* Use `context` instead of `activity` as possible.
* Remove unused JniNativeGlue.h include.
* Remove unused import.
* Update JniHelper.h/.cpp, JniHelper::sActivity -> JniHelper::sContext.
* Fix log output name in CocosHelper.java
* Rename the second parameter JniHelper::init from `activity` to `context`.
* Update todo in JniHelper::getActivity()
* fix:android activity jni global reference leak
* improve:only release jniObjectActivity,keep classloader
add nullptr check for classloader to avoid new global reference many times
* 1、Merge platform adaptation layer code into the development branch
2、It passed the test in windows and ohos system
* 1、Merge platform adaptation layer code into the development branch
2、It passed the test in windows and ohos system
* 1、Fix github compile windows error
* 1、Fix github compile windows error
* 1. Adjust the code format;
2. Fix js automatic generation binding
3. Adjust github CI compilation
* 1. Adjust the code format;
2. Fix js automatic generation binding
3. Adjust github CI compilation
* Solve mac and ios compilation failure
* Fix the problem of compilation of Windows-side simulator
* 1. Adapt the simulator to a new adaptation layer;
2. Fix the compilation warning of ios, and the implicit conversion failed;
3. Fix the mac compilation error, due to the problem of adding the link identification -all_load;
* 1.Add the isDisplayStats and setDisplayStats method to the screen interface
* Fix clang-tidy compilation warning
* Fix clang-tidy compilation warning
* Repair the emulator, compatible with mac and win
* 1、Repair detailed errors, including name modification and calling method modification
2、Delete redundant files in the template directory
3、Change the vibrate interface to vibrator
4、Fix word spelling errors
* Rename interfaces to modules
* Replace CC_ASSERT with CCASSERT
* Replace CC_ASSERT with CCASSERT
Co-authored-by: qiuguohua <>