mirror of
https://github.com/yunionio/cloudpods.git
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221 lines
6.9 KiB
Go
221 lines
6.9 KiB
Go
// Copyright 2019 Yunion
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package alerting
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import (
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"context"
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"errors"
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"testing"
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"time"
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"github.com/stretchr/testify/assert"
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"yunion.io/x/onecloud/pkg/apis/monitor"
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)
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func TestStateIsUpdatedWhenNeeded(t *testing.T) {
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ctx := NewEvalContext(context.TODO(), nil, &Rule{Conditions: []Condition{&conditionStub{firing: true}}})
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t.Run("ok -> alerting", func(t *testing.T) {
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ctx.PrevAlertState = monitor.AlertStateOK
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ctx.Rule.State = monitor.AlertStateAlerting
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if !ctx.shouldUpdateAlertState() {
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t.Fatalf("expected should updated to be true")
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}
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})
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t.Run("ok -> ok", func(t *testing.T) {
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ctx.PrevAlertState = monitor.AlertStateOK
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ctx.Rule.State = monitor.AlertStateOK
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if ctx.shouldUpdateAlertState() {
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t.Fatalf("expected should updated to be false")
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}
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})
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}
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func TestGetStateFromEvalContext(t *testing.T) {
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tcs := []struct {
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name string
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expected monitor.AlertStateType
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applyFn func(ec *EvalContext)
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}{
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{
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name: "ok -> alerting",
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expected: monitor.AlertStateAlerting,
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applyFn: func(ec *EvalContext) {
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ec.Firing = true
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ec.PrevAlertState = monitor.AlertStateOK
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},
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},
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{
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name: "ok -> error(alerting)",
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expected: monitor.AlertStateAlerting,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStateOK
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ec.Error = errors.New("test error")
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ec.Rule.ExecutionErrorState = monitor.ExecutionErrorSetAlerting
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},
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},
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{
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name: "ok -> pending. since its been firing for less than FOR",
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expected: monitor.AlertStatePending,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStateOK
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ec.Firing = true
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ec.Rule.LastStateChange = time.Now().Add(-time.Minute * 2)
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ec.Rule.For = time.Minute * 5
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},
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},
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{
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name: "ok -> pending. since it has to be pending longer than FOR and prev state is ok",
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expected: monitor.AlertStatePending,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStateOK
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ec.Firing = true
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ec.Rule.LastStateChange = time.Now().Add(-(time.Hour * 5))
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ec.Rule.For = time.Minute * 2
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},
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},
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{
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name: "pending -> alerting. since its been firing for more than FOR and prev state is pending",
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expected: monitor.AlertStateAlerting,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStatePending
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ec.Firing = true
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ec.Rule.LastStateChange = time.Now().Add(-(time.Hour * 5))
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ec.Rule.For = time.Minute * 2 / time.Second
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},
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},
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{
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name: "alerting -> alerting. should not update regardless of FOR",
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expected: monitor.AlertStateAlerting,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStateAlerting
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ec.Firing = true
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ec.Rule.LastStateChange = time.Now().Add(-time.Minute * 5)
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ec.Rule.For = time.Minute * 2 / time.Second
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},
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},
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{
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name: "ok -> ok. should not update regardless of FOR",
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expected: monitor.AlertStateOK,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStateOK
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ec.Rule.LastStateChange = time.Now().Add(-time.Minute * 5)
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ec.Rule.For = time.Minute * 2 / time.Second
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},
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},
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{
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name: "ok -> error(keep_last)",
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expected: monitor.AlertStateOK,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStateOK
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ec.Error = errors.New("test error")
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ec.Rule.ExecutionErrorState = monitor.ExecutionErrorKeepState
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},
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},
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{
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name: "pending -> error(keep_last)",
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expected: monitor.AlertStatePending,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStatePending
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ec.Error = errors.New("test error")
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ec.Rule.ExecutionErrorState = monitor.ExecutionErrorKeepState
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},
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},
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{
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name: "ok -> no_data(alerting)",
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expected: monitor.AlertStateAlerting,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStateOK
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ec.Rule.NoDataState = monitor.NoDataSetAlerting
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ec.NoDataFound = true
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},
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},
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{
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name: "ok -> no_data(keep_last)",
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expected: monitor.AlertStateOK,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStateOK
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ec.Rule.NoDataState = monitor.NoDataKeepState
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ec.NoDataFound = true
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},
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},
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{
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name: "pending -> no_data(keep_last)",
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expected: monitor.AlertStatePending,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStatePending
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ec.Rule.NoDataState = monitor.NoDataKeepState
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ec.NoDataFound = true
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},
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},
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{
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name: "pending -> no_data(alerting) with for duration have not passed",
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expected: monitor.AlertStatePending,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStatePending
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ec.Rule.NoDataState = monitor.NoDataSetAlerting
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ec.NoDataFound = true
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ec.Rule.For = time.Minute * 5 / time.Second
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ec.Rule.LastStateChange = time.Now().Add(-time.Minute * 2)
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},
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},
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{
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name: "pending -> no_data(alerting) should set alerting since time passed FOR",
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expected: monitor.AlertStateAlerting,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStatePending
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ec.Rule.NoDataState = monitor.NoDataSetAlerting
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ec.NoDataFound = true
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ec.Rule.For = time.Minute * 2 / time.Second
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ec.Rule.LastStateChange = time.Now().Add(-time.Minute * 5)
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},
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},
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{
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name: "pending -> error(alerting) with for duration have not passed ",
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expected: monitor.AlertStatePending,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStatePending
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ec.Rule.ExecutionErrorState = monitor.ExecutionErrorSetAlerting
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ec.Error = errors.New("test error")
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ec.Rule.For = time.Minute * 5 / time.Second
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ec.Rule.LastStateChange = time.Now().Add(-time.Minute * 2)
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},
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},
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{
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name: "pending -> error(alerting) should set alerting since time passed FOR",
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expected: monitor.AlertStateAlerting,
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applyFn: func(ec *EvalContext) {
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ec.PrevAlertState = monitor.AlertStatePending
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ec.Rule.ExecutionErrorState = monitor.ExecutionErrorSetAlerting
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ec.Error = errors.New("test error")
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ec.Rule.For = time.Minute * 2 / time.Second
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ec.Rule.LastStateChange = time.Now().Add(-time.Minute * 5)
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},
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},
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}
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for _, tc := range tcs {
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evalContext := NewEvalContext(context.Background(), nil, &Rule{Conditions: []Condition{&conditionStub{firing: true}}})
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tc.applyFn(evalContext)
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newState := evalContext.GetNewState()
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assert.Equal(t, tc.expected, newState, "failed: %s \n expected '%s' have '%s'\n", tc.name, tc.expected, string(newState))
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}
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}
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