Commit Graph

15 Commits

Author SHA1 Message Date
bofeng-song
6189898878 support create surfaceview dynamically at android platform (#12551)
* support create surfaceview dynamically at android platform
2022-09-20 11:38:42 +08:00
minggo
bd0fcc67c4 move cocos/core/pipeline to cocos/rendering (#12797)
* move cocos/core/pipeline to cocos/rendering
2022-09-16 16:10:26 +08:00
林玮
785fd91511 Add multi-windows support (#12243)
Co-authored-by: bofeng.song <bofeng.song@chukong-inc.com>
2022-09-15 14:55:44 +08:00
bofeng-song
113fad0259 refine: rename windowHanler to windowHandle, rename onDestory to onDestroy (#11907) 2022-07-09 13:54:18 +08:00
timlyeee
b43de1af07 V3.6.0 exit (#11856) 2022-07-07 14:07:47 +08:00
minggo
271cc5cf23 Remove some format rule (#10919)
* remove some rules
* format all codes with new format rule
2022-05-04 13:09:24 +08:00
bofeng-song
ef7d80f8ae integrate game-activity (#10794) 2022-04-22 13:48:43 +08:00
minggo
a6bf766170 Merge branch 'v3.5.0' into v3.6_merge_v3.5 2022-03-29 18:26:40 +08:00
qiuguohua
b6af1ada02 V3.5.0 create window (#10481)
* 1. Modify the parameters of the creation window
2. Modify the relationship between platform and interface
3. Rename vibrate to vibrator in linux and QNX

* Fix empty platform implementation

* Fix empty platform implementation

* Modify mac and ios createwindow interface

* Create a centered window by default

* Mobile platforms do not require window creation
2022-03-25 18:43:17 +08:00
minggo
7f4cb9e3b1 Remove string (#10469)
* replace std::string with ccstd::string
2022-03-24 11:53:10 +08:00
minggo
34bf14269c unify stl (#10402)
* add ccstd::vector
* replace cc::vector with ccstd::vector 
* replace std::vector with ccstd::vector
* do not include <vector>
2022-03-21 15:55:02 +08:00
minggo
f08555248f fix conflict 2022-01-24 17:23:03 +08:00
Yun Hsiao Wu
14a17c9d22 license upgrade (#4210) 2022-01-24 17:18:47 +08:00
oahcy
5379e6ef35 引擎适配linux平台 (#4035) 2021-11-29 17:17:15 +08:00
qiuguohua
eeb9d5c689 Merge the code of v3.3.1 platform adaptation layer into the development branch (#3958)
* 1、Merge platform adaptation layer code into the development branch
2、It passed the test in windows and ohos system

* 1、Merge platform adaptation layer code into the development branch
2、It passed the test in windows and ohos system

* 1、Fix github compile windows error

* 1、Fix github compile windows error

* 1. Adjust the code format;
2. Fix js automatic generation binding
3. Adjust github CI compilation

* 1. Adjust the code format;
2. Fix js automatic generation binding
3. Adjust github CI compilation

* Solve mac and ios compilation failure

* Fix the problem of compilation of Windows-side simulator

* 1. Adapt the simulator to a new adaptation layer;
2. Fix the compilation warning of ios, and the implicit conversion failed;
3. Fix the mac compilation error, due to the problem of adding the link identification -all_load;

* 1.Add the isDisplayStats and setDisplayStats method to the screen interface

* Fix clang-tidy compilation warning

* Fix clang-tidy compilation warning

* Repair the emulator, compatible with mac and win

* 1、Repair detailed errors, including name modification and calling method modification
2、Delete redundant files in the template directory
3、Change the vibrate interface to vibrator
4、Fix word spelling errors

* Rename interfaces to modules

* Replace CC_ASSERT with CCASSERT

* Replace CC_ASSERT with CCASSERT

Co-authored-by: qiuguohua <>
2021-10-27 10:51:02 +08:00