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Add multi-windows support (#12243)
Co-authored-by: bofeng.song <bofeng.song@chukong-inc.com>
This commit is contained in:
89
native/cocos/platform/java/modules/SystemWindowManager.cpp
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89
native/cocos/platform/java/modules/SystemWindowManager.cpp
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/****************************************************************************
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Copyright (c) 2021-2022 Xiamen Yaji Software Co., Ltd.
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http://www.cocos.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "SystemWindowManager.h"
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#include "BasePlatform.h"
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#include "platform/java/modules/SystemWindow.h"
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namespace cc {
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SystemWindowManager::SystemWindowManager() = default;
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int SystemWindowManager::init() {
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return 0;
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}
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void SystemWindowManager::processEvent(bool *quit) {
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}
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void SystemWindowManager::swapWindows() {
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}
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ISystemWindow *SystemWindowManager::createWindow(const ISystemWindowInfo &info) {
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if (!info.externalHandle || !isExternalHandleExist(info.externalHandle)) {
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ISystemWindow *window = BasePlatform::getPlatform()->createNativeWindow(_nextWindowId, info.externalHandle);
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if (window) {
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window->createWindow(info.title.c_str(), info.x, info.y, info.width, info.height, info.flags);
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_windows[_nextWindowId] = std::shared_ptr<ISystemWindow>(window);
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_nextWindowId++;
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}
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return window;
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}
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return getWindowFromANativeWindow(static_cast<ANativeWindow *>(info.externalHandle));
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}
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ISystemWindow *SystemWindowManager::getWindow(uint32_t windowId) const {
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if (windowId == 0) {
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return nullptr;
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}
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auto iter = _windows.find(windowId);
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if (iter != _windows.end()) {
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return iter->second.get();
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}
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return nullptr;
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}
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ISystemWindow *SystemWindowManager::getWindowFromANativeWindow(ANativeWindow *window) const {
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if (!window) {
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return nullptr;
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}
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for (const auto &pair : _windows) {
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ISystemWindow *sysWindow = pair.second.get();
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auto *nativeWindow = reinterpret_cast<ANativeWindow *>(sysWindow->getWindowHandle());
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if (nativeWindow == window) {
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return sysWindow;
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}
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}
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return nullptr;
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}
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bool SystemWindowManager::isExternalHandleExist(void *externalHandle) const {
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return std::any_of(_windows.begin(), _windows.end(), [externalHandle](const auto &pair) {
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auto *handle = reinterpret_cast<void *>(pair.second->getWindowHandle());
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return handle == externalHandle;
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});
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}
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} // namespace cc
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