qiuguohua
be5eae04f5
Add ‘screen.on’ interface to listen to screen-related events. ( #15080 )
...
* 1、Add ‘screen.on’ interface to listen to screen-related events.
2、Deprecate ‘setResizeCallback’ interface
* Modify comment errors
2023-05-17 17:36:54 +08:00
PP
0b353b6e14
feat: support general WASM module in engine ( #14974 )
...
* support pal/wasm module
pal/wasm
* support sys.Feature.WASM and WASM_SUPPORT_MODE
# Conflicts:
# pal/system-info/web/system-info.ts
# Conflicts:
# pal/system-info/web/system-info.ts
# Conflicts:
# pal/system-info/web/system-info.ts
* optimize bullet module
* update physx module
update
* revert tsconfig
* optimize WebGPU wasm import
* fix native wasm instantiate
* support wasm in EDITOR and PREVIEW
* optimize variable name
* update comment
* optimize code
* Update cocos/misc/webassembly-support.ts
* add physx wasm (#11 ) by yiwenxue
* add physx wasm
* update physx wasm instantiate.
* update, rename, etc.
* download external in CI
* fix physX wasm init
* move out external wasm type
* update external-config.json
* expand node max-old-space-size
* use console.debug
---------
Co-authored-by: Yiwen <15225434259xue@gmail.com >
2023-05-08 18:02:17 +08:00
minggo
a22d16bbe6
Merge branch 'v3.7.3' into merge_v3.7.3
2023-04-24 11:26:58 +08:00
fqamic
36b69d4fd7
engine support to webxr ( #14861 )
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* feat: input support to webxr
1.new webxr gamepad event
2.new webxr handle pose event
3.support webxr hmd pose event
* feat: split the frameMove function to support xr readability
* feat:Add webxrFrameMove for webxr
* improve:xr stands for globalThis.globalXR
* improve(xr):format code
* fix: webxr gamepad update cache error
* fix: webxr gamepad update cache error
* fix: code naming error
* fix: update cache right gamepad data error
* improve: any is enough for any | undefined
* improve: modify interface PoseInfo and IGamepadCacheInfo
* improve: declare IGamepadCacheInfo
* fix: globalThis.__globalXR is undefined
---------
Co-authored-by: linyuanyi <1111>
2023-04-20 23:23:15 +08:00
qiuguohua
ee86fc40bd
Native platform modifies exit process ( #14141 )
2023-02-15 17:11:28 +08:00
fqamic
1f928364f4
fix some xr devices stretch when splash-screen logo and add handle device key ( #13915 )
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* fix: some xr devices stretch when splash-screen logo
* feat: xr handle device support button menu and button start
2022-12-28 11:56:35 +08:00
mmyduckx
2efe60a576
fix game.init assetDB-warning ( #13809 )
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* fix game.init assetDB-warning
2022-12-14 14:31:14 +08:00
minggo
8d8c283b59
Merge branch 'v3.6.3' into merge-v3.6.3
2022-11-28 13:37:25 +08:00
fqamic
2316dc77c1
improve(xr):Rename Handset to Handheld ( #13558 )
...
Co-authored-by: linyuanyi <1111>
2022-11-28 11:30:27 +08:00
fqamic
d4055f7e32
new basic capabilities of supporting handset ar and webxr ( #13420 )
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* feat: add the basic capability of handset ar native
* feat: add handset input device, for ar camera pose
* feat: native pack tool supports xr platform name
* feat: web gl context supports webxr
* feat: webxr has been converted to screen coordinates via camera
* fix: pr ts-expect-error undefined xr
* feat: support webxr, and remove ar redundant code
* fix:xr-spaces gradlew permission error
* feat: revert redundant ar engine feature
* fix: eslint check error
* feat: remove redundant code
* fix: eslint check warning
* adjust armodule process in forward stage, mtl texture and jsb
* fix: exlint warning, and add license
* adjust ar lib and interfaces
* change webxr check interface
* merge external arlib header and move it to engine
* improve: update native external version
* move ar background stage to xr/rendering and move its init to webxr device in xr plugin
* fix format error
* fix format error
* adjust jsb_ar_manual, ARModule, ARBackground
* adjust arbackground
Co-authored-by: Parryzhai <1306895355@qq.com >
Co-authored-by: MoHai <1192652394@qq.com >
2022-11-24 13:33:50 +08:00
ycg
827a3f0640
Fix: Update the implementation of the supportWebp on minigame. ( #13165 )
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* Fix: Update the implementation of the supportWebp on minigame.
Optimize: Adjust the initialization of the System-info module.
* Add return type of the sys-init function.
* Add try-catch to _supportsWebp method
2022-10-28 10:44:16 +08:00
ycg
31ad5ab9e1
Adapter System-info on Taobao ( #12867 )
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* Adapter System-info on Taobao
* add 'zh_CN' for iPad
2022-09-27 09:52:30 +08:00
QingliWang
6a8f53b186
Add features for XR developement. ( #12413 )
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* Change Android mainloop, add global config and template projects for XR.
* Change gfx/gles device's process flow for XR, working with other PRs, waiting.
* Change gfx/Vulkan device's process flow for XR, working with other PRs, waiting.
* Change render process for XR.
* Develop XR input and events.
* Develop 3D feature of UI widgets and raycast effect for XR.
Co-authored-by: fqamic <fqamic@vip.qq.com >
2022-08-22 16:34:45 +08:00
Santy-Wang
7bc135e1c7
adjust initialization process ( #11143 )
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* adjust init process
* fix bugs
* restructure
* tweak
* delete useless code
* fix ci
* support more platform and fix some bugs
* mark internal
* tweak
* add docs
* add docs and little adjustment
* fix bugs
* adjust decorator execute order
fix mesh error
* fix bugs
* revert some change
* revert auto-generated code
* revert auto-generated code
2022-07-03 21:16:09 +08:00
PP
1fccb90926
support audio PCMData and sampleRate getter ( #11470 )
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* support audio buffer and sampleRate getter
update comment
update interface
update
update comment
update jsb.d.ts
update
* support getPCMData
update
support on native
support on miningame
update
* update comment
* add example doc
2022-06-29 13:39:05 +08:00
PP
e5511822eb
support game.end() on Minigame ( #11473 )
2022-06-14 16:13:51 +08:00
PP
d0bd6b7376
support input dispatch event for Editor ( #11471 )
...
* support input dispatch event for Editor
* update internal
* fix eslint
* fix bug
* update
2022-06-14 16:10:18 +08:00
PP
a3f997dfda
optimize text baseline on runtime platform ( #10751 )
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* optimize text baseline on runtime platform
* move into minigame module
2022-04-14 16:42:40 +08:00
santy-wang
7ffe1bc031
Merge branch 'v3.4.1' of https://gitlab.cocos.net/publics/engine into v3.5.0
2022-01-06 14:41:28 +08:00
PP
1f58fbff6c
cache systemInfo on Cocos Play platform ( #9856 )
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* cache systemInfo on Cocos Play platform
* resize swapChain
2021-12-23 11:40:00 +08:00
santy-wang
6cde877e5b
Merge branch 'v3.4.0' of https://gitlab.cocos.net/publics/engine into v3.5.0
2021-11-24 14:23:21 +08:00
PP
1abbc90c23
compability for PROPORTIONAL_TO_FRAME container strategy ( #9642 )
...
* support isProportionalToFrame field on screen-adapter
update
stash
* rename _setupContainer to _setupCanvas
* optimize view.setResolutionPolicy()
* remove TIME_OUT to handle resize event
* compability for PROPORTIONAL_TO_FRAME container strategy
comp
update
* add NOTE
* optimize 'window-resize'
resize
* deprecate game.frame && game.container
deprecate
game
* close screen.resolutionScale interface
close
* fix npm test
* fix view unit test
* space
2021-11-11 19:24:39 +08:00
Yun Hsiao Wu
c4827857ad
gfx: import from pal/system-info directly ( #9595 )
2021-11-03 13:49:32 +08:00
PP
51989a1b76
get exactFitScreen option from game initialization ( #9594 )
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* get exactFitScreen option from game initialization
* set HTML5 as true by default
* optimize editor scene resize
2021-11-02 10:25:49 +08:00
PP
1ed2a9833e
optimize screen adaption on Web platform ( #9580 )
...
* optimize screen._init
* support WindowType on Web platform
* optimize fullscreen adaption
* optimize frame resize
update
* set timeout to handle screen event
* fix esLint
* fix esLint
* fix spelling
* fix number type
* EVENT_TIMEOUT
* fix esLint
* revert naming 'OrientationMap'
2021-11-01 00:01:49 +08:00
PP
f5511f4c87
Revert "Revert "optimize interface in screen module ( #9176 )"" ( #9490 )
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This reverts commit b88d4845cc .
2021-10-15 10:21:04 +08:00
pandamicro
b88d4845cc
Revert "optimize interface in screen module ( #9176 )"
...
This reverts commit 4735476945 .
2021-10-14 23:07:23 +08:00
PP
4735476945
optimize interface in screen module ( #9176 )
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* optimize interface in screen module
* remove DPR calculating
* update screen-adapter init
* set screen.resolutionScale as 1 by default
* remove pixelRatio getter in system-info
* remove sys.windowPixelRatio access
* optimize screen.windowSize
update
* convertToCocosScreenSpace
* change resolution-change to window-resize
* fix native UI
update
update UI
update UI
* optimize screen init
* fix subContextView
* fix root resize
* fix precision issue on Metal render end
* sys.windowPixelRatio
* use warnID
* remove screen.convertToCocosScreenSpace
* put private property and method together after public ones
* warnID
* fix landScape on CocosPlay
* fix DPR on vivo platform
* fix CI
2021-10-14 22:16:34 +08:00
PP
f433551d1d
support system feature query ( #9428 )
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* support feature query in pal/system-info
* support sys.hasFeature and deprecate sys.capabilities
* remove deprecated usage
* support input feature query
update
* IMAGE_BITMAP
* INPUT_TOUCH
* WEBGL
* support WEB_VIEW, VIDEO_PLAYER, SAFE_AREA query
* rename INPUT_XXX to EVENT_XXX
* support device-manager
update
update
update
* add NOTE
* export deviceManager from gfx
* fix circular dependency
* fix wechat devtools
update
* Revert "fix circular dependency"
This reverts commit ba8a6c0e2e .
* Revert "export deviceManager from gfx"
This reverts commit 14b26ca0e3 .
* Revert "support device-manager"
This reverts commit 010a910e56 .
# Conflicts:
# pal/system-info/enum-type/feature.ts
* update
update
* use INPUT_TOUCH for sys.capabilities
* update
2021-10-14 10:29:36 +08:00
PP
81fdaf346d
support input module ( #9327 )
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* support input module
* don't export eventManager
2021-09-18 19:25:08 +08:00
PP
ccd505ad14
migrate Engine Input Event into PAL ( #9320 )
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* optimize input module
* rename
* fix CI
* update input-box.d.ts
2021-09-15 13:51:38 +08:00
PP
8188d27405
fix npm install ( #9315 )
2021-09-10 16:35:04 +08:00
PP
97b3657549
migrate input module out of platform ( #9296 )
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* migrate input module out of platform
* revert EventKeyboard.isPressed deprecation
* fix CI
2021-09-07 15:24:43 +08:00
PP
5a4bed2379
support inputManager.frameDispatchEvents() in main loop ( #8954 )
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* support pollEvent() API on pal/input
update
update pal
* support inputManager.frameDispatchEvents() in main loop
* remove event-manager module
* fix CI
* fix _glView
* fix CI
* fix director pause
* update for
2021-07-16 13:45:01 +08:00
PP
d7067c29c8
deprecate interface in View module && support pal/screenManager ( #8836 )
...
* remove BrowserGetter
* deprecated view.adjustViewportMeta
* deprecate view.enableAutoFullScreen and view.isAutoFullScreenEnabled
* remove view._adjustSizeKeepCanvasSize
* remove view._convertMouseToLocation, view._convertTouchWidthScale and view._convertTouchesWithScale
* remove view._originalDesignResolutionSize
* deprecate cc.winSize and cc.visibleRect
update
* access local winSize
* access local visibleRect
* deprecate view.getVisibleOrigin view.getVisibleOriginInPixel
* Revert "deprecate view.getVisibleOrigin view.getVisibleOriginInPixel"
This reverts commit 1ae9e1d5c51d8c701eaa2e4a65cd4c17e5f6d971.
* Revert "deprecate cc.visibleRect"
* optimize screen module
update
* update
update
* optimize deprecation info
* rename pal/system to pal/systemInfo
* update pal/systemInfo access in engine layer
* support pal/screenManager
* update pal/screenManager access in engine layer
* fix bug
* optimize deprecation info
* fix auto fullscreen
* fix ci
* fix ci
* update change request
update
update
* fix CI
2021-07-09 18:57:03 +08:00
PP
40789fa069
implement WebAudio on ByteDance platform ( #8802 )
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* rename AudioPlayerMinigame
* optimize Show Hide
* support ByteDanceAPI
* support WebAudio on ByteDance
remove maxAudioChannel
* cache audio buffer
2021-06-24 18:57:42 +08:00
PP
d85cee16df
remove legacy adapter in Wechat PC game ( #8626 )
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* support keyboardEvent on wx pc game
update
update
# Conflicts:
# pal/input/minigame/keyboard.ts
* support mouse event
* move in gl.useProgram adapting
* remove legacy adapter
update
* update
update
update
update
* rename interface
* bind method
2021-06-24 11:37:16 +08:00
PP
7e55ddf133
support SystemEvent.Keyboard enum type ( #8785 )
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* support SystemEvent.Keyboard enum type
update
update
update
update
# Conflicts:
# cocos/core/platform/event-manager/system-event.ts
update pal
mark macro.KEY as warning
mark
update
update
* support right shift, alt and ctrl enum
* support web keyCode map
# Conflicts:
# pal/input/web/keyboard.ts
* support num enter key enum
* rename num_slash to num_divide
* support native keyCode map
# Conflicts:
# pal/input/native/keyboard.ts
* update enum
* rename Keyboard to KeyCode
* update deprecated
* update
2021-06-09 15:12:51 +08:00
PP
4914116834
optimize SystemEventType and NodeEventType ( #8678 )
...
* remove recomendation for usage of string type of event
* deprecate KEY_DOWN KEY_UP event
* support SystemEventType.KEYBOARD_DOWN && SystemEventType.KEYBOARD_UP
* deprecate some useless properties
* implement keyboard pal
* remove SystemEventType toString()
update
* fix instantiating EventTouch
* optimize deprecated info
* support native keyboard KEYBOARD_DOWN event
* remove usage of event code
* fix deprecating pure value properties
* optimize deprecating Event type
* optimize deprecating getEventCode()
update
* optimize deprecating eventType
* optimize deprecating isPressed
* optimize deprecating keybaord event
* optimize deprecating rawEvent
* Revert "fix deprecating pure value properties"
This reverts commit 60d586532496fa1f422f05c54a922b86d1dc96ee.
* fix deprecate pure value properties
* Revert "fix deprecate pure value properties"
This reverts commit a83f1725fedfbd7af445892912aacab8e8502147.
* fix deprecating pure value property
* update
updaate
* deprecate some EventType enum in SystemEventType and NodeEventType
* optimize
* update
update
* update
* update
* fix CI
* fix CI
* fix Circular dependency
* fix Circular dependency
2021-06-07 19:06:29 +08:00
PP
6c03fd936a
support system.onClose(cb) && system.close() ( #8674 )
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* support `system.onClose(cb)`
update
* optimize game.end()
* update
2021-06-02 14:47:40 +08:00
PP
420c9f59d4
support system.getSafeAreaEdge() ( #8654 )
...
* support system.getSafeAreaEdge()
* remove legacy adapter
* remove code
* update
2021-05-17 18:12:13 +08:00
PP
c89fe8bfdd
compatible movement data in MouseEvent on Web && fix keyCode in keydown event ( #8578 )
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* compatible movement data in MouseEvent on Web
* revert keypress Event to keydown
2021-04-28 17:28:50 +08:00
PP
cd1548d3f6
fix Audio bug ( #8515 )
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* support AudioPlayer.loadOneShotAudio
* support native
* support minigame
* support createInnerAudioContextPolyfill
update
* fix audioLoading on runtime
* fix Safari doesn't support promise based decodeAudioData
* optimize interface design
* add onPlay polyfill for vivo
* fix setting AudioSource.clip concurrently
* add createInnerAudioContextPolyfill for Xiaomi
* add createInnerAudioContextPolyfill on Baidu
* fix web audio player currentTime
2021-04-23 18:07:58 +08:00
PP
cf554645f0
fix touch event on alipay ( #8507 )
...
update
2021-04-20 19:54:31 +08:00
PP
86f20da0f0
support pal/input ( #8472 )
...
* support pal/input
update
* update
* fix esLint
* support minigame
* support pal/input on minigame
* remove minigame.isSubContext
* support native
update
* deprecate static property on EventMouse
* deprecated static property in EventTouch
* remove TODO
* remove x y position in MouseWheel Event
* remove TODO
* remove temp code
* fix esLint
* update AccelerometerIntervalMode
* remove legacy code in JSB
* fix esLint
* optimize AccelerometerInputSource.setInterval
* fix esLint
* optimize code
* add more details for documentation
* update
* don't pass game.canvas to inputManager.registerSystemEvent
* optimize
* Revert "remove x y position in MouseWheel Event"
This reverts commit b521ec4948 .
# Conflicts:
# @types/pal/input.d.ts
* update
* fix esLint
* fix esLint
2021-04-19 16:24:42 +08:00
PP
9bb4c4f8ea
support pal/system ( #8441 )
...
* support pal/app
update
update
* remove 'QQ_PLAY' and 'FB_PLAYABLE_ADS'
* rename system
update
* rename Language
* update
* update
* bind function in Game.ts
* rename system
* support system.getBatteryLevel()
* support pal/system on native
* support pal/system on minigame
* update
* fix esLint
* fix Circular dependency
* fix esLint
* use math/Size
2021-04-15 11:00:54 +08:00
Leslie Leigh (李的序)
2987cecd9a
Optimize the document on pal/audio ( #8402 )
...
* Optimize the document on pal/audio
* Update @types/pal/audio.d.ts
Co-authored-by: PP <chinese1236@qq.com >
* Update @types/pal/audio.d.ts
Co-authored-by: PP <chinese1236@qq.com >
* Update @types/pal/audio.d.ts
Co-authored-by: PP <chinese1236@qq.com >
Co-authored-by: PP <chinese1236@qq.com >
Co-authored-by: Santy-Wang <wh19930829@qq.com >
2021-04-14 13:55:18 +08:00
PP
831722c121
optimize pal ( #8405 )
...
* rename mg
* optimize audioMgr
* remove implement class
update
* add src property for AudioPlayer
* fix multiple audioSource reference the same audioClip
* support operation-queue
update
* fix operation deadlock
* update
* fix esLint
update
update
* remove ensureStop
remove stop in play
* fix audio-dom loading
* optimize operation queue in AudioSource component
* HACK on runtime
* fix esLint
* update esLint
* HACK on WeChat DevTools
* lowercase enqueueOperationDecorator
* remve ! with @ts-expect-error
* Revert "HACK on WeChat DevTools"
This reverts commit 230a2ec922 .
* fix esLint
* rename clip.ts to audio-clip.ts
* add audio meta
* use fastRemoveAt
* change ClassDecorator to MethodDecorator
* remove player reference in audio-clip
* destroy temporary AudioPlayer after loading
* optimize syncPlayer
* fix esLint
* fix esLint
* optimize audio-manager
* optimize operation-queue
update
* fix eslint
2021-04-09 15:21:11 +08:00
PP
cd7e644694
implement audio on pal ( #8255 )
...
* Update logo in README
* add pal/audio
* deprecate property
* support wechat game AudioPlayer
* unify minigame interface
* optimize module name
* support native audio
# Conflicts:
# @types/jsb.d.ts
* add runtime platform
* fix module
* support build native virtual module
update
update
* update module name
* remove jsb-audio.js
* revert @rollup/plugin-alias
* add quickCompiler field in cc.config.json
* fix audio can't stop when paused
* fix esLint & ci
* fix ci
update
* update ccConfigJson
* add NOTE
* readonly maxAudioChannel
* add description for interface OneShotAudio
* volume range
* range for seeking
* loadNative return Promise<unknown>
* remove quickCompile field in cc.config.json
Co-authored-by: pandamicro <lphuabin@gmail.com >
Co-authored-by: Jare Guo <jareguo@users.noreply.github.com >
2021-03-25 14:30:13 +08:00