mirror of
https://github.com/yunionio/cloudpods.git
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164 lines
4.5 KiB
Go
164 lines
4.5 KiB
Go
// Copyright 2019 Yunion
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package notifiers
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import (
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"context"
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"time"
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"yunion.io/x/log"
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"yunion.io/x/onecloud/pkg/apis/monitor"
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"yunion.io/x/onecloud/pkg/monitor/alerting"
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"yunion.io/x/onecloud/pkg/monitor/models"
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)
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// NotifierBase is the base implentation of a notifier
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type NotifierBase struct {
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Ctx context.Context
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Name string
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Type string
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Id string
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IsDefault bool
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SendReminder bool
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DisableResolveMessage bool
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Frequency time.Duration
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}
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// NewNotifierBase returns a new NotifierBase
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func NewNotifierBase(config alerting.NotificationConfig) NotifierBase {
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return NotifierBase{
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Ctx: config.Ctx,
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Id: config.Id,
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Name: config.Name,
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// IsDefault: config.IsDefault,
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Type: config.Type,
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SendReminder: config.SendReminder,
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DisableResolveMessage: config.DisableResolveMessage,
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Frequency: config.Frequency,
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}
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}
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// ShouldNotify checks this evaluation should send an alert notification
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func (n *NotifierBase) ShouldNotify(_ context.Context, evalCtx *alerting.EvalContext, state *models.SAlertnotification) bool {
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prevState := evalCtx.PrevAlertState
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newState := evalCtx.Rule.State
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// Do not notify if alert state is no_data
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if newState == monitor.AlertStateNoData {
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return false
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}
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if newState == monitor.AlertStatePending {
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return false
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}
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if newState == monitor.AlertStateAlerting {
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if prevState == monitor.AlertStateOK {
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return true
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}
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send, err := state.ShouldSendNotification()
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if err != nil {
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log.Errorf("Alertnotification ShouldSendNotification exec err:%v", err)
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return false
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}
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return send
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}
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// Only notify on state change
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if prevState == newState && !n.SendReminder {
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return false
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}
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if prevState == newState && n.SendReminder {
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// Do not notify if interval has not elapsed
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lastNotify := state.UpdatedAt
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// if state.UpdatedAt != 0 && lastNotify.Add(n.Frequency).After(time.Now()) {
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if lastNotify.Add(n.Frequency).After(time.Now()) {
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return false
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}
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// Do not notify if alert state is OK or pending even on repeated notify
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if newState == monitor.AlertStateOK || newState == monitor.AlertStatePending {
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return false
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}
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}
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okOrPending := newState == monitor.AlertStatePending || newState == monitor.AlertStateOK
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// Do not notify when new state is ok/pending when previous is unknown
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if prevState == monitor.AlertStateUnknown && okOrPending {
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return false
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}
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// Do not notify when we become OK from pending
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if prevState == monitor.AlertStatePending && okOrPending {
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return false
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}
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// Do not notify when we OK -> Pending
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if prevState == monitor.AlertStateOK && okOrPending {
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return false
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}
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// Do not notify if state pending and it have been updated last minute
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if state.GetState() == monitor.AlertNotificationStatePending {
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lastUpdated := state.UpdatedAt
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if lastUpdated.Add(1 * time.Minute).After(time.Now()) {
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return false
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}
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}
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// Do not notify when state is OK if DisableResolveMessage is set to true
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if newState == monitor.AlertStateOK && n.DisableResolveMessage {
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return false
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}
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return true
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}
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// GetType returns the notifier type.
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func (n *NotifierBase) GetType() string {
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return n.Type
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}
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// GetNotifierId returns the notifier `uid`.
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func (n *NotifierBase) GetNotifierId() string {
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return n.Id
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}
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// GetIsDefault returns true if the notifiers should
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// be used for all alerts.
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/*func (n *NotifierBase) GetIsDefault() bool {
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return n.IsDeault
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}*/
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// GetSendReminder returns true if reminders should be sent.
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func (n *NotifierBase) GetSendReminder() bool {
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return n.SendReminder
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}
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// GetDisableResolveMessage returns true if ok alert notifications
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// should be skipped.
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func (n *NotifierBase) GetDisableResolveMessage() bool {
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return n.DisableResolveMessage
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}
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// GetFrequency returns the frequency for how often
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// alerts should be evaluated.
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func (n *NotifierBase) GetFrequency() time.Duration {
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return n.Frequency
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}
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