interface WEBGL_multi_draw { multiDrawArraysWEBGL(mode: GLenum, firstsList: GLint[] | Int32Array, firstsOffset: GLuint, countsList: GLsizei[] | Int32Array, countsOffset: GLuint, drawCount: GLsizei ): void; multiDrawElementsWEBGL(mode: GLenum, countsList: GLint[] | Int32Array, countsOffset: GLuint, type: GLenum, offsetsList: GLsizei[] | Int32Array, OffsetsOffset: GLuint, drawCount: GLsizei ): void; multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: GLint[] | Int32Array, firstsOffset: GLuint, countsList: GLsizei[] | Int32Array, countsOffset: GLuint, instanceCountsList: GLsizei[] | Int32Array, instanceCountsOffset: GLuint, drawCount: GLsizei ): void; multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: GLint[] | Int32Array, countsOffset: GLuint, type: GLenum, offsetsList: GLsizei[] | Int32Array, OffsetsOffset: GLuint, instanceCountsList: GLsizei[] | Int32Array, instanceCountsOffset: GLuint, drawCount: GLsizei ): void; } interface EXT_color_buffer_half_float { readonly RGBA16F_EXT: GLenum; readonly RGB16F_EXT: GLenum; readonly FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT: GLenum; readonly UNSIGNED_NORMALIZED_EXT: GLenum; } // note that ETC1 is not supported with the compressedTexSubImage2D() method interface WEBGL_compressed_texture_etc1 { readonly COMPRESSED_RGB_ETC1_WEBGL: GLenum; } interface WEBGL_compressed_texture_etc { readonly COMPRESSED_R11_EAC: GLenum; readonly COMPRESSED_SIGNED_R11_EAC: GLenum; readonly COMPRESSED_RG11_EAC: GLenum; readonly COMPRESSED_SIGNED_RG11_EAC: GLenum; readonly COMPRESSED_RGB8_ETC2: GLenum; readonly COMPRESSED_RGBA8_ETC2_EAC: GLenum; readonly COMPRESSED_SRGB8_ETC2: GLenum; readonly COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: GLenum; readonly COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: GLenum; readonly COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: GLenum; } interface WEBGL_compressed_texture_pvrtc { readonly COMPRESSED_RGB_PVRTC_4BPPV1_IMG: GLenum; readonly COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: GLenum; readonly COMPRESSED_RGB_PVRTC_2BPPV1_IMG: GLenum; readonly COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: GLenum; }