading failure: %s ### 3300 Rect width exceeds maximum margin: %s ### 3301 Rect height exceeds maximum margin: %s ### 3500 0 priority is forbidden for fixed priority since it's used for scene graph based priority. ### 3501 Invalid listener type! ### 3502 Can't set fixed priority with scene graph based listener. ### 3503 Invalid parameters. ### 3504 listener must be a cc.EventListener object when adding a fixed priority listener ### 3505 The listener has been registered, please don't register it again. ### 3506 Unsupported listener target. ### 3507 Invalid scene graph priority! ### 3508 If program goes here, there should be event in dispatch. ### 3509 _inDispatch should be 1 here. ### 3510 %s's scene graph node not contains in the parent's children ### 3511 event is undefined ### 3512 Event manager only support scene graph priority for ui nodes which contain UIComponent ### 3600 cc.Class will automatically call super constructor of %s, you should not call it manually. ### 3601 The editor property 'playOnFocus' should be used with 'executeInEditMode' in class '%s' ### 3602 Unknown editor property '%s' in class '%s'. ### 3603 Use 'cc.Float' or 'cc.Integer' instead of 'cc.Number' please. ### 3604 Can only indicate one type attribute for %s. ### 3605 The default value of %s is not instance of %s. ### 3606 No needs to indicate the '%s' attribute for %s, which its default value is type of %s. ### 3607 The default value of %s must be an empty string. ### 3608 The type of %s must be CCString, not String. ### 3609 The type of %s must be CCBoolean, not Boolean. ### 3610 The type of %s must be CCFloat or CCInteger, not Number. ### 3611 Can not indicate the '%s' attribute for %s, which its default value is type of %s. ### 3612 %s Just set the default value to 'new %s()' and it will be handled properly. ### 3613 'No need to use 'serializable: false' or 'editorOnly: true' for the getter of '%s.%s', every getter is actually non-serialized. ### 3614 Should not define constructor for cc.Component %s. ### 3615 Each script can have at most one Component. ### 3616 Should not specify class name %s for Component which defines in project. ### 3617 Can not instantiate CCClass '%s' with arguments. ### 3618 ctor of '%s' can not be another CCClass ### 3619 ctor of '%s' must be function type ### 3620 this._super declared in '%s.%s' but no super method defined ### 3621 Unknown type of %s.%s, maybe you want is '%s'. ### 3622 Unknown type of %s.%s, property should be defined in 'properties' or 'ctor' ### 3623 Can not use 'editor' attribute, '%s' not inherits from Components. ### 3624 '%s' overrided '%s' but '%s' is defined as 'false' so the super method will not be called. You can set '%s' to null to disable this warning. ### 3625 [isChildClassOf] superclass should be function type, not ### 3626 Can't remove '%s' because '%s' depends on it. ### 3627 Should not add renderer component (%s) to a Canvas node. ### 3628 Should not add %s to a node which size is already used by its other component. ### 3629 attribute must be type object ### 3630 RawType is only available for Assets ### 3631 RawType name cannot contain uppercase ### 3632 Each asset cannot have more than one RawType ### 3633 Properties function of '%s' should return an object! ### 3634 Disallow to use '.' in property name ### 3635 Default array must be empty, set default value of %s.%s to [], and initialize in 'onLoad' or 'ctor' please. (just like 'this.%s = [...];') ### 3636 Do not set default value to non-empty object, unless the object defines its own 'clone' function. Set default value of %s.%s to null or {}, and initialize in 'onLoad' or 'ctor' please. (just like 'this.%s = {foo: bar};') ### 3637 Can not declare %s.%s, it is already defined in the prototype of %s ### 3638 '%s': the getter of '%s' is already defined! ### 3639 Can not apply the specified attribute to the getter of '%s.%s', attribute index: %s ### 3640 '%s': the setter of '%s' is already defined! ### 3641 Can not construct %s because it contains object property. ### 3642 Cannot define %s.%s because static member name can not be '%s'. ### 3643 Can not define a member called 'constructor' in the class '%s', please use 'ctor' instead. ### 3644 Please define 'type' parameter of %s.%s as the actual constructor. ### 3645 Please define 'type' parameter of %s.%s as the constructor of %s. ### 3646 Unknown 'type' parameter of %s.%sīŧš%s ### 3647 The length of range array must be equal or greater than 2 ### 3648 Can not declare %s.%s method, it is already defined in the properties of %s. ### 3649 CCClass %s have conflict between its ctor and __ctor__. ### 3650 No need to specifiy "%s" attribute for "%s" property in "%s" class. ### 3651 Can not call `_super` or `prototype.ctor` in ES6 Classes "%s", use `super` instead please. ### 3652 Failed to construct a dummy instance of the "%s" class using `new` behind the scenes. This is for getting default values declared in TypeScript. Please ensure the class will be able to construct during script's initialization. %s. ### 3653 Please do not specifiy "default" attribute in decorator of "%s" property in "%s" class. Default value must be initialized at their declaration: ``` // Before: @property({ default: 0 }) // <-- @integer value; // After: @integer value = 0; // <-- ``` ### 3654 Please specifiy a default value for "%s" property at its declaration: ``` // Before: @property(...) value; // After: @property(...) value = 0 ``` ### 3655 Can not specifiy "get" or "set" attribute in decorator for "%s" property in "%s" class. Please use: ``` @property(...) get %s () { ... } @property set %s (value) { ... } ``` ### 3656 The default value of %s.%s must be an empty string. (changed since 1.8) ### 3657 The value assigned to %s should be Texture2D object, not url string. Since 1.8, you can declare a texture object directly in properties by using: ``` { default: null, type: cc.Texture2D // use 'type:' instead of 'url:' } ``` ### 3658 browser does not support getters ### 3659 Violation error: extending enumerations shall have non-overlaped member names or member values ### 3660 You are explicitly specifying `undefined` type to cc property "%s" of cc class "%s". Is this intended? If not, this may indicate a circular reference. For example: ``` // foo.ts import { _decorator } from 'cc'; import { Bar } from './bar'; // Given that './bar' also reference 'foo.ts'. // When importing './bar', execution of './bar' is hung on to wait execution of 'foo.ts', // the `Bar` imported here is `undefined` until './bar' finish its execution. // It leads to that @_decorator.ccclass // ↓ export class Foo { // ↓ @_decorator.type(Bar) // → is equivalent to `@_decorator.type(undefined)` public bar: Bar; // To eliminate this error, either: // - Refactor your module structure(recommended), or // - specify the type as cc class name: `@_decorator.type('Bar'/* or any name you specified for `Bar` */)` } ``` ### 3661 Register a cc-class through `cc.Class({ /* ... */ })` is deprecated (when registering cc-class "%s"). Use ES6 class syntax and decorators for that purpose instead. ### 3700 internal error: _prefab is undefined ### 3701 Failed to load prefab asset for node '%s' ### 3800 The target can not be made persist because it's not a cc.Node or it doesn't have _id property. ### 3801 The node can not be made persist because it's not under root node. ### 3802 The node can not be made persist because it's not in current scene. ### 3803 The target can not be made persist because it's not a cc.Node or it doesn't have _id property. ### 3804 getComponent: Type must be non-nil ### 3805 Can't add component '%s' because %s already contains the same component. ### 3806 Can't add component '%s' to %s because it conflicts with the existing '%s' derived component. ### 3807 addComponent: Failed to get class '%s' ### 3808 addComponent: Should not add component ('%s') when the scripts are still loading. ### 3809 addComponent: The component to add must be a constructor ### 3810 addComponent: The component to add must be child class of cc.Component ### 3811 _addComponentAt: The component to add must be a constructor ### 3812 _addComponentAt: Index out of range ### 3813 removeComponent: Component must be non-nil ### 3814 Argument must be non-nil ### 3815 Component not owned by this entity ### 3816 Node '%s' is already activating ### 3817 Sorry, the component of '%s' which with an index of %s is corrupted! It has been removed. ### 3818 Failed to read or parse project.json ### 3819 Warning: target element is not a DIV or CANVAS ### 3820 The renderer doesn't support the renderMode %s ### 3821 Cannot change hierarchy while activating or deactivating the parent. ### 3822 addComponent: Cannot add any component to the scene. ### 3900 Invalid clip to add ### 3901 Invalid clip to remove ### 3902 clip is defaultClip, set force to true to force remove clip and animation state ### 3903 animation state is playing, set force to true to force stop and remove clip and animation state ### 3904 motion path of target [%s] in prop [%s] frame [%s] is not valid ### 3905 sprite frames must be an Array. ### 3906 Can't find easing type [%s] ### 3907 animator not added or already removed ### 3908 animation not added or already removed ### 3909 [animate] keyFrames must be non-nil ### 3910 [animate] ratio should >= 0! ### 3911 [animate] ratio should in the order of smallest to largest! ### 3912 already-playing ### 4000 Sorry, the cc.Font has been modified from Raw Asset to Asset. Please load the font asset before using. ### 4001 _ccsg.Label._initBMFontWithString(): Impossible to create font. Please check file ### 4002 _ccsg.Label._initBMFontWithString(): re-init is no longer supported ### 4003 Label font size can't be shirnked less than 0! ### 4004 force notify all fonts loaded! ### 4005 cc.LabelAtlas.initWithString(): Unsupported version. Upgrade cocos2d version ### 4006 cc.LabelAtlas._updateAtlasValues(): Invalid String length ### 4007 cc.LabelBMFont.initWithString(): re-init is no longer supported ### 4008 cc.LabelBMFont.initWithString(): Impossible to create font. Please check file ### 4009 cocos2d: LabelBMFont: character not found %s ### 4010 cc.LabelBMFont.setFntFile() : Impossible to create font. Please check file ### 4011 Property spriteFrame of Font '%s' is invalid. Using system font instead. ### 4012 The texture of Font '%s' must be already loaded on JSB. Using system font instead. ### 4013 Sorry, lineHeight of system font not supported on JSB. ### 4100 Property padding is deprecated, please use paddingLeft, paddingRight, paddingTop and paddingBottom instead ### 4200 MaskType: IMAGE_STENCIL only support WebGL mode. ### 4201 The alphaThreshold invalid in Canvas Mode. ### 4202 The inverted invalid in Canvas Mode. ### 4300 can not found the %s page. ### 4400 Invalid RichText img tag! The sprite frame name can't be found in the ImageAtlas! ### 4600 Script attached to '%s' is missing or invalid. ### 4700 The dom control is not created! ### 4800 unknown asset type ### 4901 loadRes: should not specify the extname in %s %s ### 4902 No need to release non-cached asset. ### 4903 Can not get class '%s' ### 4904 %s does not exist ### 4905 %s load error, must be json file ### 4906 Can't find the parser : %s ### 4907 %s is armature. please use: ### 4908 ccs.armatureDataManager.addArmatureFileInfoAsync(%s); ### 4909 var armature = new ccs.Armature('name'); ### 4910 Can't find the parser : %s ### 4911 register parser error ### 4912 Can't find the parser : %s ### 4913 Group versions haven't been loaded, you can also set group data with 'cc.LoaderLayer.groups' ### 4914 Resources url '%s' does not exist. ### 4915 Pack indices and data do not match in size ### 4916 Failed to download package for %s ### 4917 cc.LabelBMFont._parseCommonArguments(): page can't be larger than supported ### 4918 cc.LabelBMFont._parseCommonArguments(): only supports 1 page ### 4919 cc.LabelBMFont._parseImageFileName() : file could not be found ### 4920 Sorry, you shouldn't use id as item identity any more, please use url or uuid instead, the current id is being set as url: (%s) ### 4921 Invalid pipe or invalid index provided! ### 4922 The pipe to be inserted is already in the pipeline! ### 4923 Uuid Loader: Parse asset [ %s ] failed : %s ### 4924 JSON Loader: Input item doesn't contain string content ### 4925 Uuid Loader: Deserialize asset [ %s ] failed : %s ### 4926 Audio Downloader: no web audio context. ### 4927 Audio Downloader: audio not supported on this browser! ### 4928 Load %s failed! ### 4929 Load Webp ( %s ) failed ### 4930 Load image ( %s ) failed ### 4931 Download Uuid: can not find type of raw asset[ %s ]: %s ### 4932 Since v1.10, for any atlas ("%s") in the "resources" directory, it is not possible to find the contained SpriteFrames via `loadRes`, `getRes` or `releaseRes`. Load the SpriteAtlas first and then use `spriteAtlas.getSpriteFrame(name)` instead please. ### 4933 Download Font [ %s ] failed, using Arial or system default font instead ### 4934 Please assure that the full path of sub asset is correct! ### 4935 Failed to skip prefab asset while deserializing PrefabInfo ### 5000 You are trying to destroy a object twice or more. ### 5001 object not yet destroyed ### 5100 Not a plist file! ### 5200 Warning: localStorage isn't enabled. Please confirm browser cookie or privacy option ### 5201 browser don't support web audio ### 5202 This feature supports WebGL render mode only. ### 5300 Type of target to deserialize not matched with data: target is %s, data is %s ### 5301 Can not find script '%s' ### 5302 Can not find class '%s' ### 5400 '%s' is deprecated, use '%s' instead please. ### 5401 '%s' is deprecated, use '%s' instead please. ### 5402 cc.js.addon called on non-object: ### 5403 cc.js.mixin: arguments must be type object: ### 5404 The base class to extend from must be non-nil ### 5405 The class to extend must be non-nil ### 5406 Class should be extended before assigning any prototype members. ### 5500 'notify' can't work with 'get/set' ! ### 5501 'notify' must work with 'default' ! ### 5502 Invalid url of %s.%s ### 5503 The 'url' attribute of '%s.%s' is undefined when loading script. ### 5504 The 'url' type of '%s.%s' must be child class of cc.RawAsset. ### 5505 The 'url' type of '%s.%s' must not be child class of cc.Asset, otherwise you should use 'type: %s' instead. ### 5506 Can not specify 'type' attribute for '%s.%s', because its 'url' is already defined. ### 5507 The 'default' attribute of '%s.%s' must be an array ### 5508 Invalid type of %s.%s ### 5509 The 'type' attribute of '%s.%s' must be child class of cc.Asset, otherwise you should use 'url: %s' instead ### 5510 The 'type' attribute of '%s.%s' can not be 'Number', use 'Float' or 'Integer' instead please. ### 5511 The 'type' attribute of '%s.%s' is undefined when loading script ### 5512 Can not serialize '%s.%s' because the specified type is anonymous, please provide a class name or set the 'serializable' attribute of '%s.%s' to 'false'. ### 5513 The 'default' value of '%s.%s' should not be used with a 'get' function. ### 5514 The 'default' value of '%s.%s' should not be used with a 'set' function. ### 5515 The 'default' value of '%s.%s' can not be an constructor. Set default to null please. ### 5516 Property '%s.%s' must define at least one of 'default', 'get' or 'set'. ### 5517 '%s.%s' hides inherited property '%s.%s'. To make the current property override that implementation, add the `override: true` attribute please. ### 5600 Argument must be non-nil ### 5601 Can not get current scene. ### 5602 Scene is destroyed ### 5603 reference node is destroyed ### 5700 no %s or %s on %s ### 5800 %s.lerp not yet implemented. ### 5801 %s.clone not yet implemented. ### 5802 %s.equals not yet implemented. ### 5900 MotionStreak only support WebGL mode. ### 5901 cc.MotionStreak.getOpacity has not been supported. ### 5902 cc.MotionStreak.setOpacity has not been supported. ### 6000 Custom should not be false if file is not specified. ### 6001 The new %s must not be NaN ### 6002 _ccsg.ParticleSystem.addChild() : Can't add a ParticleSystem that uses a different blending function ### 6003 cc.ParticleBatchNode.removeChild(): doesn't contain the sprite. Can't remove it ### 6004 cc.ParticleBatchNode.reorderChild(): Child doesn't belong to batch ### 6005 cc.ParticleBatchNode._increaseAtlasCapacityTo() : WARNING: Not enough memory to resize the atlas ### 6006 cocos2d: cc.ParticleBatchNode: resizing TextureAtlas capacity from [%d] to [%d] ### 6007 cc.ParticleBatchNode._addChildHelper(): child already added. It can't be added again ### 6008 _ccsg.ParticleSystem.initWithFile(): Particles: file not found ### 6009 _ccsg.ParticleSystem.initWithDictionary(): Invalid emitterType in config file ### 6010 _ccsg.ParticleSystem: error decoding or ungzipping textureImageData ### 6011 _ccsg.ParticleSystem: unknown image format with Data ### 6012 _ccsg.ParticleSystem.initWithDictionary() : error loading the texture ### 6013 Particle system: not enough memory ### 6014 Can't change blending functions when the particle is being batched ### 6015 _ccsg.ParticleSystem.setDisplayFrame(): QuadParticle only supports SpriteFrames with no offsets ### 6016 _ccsg.ParticleSystem._allocMemory(): Memory should not be allocated when not using batchNode ### 6017 Incomplete or corrupt PNG file ### 6018 Invalid filter algorithm: %s ### 6019 Invalid byte order value. ### 6020 You forgot your towel! ### 6021 Unknown Field Tag: %s ### 6022 Too many bits requested ### 6023 No bits requested ### 6024 Cannot recover from missing StripByteCounts ### 6025 Cannot handle sub-byte bits per sample ### 6026 Cannot handle sub-byte bits per pixel ### 6027 Palette image missing color map ### 6028 Unknown Photometric Interpretation: %s ### 6029 Unkown error ### 6030 cc.ParticleSystem: error decoding or ungzipping textureImageData ### 6031 cc.ParticleSystem: unknown image format with Data ### 6032 cc.ParticleSystem.initWithDictionary() : error loading the texture ### 6100 Not supported file types, Please try use the ccs.load ### 6200 Canvas doesn't support mesh slot! ### 6300 only cc.DrawNode is accepted as stencil ### 6301 Stencil buffer is not enabled. ### 6302 Nesting more than %d stencils is not supported. Everything will be drawn without stencil for this node and its children. ### 6400 asset.url is not usable in core process ### 6401 asset.urls is not usable in core process ### 6402 AssetLibrary has already been initialized! ### 6500 Widget target must be one of the parent nodes of it ### 6501 %s's widget target must have UITransformComponent, Please add it in target ### 6600 collider not added or already removed ### 6601 Can't find testFunc for (%s, $s). ### 6700 Can't init canvas '%s' because it conflicts with the existing '%s', the scene should only have one active canvas at the same time ### 6701 Should not add Canvas to a node which already contains a renderer component (%s). ### 6702 Should not add Canvas to a node which size is already used by its other component. ### 6703 Can't initialise DrawingPrimitiveWebGL. context need is WebGLRenderingContext ### 6704 Polygon's point must greater than 2 ### 6705 Argument must be non-nil ### 6800 Callback of event must be non-nil ### 6801 The message must be provided ### 6900 The thing you want to instantiate must be an object ### 6901 The thing you want to instantiate is nil ### 6902 The thing you want to instantiate is destroyed ### 6903 The instantiate method for given asset do not implemented ### 6904 Can not instantiate array ### 6905 Can not instantiate DOM element ### 7000 Failed to init asset's raw path. ### 7001 Should not load '%s' from script dynamically, unless it is placed in the 'resources' folder. ### 7002 Sorry can not load '%s' because it is not placed in the 'resources' folder. ### 7003 Failed to init builtin asset's raw path. ### 7100 %s already defined in Enum. ### 7101 Sorry, 'cc.Enum' not available on this platform, please report this error here: https://github.com/cocos-creator/engine/issues/new ### 7200 Method 'initWithTMXFile' is no effect now, please set property 'tmxAsset' instead. ### 7201 Method 'initWithXML' is no effect now, please set property 'tmxAsset' instead. ### 7202 Add component TiledLayer into node failed. ### 7203 Property 'mapLoaded' is unused now. Please write the logic to the callback 'start'. ### 7204 _ccsg.TMXLayer.getTileAt(): TMXLayer: the tiles map has been released ### 7205 _ccsg.TMXLayer.getTileGIDAt(): TMXLayer: the tiles map has been released ### 7206 _ccsg.TMXLayer.setTileGID(): TMXLayer: the tiles map has been released ### 7207 _ccsg.TMXLayer.setTileGID(): invalid gid: %s ### 7208 _ccsg.TMXLayer.getTileFlagsAt(): TMXLayer: the tiles map has been released ### 7209 _ccsg.TMXLayer.removeTileAt(): TMXLayer: the tiles map has been released ### 7210 TMX Hexa zOrder not supported ### 7211 TMX invalid value ### 7212 _ccsg.TMXTiledMap.initWithTMXFile(): Map not found. Please check the filename. ### 7213 _ccsg.TMXTiledMap.initWithXML(): Map not found. Please check the filename. ### 7214 propertiesForGID is deprecated. Please use getPropertiesForGID instead. ### 7215 cocos2d: Warning: TMX Layer %s has no tiles ### 7216 cocos2d: TMXFormat: Unsupported TMX version: %s ### 7217 cocos2d: TMXFomat: Unsupported orientation: %s ### 7218 cc.TMXMapInfo.parseXMLFile(): unsupported compression method ### 7219 cc.TMXMapInfo.parseXMLFile(): Only base64 and/or gzip/zlib maps are supported ### 7220 TMX Parser: please load the xml resource first: %s ### 7221 cc.TMXMapInfo.parseXMLFile(): Texture '%s' not found. ### 7222 Parse %s failed. ### 7223 _ccsg.TMXLayer.setTileGID(): pos should be non-null ### 7224 _ccsg.TMXTiledMap.getLayer(): layerName should be non-null or non-empty string. ### 7225 _ccsg.TMXTiledMap.getObjectGroup(): groupName should be non-null or non-empty string. ### 7226 _ccsg.TMXLayer.getTileAt(): pos should be non-null ### 7227 _ccsg.TMXLayer.getTileAt(): invalid position ### 7228 _ccsg.TMXLayer.getTileGIDAt(): pos should be non-null ### 7229 _ccsg.TMXLayer.getTileGIDAt(): invalid position ### 7230 _ccsg.TMXLayer.setTileGID(): pos should be non-null ### 7231 _ccsg.TMXLayer.setTileGID(): invalid position ### 7232 _ccsg.TMXLayer.getTileFlagsAt(): pos should be non-null ### 7233 _ccsg.TMXLayer.getTileFlagsAt(): invalid position ### 7234 _ccsg.TMXLayer.removeTileAt(): pos should be non-null ### 7235 _ccsg.TMXLayer.removeTileAt(): invalid position ### 7236 cc.TMXLayer.getTileAt(): TMXLayer: the tiles map has been released ### 7237 cc.TMXLayer.getTileGIDAt(): TMXLayer: the tiles map has been released ### 7238 cc.TMXLayer.setTileGID(): TMXLayer: the tiles map has been released ### 7239 cc.TMXLayer.setTileGID(): invalid gid: %s ### 7240 cc.TMXLayer.getTileFlagsAt(): TMXLayer: the tiles map has been released ### 7241 cc.TiledMap.initWithXML(): Map not found. Please check the filename. ### 7300 The new selected must be number ### 7301 The new bake must be boolean ### 7400 Failed to set _defaultArmatureIndex for '%s' because its dragonAsset is invalid. ### 7401 Failed to set _defaultArmatureIndex for '%s' because the index is out of range. ### 7402 Failed to set _animationIndex for '%s' because the index is out of range. ### 7500 Failed to set _defaultSkinIndex for '%s' because its skeletonData is invalid. ### 7501 Failed to set _defaultSkinIndex for '%s' because the index is out of range. ### 7502 Failed to set _animationIndex for '%s' because its skeletonData is invalid. ### 7503 Failed to set _animationIndex for '%s' because the index is out of range. ### 7504 Can not render dynamic created SkeletonData ### 7505 Invalid type of atlasFile, atlas should be registered as raw asset. ### 7506 Failed to load spine atlas '$s' ### 7507 Please re-import '%s' because its textures is not initialized! (This workflow will be improved in the future.) ### 7508 The atlas asset of '%s' is not exists! ### 7509 Spine: Animation not found: %s ### 7510 Spine: Animation not found: %s ### 7600 The context of RenderTexture is invalid. ### 7601 cc.RenderTexture._initWithWidthAndHeightForWebGL() : only RGB and RGBA formats are valid for a render texture; ### 7602 Could not attach texture to the framebuffer ### 7603 clearDepth isn't supported on Cocos2d-Html5 ### 7604 saveToFile isn't supported on Cocos2d-Html5 ### 7605 newCCImage isn't supported on Cocos2d-Html5 ### 7700 On the web is always keep the aspect ratio ### 7701 Can't know status ### 7702 Video player's duration is not ready to get now! ### 7800 Web does not support loading ### 7801 Web does not support query history ### 7802 Web does not support query history ### 7803 The current browser does not support the GoBack ### 7804 The current browser does not support the GoForward ### 7805 Web does not support zoom ### 7900 cc.math.Matrix3.assign(): current matrix equals matIn ### 7901 cc.math.mat4Assign(): pOut equals pIn ### 7902 cc.mat.Matrix4.assignFrom(): mat4 equals current matrix ### 7903 cc.math.Matrix4 equal: pMat1 and pMat2 are same object. ### 7904 cc.math.Matrix4.extractPlane: Invalid plane index ### 7905 cc.math.mat4Assign(): pOut equals pIn ### 7906 cc.mat.Matrix4.assignFrom(): mat4 equals current matrix ### 7907 cc.math.Matrix4 equals: pMat1 and pMat2 are same object. ### 7908 Invalid matrix mode specified ### 7909 current quaternion is an invalid value ### 8000 Can't handle this field type or size ### 8001 No bytes requested ### 8002 Too many bytes requested ### 8003 Missing StripByteCounts! ### 8100 cocos2d: ERROR: Failed to compile shader: %s ### 8101 cocos2d: ERROR: Failed to compile vertex shader ### 8102 cocos2d: ERROR: Failed to compile fragment shader ### 8103 cc.GLProgram.link(): Cannot link invalid program ### 8104 cocos2d: ERROR: Failed to link program: %s ### 8105 cocos2d: cc.shaderCache._loadDefaultShader, error shader type ### 8106 Please load the resource firset : %s ### 8107 cc.GLProgram.getUniformLocationForName(): uniform name should be non-null ### 8108 cc.GLProgram.getUniformLocationForName(): Invalid operation. Cannot get uniform location when program is not initialized ### 8109 modelView matrix is undefined. ### 8200 Please set node's active instead of rigidbody's enabled. ### 8300 Should only one camera exists, please check your project. ### 8301 Camera does not support Canvas Mode. ### 8400 Wrong type arguments, 'filePath' must be a String. ### 8401 Since 1.10, `%s` accept %s instance directly, not a URL string. Please directly reference the %s object in your script, or load %s by loader first. Don't use %s's URL anymore. ### 9000 Stencil manager does not support level bigger than %d in this device. ### 9001 Stencil manager is already empty, cannot pop any mask ### 9100 texture size exceeds current device limits %d/%d ### 9200 Priority can't be set in Canvas node ### 9300 The current buffer beyond the limit in ui static component, please reduce the amount ### 9301 The UI has not been initialized ### 9302 Can't getGFXSampler with out device ### 9600 [Physics]: please check to see if physics modules are included ### 9610 [Physics]: cannon.js physics system doesn't support capsule collider ### 9611 [Physics]: builtin physics system doesn't support mesh collider ### 9612 [Physics]: builtin physics system doesn't support cylinder collider ### 9620 [Physics][Ammo]: changing the mesh is not supported after the initialization is completed ### 10001 The sub-mesh contains %d vertices, which beyonds the capability (%d vertices most) of renderer of your platform. ### 10002 Sub-mesh may include at most %d morph targets, but you specified %d.