minggo
fca089c6f3
Merge branch 'v3.8.2' into develop-merge-v3.8.2
...
Conflicts:
.gitignore
cocos/2d/components/deprecated.ts
cocos/2d/components/label-outline.ts
cocos/2d/components/label.ts
cocos/3d/assets/mesh.ts
cocos/3d/misc/mesh-codec.ts
cocos/core/geometry/geometry-native-ext.ts
cocos/core/settings.ts
cocos/gfx/webgpu/webgpu-define.ts
cocos/input/input.ts
cocos/render-scene/core/pass.ts
cocos/rendering/custom/compiler.ts
cocos/rendering/custom/executor.ts
cocos/rendering/custom/pipeline-define.ts
cocos/rendering/custom/web-pipeline.ts
cocos/rendering/render-additive-light-queue.ts
cocos/webgpu/instantiated.ts
native/cocos/editor-support/spine-wasm/spine-type-export.cpp
native/cocos/platform/SDLHelper.cpp
native/cocos/platform/SDLHelper.h
native/external-config.json
package-lock.json
package.json
pal/env/src/native/env.ts
pal/screen-adapter/native/screen-adapter.ts
tests/init.ts
2023-09-21 14:40:57 +08:00
PP
86399f2b4a
support @base/global module ( #16247 )
2023-09-20 10:14:21 +08:00
PP
f7cf786e83
fix: gulp-build-h5-source ( #16277 )
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* fix: gulp-build-h5-source
* update lock
2023-09-20 09:47:19 +08:00
PP
471fe46804
support @types/cc-ambient-types ( #16215 )
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* support @types/cc-ambient-types
* optimize build workflow
* fix compile-native-ts workflow
* fix build native ts
2023-09-11 11:32:43 +08:00
minggo
554598643a
Merge branch 'v3.8.1' into v3.8.2-merge-v3.8.1
2023-09-08 14:34:24 +08:00
PP
75ffb0bc69
support @pal/env and @pal/utils modules ( #16196 )
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* support @pal/env and @pal/utils modules
* fix compile-native-ts
* update
* fix eslint
* update import
* update
* merge into `pal` dir
* fix unit test
* update module config
* add main field to use import/no-extraneous-dependencies rule
* Revert "add main field to use import/no-extraneous-dependencies rule"
This reverts commit 89a3c45def .
2023-09-07 16:33:50 +08:00
SijieWang
51dc67e1c0
Fix an issue where node_modules was not removed when clearing the cache. ( #16193 )
2023-09-06 11:07:41 +08:00
bofeng-song
cdca5b07b8
Fix orientation does not work normaly on huawei-agc platform ( #16180 )
2023-09-04 16:56:58 +08:00
PP
3ece395d72
integrate turbo workflow ( #16164 )
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* move modules in scripts to packages
* integrate turbo workflow
* update lock
* update native-pack-tools path
* upgrade tfig
* remove cc config schema
2023-09-04 10:56:52 +08:00
PP
c76dc6cf74
fix linking build engine ( #16141 )
2023-08-31 09:47:19 +08:00
江战
32a12e12a7
report error when check xcode failed ( #16126 )
2023-08-29 17:37:16 +08:00
PP
9daf2c663c
upgrade nodejs to 18.17.0 ( #15899 )
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* upgrade nodejs to 18.17.0
fix compile-native-ts
fix type
fix eslint
fix node version on native-binding
test native ci
fix eslint
fix jest version
upgrade ts-jest
fix
reduce EXPECTED_CAPACITY
update ccbuidl
Revert "test native ci"
This reverts commit 795c8c68cf7ff7f2561db4414689ad3f6aa5c1f7.
# Conflicts:
# scripts/native-pack-tool/package-lock.json
* detect node version
# Conflicts:
# package.json
* use engine-strict option
* Update .nvmrc
* Update pal/input/web/accelerometer-input.ts
* fix conflict
* fix compile native ts
* download external in compile native ts
* fix
2023-08-28 15:52:24 +08:00
fqamic
d78725eb3a
Adaptation of the xr platform 3.8.1 modification ( #16056 )
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* feat: xr sync android template for manifest
* fix: for xr platform, compatible with historical packaging tool usage
* improve: annotation optimization
2023-08-21 17:11:40 +08:00
Ling Zhan
e5488b7d32
V3.8.1 box2d wasm experimental ( #15979 )
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* init
* tsconfig.json
* add box2d-wasm backend to cocos engine. not crash now in 3.8.0.
* rigid-body, collider, and joint works now.
* back
* Joint: SetLinearFrequencyAndDampingRatio
* PhysicsRayCastCallback, PhysicsAABBQueryCallback
* box2d wasm debugDraw
* asm.js
* B2PolygonShape uses B2.ConvexPartition
* box2d wasm contact disabled works now.
* add unit test for physics2d.
* b2ContactListenerWrapper::registerContactFixture
* tweak
* drawPolygon transfer array data from wasm to ts
* tweak
* contact event performance opt
* revert to polygon collider 2d to original implementation. no need for libtess any more.
* PostSolve ContactImpulse use raw pointer.
* TransformVector2; debugDraw supports transform
* enable rtti
* WASM_OBJECT_PTR_2_TS_OBJECT, WASM_OBJECT_PTR_2_WASM_OBJECT
* fix PreSolve parameter oldManifold error
* B2.TransformVector2 --> b2Mul(in ts)
* tweaks: code format.
* eslint
* eslint
* remove physics-2d-box2d-wasm from render-config.json
* comment tweaks
* [opt] debug draw performance opt
* tweaks
2023-08-18 19:30:14 +08:00
江战
7401b55e09
add java_home ( #15996 )
2023-08-17 16:19:29 +08:00
江战
23f222730a
Android Build Panel: Add resizeableActivity Option ( #15713 )
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* resizeable activity
2023-08-16 16:58:42 +08:00
PP
904cdd8664
fix: api issues in typedoc ( #15826 )
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* fix: typedoc wrong typeArguments
update
* fix: cull engineInternal tag
* export Screen class
* Update cocos/core/platform/index.ts
Co-authored-by: Leslie Leigh (李的序) <leslieleigh@outlook.com >
* fix typing
* fix eslint
# Conflicts:
# cocos/core/platform/screen.ts
* fix: cull engine internal with groups culling
* Update cocos/core/platform/index.ts
Co-authored-by: Leslie Leigh (李的序) <leslieleigh@outlook.com >
* fix eslint
* Update scripts/typedoc-plugin/src/cull-engine-internal.ts
* optimize
---------
Co-authored-by: Leslie Leigh (李的序) <leslieleigh@outlook.com >
2023-08-09 11:25:38 +08:00
minggo
e5802a5e9c
Merge branch 'v3.8.0' into v3.8.1-merge-v3.8.0
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Conflicts:
cocos/spine/lib/spine-define.ts
cocos/spine/skeleton-cache.ts
cocos/spine/skeleton.ts
: native/external-config.json
2023-07-18 11:53:54 +08:00
qiuguohua
39c57f0dbb
v3.8 Support openharmony4.0 ( #15708 )
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* Fix openharmony platform issues:
1. Fix xmlhttprequest request problems.
2. Repair the problem of not being able to display full screen.
* fix: crash on OH 4.0 (#15656 )
* Openharmony adapted to the new Deveco(3.1 beta2) version
* Runtime environment using harmonyos
* Modifying configuration content
* Modify the usage syntax
Restore default values
---------
Co-authored-by: PP <chinese1236@qq.com >
2023-07-13 17:22:32 +08:00
江战
f9d7a408c1
Refactor native-pack-tool/windows run logic ( #15523 )
2023-06-26 09:47:50 +08:00
江战
67352fcec6
add validation for cMakeConfig values ( #15432 )
2023-06-14 15:45:49 +08:00
江战
b898340ee0
Android support CJK app name ( #15326 )
2023-06-06 15:26:52 +08:00
江战
329a8d44e3
run app with modified executableName ( #15254 )
2023-06-01 10:25:40 +08:00
江战
920c6f36fa
fix regexp for adb devices output lines ( #15253 )
2023-06-01 09:46:37 +08:00
minggo
3a6e0ca2ba
Merge pull request #15067 from cocos/develop
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Merge develop into marionette-next
2023-05-17 14:06:57 +08:00
bofeng-song
5e023355ab
fix wrong orientation set ( #15064 )
2023-05-16 11:54:05 +08:00
Leslie Leigh (李的序)
4304c05745
Complementarily implement pose graph ( #14952 )
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* Implement pose graph
* Add test for query output node's input/outputs
* Fix isWellFormedInputKey()
* Tweak
* Use `Map` instead of `shellTag`
* Rename XNode -> PureValueNode
* Rename node input manager and node input options
2023-05-12 13:45:55 +08:00
PP
4811334259
fix: wasm loading in editor native engine && fix gulp build ( #15012 )
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* fix: wasm loading in editor native engine
* fix: gulp build workflow
2023-05-10 13:46:45 +08:00
mmyduckx
986adb6414
[Feature] workflow add clear-cache.js ( #14924 )
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* add clear-cache.js
* delete from .gitignore file
2023-05-06 19:06:38 +08:00
江战
093e7e8d10
reduce error log for adb devices ( #14946 )
2023-04-28 16:43:41 +08:00
PP
e08d21f9ad
fix compile native ts ( #159 )
2023-04-24 13:46:55 +08:00
minggo
a22d16bbe6
Merge branch 'v3.7.3' into merge_v3.7.3
2023-04-24 11:26:58 +08:00
江战
b8aca13a79
Fix CI ( #14753 )
2023-04-11 17:58:48 +08:00
江战
018f561ab8
windows: select visual studio version ( #14725 )
2023-04-10 10:34:13 +08:00
江战
b61606a2dd
add support for executable-name ( #14713 )
2023-04-10 09:57:22 +08:00
江战
958f365269
check xcode ( #14737 )
2023-04-10 09:54:55 +08:00
江战
be944b1d96
check connected device when install ( #14717 )
2023-04-04 14:32:51 +08:00
媛媛
a150646578
[3.7.3] Fix build windows error when editor path contains spaces ( #14710 )
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* Fix build windows error when editor path contains spaces
2023-04-03 17:41:26 +08:00
江战
75ae459abf
redirect generated binding path ( #14693 )
2023-03-31 11:12:41 +08:00
江战
ded785bb57
fix build-engine/decorator-parser.ts ( #14661 )
2023-03-27 11:18:37 +08:00
江战
23dbd53f50
add input sdk ( #14641 )
2023-03-24 17:57:33 +08:00
PP
4a4be6df55
publish build-engine 4.4.1-oh.3 to fix editor npm install ( #14648 )
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* publish build-engine 4.4.1-oh.1
* publish build-engine@4.4.1-alpha.2
* publish build-engine 4.4.1-oh.3
2023-03-24 09:20:28 +08:00
江战
0e9c26c216
signature for @type has changed: ( #14634 )
2023-03-23 13:46:45 +08:00
PP
55dde0c1d7
support native ts build on CI to detect native type ( #14629 )
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* support native ts build
* ban noImplicitAny
2023-03-22 15:40:02 +08:00
PP
28c6b0dc6c
publish build-engine@4.4.1-alpha.12 ( #14620 )
2023-03-21 16:07:36 +08:00
PP
41b7ba154b
publish build-engine 4.4.1-alpha.11 ( #14611 )
2023-03-20 18:14:39 +08:00
qiuguohua
e68506916c
Develop branch adapts to openharmony ( #14582 )
2023-03-20 14:18:52 +08:00
changhua
a53f3c6183
fix build task state error of run ios ( #14583 )
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* fix build task state error of run ios
* Update scripts/native-pack-tool/source/platforms/ios.ts
Co-authored-by: SijieWang <itharbors@outlook.com >
---------
Co-authored-by: SijieWang <itharbors@outlook.com >
2023-03-16 19:27:08 +08:00
santy-wang
0a81bf445e
Merge branch 'develop' of github.com:cocos-creator/engine into v3.7.2
2023-03-13 16:51:47 +08:00
江战
1854ae46b2
Resolve certain warning messages on Visual Studio ( #14527 )
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* Resolve certain warning messages on Visual Studio
2023-03-10 14:17:34 +08:00