Files
Shigure/config/Warrior.json
waynebian01 8d5de52861 Refactor class configurations for various characters
- Updated Priest.json to enhance spell mappings and reorganize configuration structure.
- Modified Rogue.json to streamline spell definitions and added new abilities.
- Revised Shaman.json to consolidate spell lists and improve clarity.
- Enhanced Warlock.json with updated spell names and improved configuration layout.
- Adjusted Warrior.json to refine spell mappings and added additional abilities.
- Cleaned up common.json by removing redundant fields related to team type and talents.
2026-07-29 10:52:49 +08:00

538 lines
9.5 KiB
JSON

{
"keymap": "warrior.json",
"一键法术": {
"1": "胜利在望",
"2": "勇士之矛",
"3": "英勇飞跃",
"4": "集结呐喊",
"5": "震荡波",
"6": "风暴之锤",
"7": "破裂投掷",
"8": "碎裂投掷",
"9": "破胆怒吼",
"10": "盾牌冲锋",
"11": "英勇投掷",
"12": "战斗怒吼",
"13": "猛击",
"14": "撕裂",
"15": "斩杀",
"16": "剑刃风暴",
"17": "崩摧",
"18": "致死打击",
"19": "巨人打击",
"20": "顺劈斩",
"21": "压制",
"22": "横扫攻击",
"23": "天神下凡",
"24": "旋风斩",
"25": "斩杀",
"26": "嗜血",
"27": "暴怒",
"28": "奥丁之怒",
"29": "怒击",
"30": "雷霆一击",
"31": "雷霆轰击",
"32": "复仇",
"33": "盾牌猛击",
"34": "斩杀",
"35": "英勇打击",
"36": "浴血奋战",
"37": "碎甲猛击",
"38": "破坏者",
"39": "斩杀(点了屠杀天赋)",
"101": "奥术洪流",
"102": "石像形态",
"103": "影遁",
"104": "狂暴",
"105": "血性狂怒",
"106": "战争践踏",
"107": "生存意志",
"108": "亡灵意志",
"109": "逃命专家",
"110": "黑暗飞行",
"111": "火箭跳",
"112": "火箭弹幕",
"113": "空间裂隙",
"114": "圣光裁决",
"115": "先祖召唤",
"116": "烈焰之血",
"117": "蛮牛冲撞",
"118": "奥术脉冲",
"119": "袋里乾坤",
"120": "再生",
"121": "震山掌",
"122": "纳鲁的赐福",
"123": "重拳出击",
"124": "超有机光发起源",
"125": "扫尾",
"126": "翼击",
"127": "艾泽里特涌动",
"151": "切换天赋",
"152": "切换专精"
},
"1": {
"队伍类型": {
"step": 4,
"type": "int"
},
"英雄天赋": {
"step": 5,
"type": "int"
},
"有效性": {
"step": 6,
"type": "bool"
},
"一键辅助": {
"step": 7,
"type": "int"
},
"插入法术": {
"step": 8,
"type": "int"
},
"战斗时间": {
"step": 9,
"type": "int"
},
"移动": {
"step": 10,
"type": "bool"
},
"生命值": {
"step": 11,
"type": "int"
},
"队伍人数": {
"step": 12,
"type": "int"
},
"首领战": {
"step": 13,
"type": "int"
},
"难度": {
"step": 14,
"type": "int"
},
"敌人人数": {
"step": 15,
"type": "int"
},
"怒气值": {
"step": 16,
"type": "int"
},
"目标类型": {
"step": 17,
"type": "int"
},
"目标生命值": {
"step": 18,
"type": "int"
},
"目标施法": {
"step": 19,
"type": "int"
},
"目标施法可打断": {
"step": 20,
"type": "int"
},
"目标引导": {
"step": 21,
"type": "int"
},
"目标引导可打断": {
"step": 22,
"type": "int"
},
"焦点施法": {
"step": 23,
"type": "int"
},
"焦点施法可打断": {
"step": 24,
"type": "int"
},
"焦点引导": {
"step": 25,
"type": "int"
},
"焦点引导可打断": {
"step": 26,
"type": "int"
},
"spells": {
"胜利在望": {
"step": 27,
"type": "int"
},
"勇士之矛": {
"step": 28,
"type": "int"
},
"英勇飞跃": {
"step": 29,
"type": "int"
},
"集结呐喊": {
"step": 30,
"type": "int"
},
"震荡波": {
"step": 31,
"type": "int"
},
"风暴之锤": {
"step": 32,
"type": "int"
},
"破裂投掷": {
"step": 33,
"type": "int"
},
"碎裂投掷": {
"step": 34,
"type": "int"
},
"破胆怒吼": {
"step": 35,
"type": "int"
},
"压制": {
"step": 36,
"type": "int"
},
"压制充能": {
"step": 37,
"type": "int"
},
"斩杀": {
"step": 38,
"type": "int"
},
"顺劈斩": {
"step": 39,
"type": "int"
},
"致死打击": {
"step": 40,
"type": "int"
},
"巨人打击": {
"step": 41,
"type": "int"
},
"崩摧": {
"step": 42,
"type": "int"
},
"拳击": {
"step": 43,
"type": "int"
}
}
},
"2": {
"队伍类型": {
"step": 4,
"type": "int"
},
"英雄天赋": {
"step": 5,
"type": "int"
},
"有效性": {
"step": 6,
"type": "bool"
},
"一键辅助": {
"step": 7,
"type": "int"
},
"插入法术": {
"step": 8,
"type": "int"
},
"战斗时间": {
"step": 9,
"type": "int"
},
"移动": {
"step": 10,
"type": "bool"
},
"生命值": {
"step": 11,
"type": "int"
},
"队伍人数": {
"step": 12,
"type": "int"
},
"首领战": {
"step": 13,
"type": "int"
},
"难度": {
"step": 14,
"type": "int"
},
"敌人人数": {
"step": 15,
"type": "int"
},
"怒气值": {
"step": 16,
"type": "int"
},
"目标类型": {
"step": 17,
"type": "int"
},
"目标生命值": {
"step": 18,
"type": "int"
},
"目标施法": {
"step": 19,
"type": "int"
},
"目标施法可打断": {
"step": 20,
"type": "int"
},
"目标引导": {
"step": 21,
"type": "int"
},
"目标引导可打断": {
"step": 22,
"type": "int"
},
"焦点施法": {
"step": 23,
"type": "int"
},
"焦点施法可打断": {
"step": 24,
"type": "int"
},
"焦点引导": {
"step": 25,
"type": "int"
},
"焦点引导可打断": {
"step": 26,
"type": "int"
},
"spells": {
"胜利在望": {
"step": 27,
"type": "int"
},
"勇士之矛": {
"step": 28,
"type": "int"
},
"英勇飞跃": {
"step": 29,
"type": "int"
},
"集结呐喊": {
"step": 30,
"type": "int"
},
"震荡波": {
"step": 31,
"type": "int"
},
"风暴之锤": {
"step": 32,
"type": "int"
},
"破裂投掷": {
"step": 33,
"type": "int"
},
"碎裂投掷": {
"step": 34,
"type": "int"
},
"破胆怒吼": {
"step": 35,
"type": "int"
},
"鲁莽": {
"step": 36,
"type": "int"
},
"拳击": {
"step": 37,
"type": "int"
}
}
},
"3": {
"队伍类型": {
"step": 4,
"type": "int"
},
"英雄天赋": {
"step": 5,
"type": "int"
},
"有效性": {
"step": 6,
"type": "bool"
},
"一键辅助": {
"step": 7,
"type": "int"
},
"插入法术": {
"step": 8,
"type": "int"
},
"战斗时间": {
"step": 9,
"type": "int"
},
"移动": {
"step": 10,
"type": "bool"
},
"生命值": {
"step": 11,
"type": "int"
},
"队伍人数": {
"step": 12,
"type": "int"
},
"首领战": {
"step": 13,
"type": "int"
},
"难度": {
"step": 14,
"type": "int"
},
"敌人人数": {
"step": 15,
"type": "int"
},
"怒气值": {
"step": 16,
"type": "int"
},
"目标类型": {
"step": 17,
"type": "int"
},
"目标生命值": {
"step": 18,
"type": "int"
},
"目标施法": {
"step": 19,
"type": "int"
},
"目标施法可打断": {
"step": 20,
"type": "int"
},
"目标引导": {
"step": 21,
"type": "int"
},
"目标引导可打断": {
"step": 22,
"type": "int"
},
"焦点施法": {
"step": 23,
"type": "int"
},
"焦点施法可打断": {
"step": 24,
"type": "int"
},
"焦点引导": {
"step": 25,
"type": "int"
},
"焦点引导可打断": {
"step": 26,
"type": "int"
},
"spells": {
"胜利在望": {
"step": 27,
"type": "int"
},
"勇士之矛": {
"step": 28,
"type": "int"
},
"英勇飞跃": {
"step": 29,
"type": "int"
},
"集结呐喊": {
"step": 30,
"type": "int"
},
"震荡波": {
"step": 31,
"type": "int"
},
"风暴之锤": {
"step": 32,
"type": "int"
},
"破裂投掷": {
"step": 33,
"type": "int"
},
"碎裂投掷": {
"step": 34,
"type": "int"
},
"破胆怒吼": {
"step": 35,
"type": "int"
},
"盾牌格挡": {
"step": 36,
"type": "int"
},
"盾牌格挡充能": {
"step": 37,
"type": "int"
},
"盾牌冲锋": {
"step": 38,
"type": "int"
},
"天神下凡": {
"step": 39,
"type": "int"
},
"挫志怒吼": {
"step": 40,
"type": "int"
},
"拳击": {
"step": 41,
"type": "int"
},
"无视苦痛": {
"step": 42,
"type": "int"
}
}
}
}