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Shigure/Fuyutsui/Fuyutsui.toc
waynebian01 e6ed9d2b8d Refactor player state management and enhance unit handling
- Renamed `UpdatePlayerBlocks` to `RefreshPlayerState` for clarity.
- Consolidated player state updates into more descriptive functions.
- Introduced new files for handling boss, group, player, and target unit states.
- Implemented functions for refreshing boss unit states and group member health.
- Enhanced player state management with dedicated functions for various player attributes.
- Added comprehensive handling for target and focus units, including health and reaction states.
- Improved readability and maintainability of the codebase by organizing related functionalities.
2026-08-29 13:23:36 +08:00

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TeX

## Interface: 120100
## Title: Fuyutsui
## Version: 1.2.1.14
## Author: Wayne Bian
## IconTexture: Interface\AddOns\Fuyutsui\core\Spell_Misc_EmotionHappy.blp
## OptionalDeps: LibRangeCheck-3.0
## SavedVariables: FuyutsuiADB
## Category-enUS: Combat
## Category-deDE: Kampf
## Category-esES: Combate
## Category-esMX: Combate
## Category-frFR: Combat
## Category-itIT: Combattimento
## Category-koKR: 전투
## Category-ptBR: Combate
## Category-ruRU: Бой
## Category-zhCN: 战斗
## Category-zhTW: 戰鬥
## Notes-zhCN: 将信息转化为像素显示在屏幕顶部
## X-Category: Combat
embeds.xml
Libs/LibRangeCheck-3.0/LibRangeCheck-3.0.lua
core/core.lua
core/config.lua
core/curves.lua
core/block.lua
core/stateblocks.lua
core/commands.lua
core/quickbutton.lua
core/macro.lua
core/classmacros.lua
core/keybinds.lua
class/Warrior.lua
class/Paladin.lua
class/Rogue.lua
class/Hunter.lua
class/Priest.lua
class/DeathKnight.lua
class/Shaman.lua
class/Mage.lua
class/Warlock.lua
class/Monk.lua
class/Druid.lua
class/DemonHunter.lua
class/Evoker.lua
unit/player.lua
core/spells.lua
unit/target.lua
unit/group.lua
unit/boss.lua
core/events.lua
main.lua